Searched refs:glUniform1i (Results 1 - 25 of 29) sorted by relevance

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/frameworks/base/libs/hwui/
H A DDither.cpp97 glUniform1i(program->getUniform("ditherSampler"), textureSlot);
H A DSkiaShader.cpp194 glUniform1i(program->getUniform("bitmapSampler"), textureSlot);
292 glUniform1i(program->getUniform("bitmapSampler"), textureSlot);
404 glUniform1i(program->getUniform("gradientSampler"), textureSlot);
H A DProgram.cpp191 glUniform1i(getUniform("baseSampler"), 0);
/frameworks/native/libs/gui/tests/
H A DTextureRenderer.cpp86 glUniform1i(mTexSamplerHandle, 0);
H A DSRGB_test.cpp187 glUniform1i(samplerHandle, 0);
/frameworks/native/cmds/flatland/
H A DRenderers.cpp127 glUniform1i(mDitherKernelSamplerLoc, 0);
H A DComposers.cpp88 glUniform1i(mBlitSrcSamplerLoc, 0);
/frameworks/native/services/surfaceflinger/RenderEngine/
H A DProgram.cpp132 glUniform1i(mSamplerLoc, 0);
/frameworks/native/opengl/tests/gl_perf/
H A Dfill_common.cpp275 if (loc >= 0) glUniform1i(loc, 0);
277 if (loc >= 0) glUniform1i(loc, 1);
/frameworks/av/cmds/screenrecord/
H A DProgram.cpp283 glUniform1i(muTextureLoc, 0);
/frameworks/rs/java/tests/GenImages/src/com/android/rs/genimage/
H A DGenImage.java245 GLES20.glUniform1i(sampUni, 0);
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
H A DGLTextureViewActivity.java212 glUniform1i(uniformTexture, 0);
/frameworks/native/opengl/tests/gl2_yuvtex/
H A Dgl2_yuvtex.cpp274 glUniform1i(gYuvTexSamplerHandle, 0);
275 checkGlError("glUniform1i");
/frameworks/base/media/mca/filterfw/native/core/
H A Dshader_program.cpp443 glUniform1i(tex_var, i);
684 glUniform1i(var, value);
/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/
H A DImageShader.java320 GLES20.glUniform1i(uniformHandle, value);
621 GLES20.glUniform1i(texUniform, i);
/frameworks/native/opengl/libs/GLES_trace/
H A Dgltrace.proto370 glUniform1i = 344;
/frameworks/native/opengl/tools/glgen/specs/gles11/
H A DGLES20.spec115 void glUniform1i ( GLint location, GLint x )
/frameworks/base/packages/SystemUI/src/com/android/systemui/
H A DImageWallpaper.java512 glUniform1i(uniformTexture, 0);
/frameworks/base/services/core/java/com/android/server/display/
H A DColorFade.java254 GLES20.glUniform1i(mTexUnitLoc, 0);
/frameworks/base/opengl/java/android/opengl/
H A DGLES20.java1532 // C function void glUniform1i ( GLint location, GLint x )
1534 public static native void glUniform1i( method in class:GLES20
/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/
H A DGLES20Canvas.java709 GLES20.glUniform1i(params[INDEX_TEXTURE_SAMPLER].handle, 0);
/frameworks/native/opengl/include/GLES2/
H A Dgl2.h490 GL_APICALL void GL_APIENTRY glUniform1i (GLint location, GLint v0);
/frameworks/rs/driver/
H A DrsdShader.cpp479 RSD_CALL_GL(glUniform1i, sc->fragUniformSlot(mTextureUniformIndexStart + ct), ct);
/frameworks/native/opengl/include/GLES3/
H A Dgl3.h490 GL_APICALL void GL_APIENTRY glUniform1i (GLint location, GLint v0);
H A Dgl31.h490 GL_APICALL void GL_APIENTRY glUniform1i (GLint location, GLint v0);

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