/external/deqp/modules/gles2/functional/ |
H A D | es2fTextureFormatTests.cpp | 278 tcu::Vec4 gMin, gMax; local 282 case 0: gMin = spec.valueMin.swizzle(0, 1, 2, 3); gMax = spec.valueMax.swizzle(0, 1, 2, 3); break; 283 case 1: gMin = spec.valueMin.swizzle(2, 1, 0, 3); gMax = spec.valueMax.swizzle(2, 1, 0, 3); break; 284 case 2: gMin = spec.valueMin.swizzle(1, 2, 0, 3); gMax = spec.valueMax.swizzle(1, 2, 0, 3); break; 285 case 3: gMin = spec.valueMax.swizzle(0, 1, 2, 3); gMax = spec.valueMin.swizzle(0, 1, 2, 3); break; 286 case 4: gMin = spec.valueMax.swizzle(2, 1, 0, 3); gMax = spec.valueMin.swizzle(2, 1, 0, 3); break; 287 case 5: gMin = spec.valueMax.swizzle(1, 2, 0, 3); gMax = spec.valueMin.swizzle(1, 2, 0, 3); break; 293 tcu::fillWithComponentGradients(m_texture->getRefTexture().getLevelFace(0, (tcu::CubeFace)face), gMin, gMax);
|
H A D | es2fTextureFilteringTests.cpp | 182 tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; local 186 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax);
|
H A D | es2fTextureSpecificationTests.cpp | 640 Vec4 gMin = randomVector<4>(rnd); local 644 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); 689 Vec4 gMin = randomVector<4>(rnd); local 692 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); 738 Vec4 gMin = randomVector<4>(rnd); local 742 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); 793 Vec4 gMin = randomVector<4>(rnd); local 797 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); 935 Vec4 gMin = randomVector<4>(rnd); local 939 tcu::fillWithComponentGradients(data.getAccess(), gMin, gMa 1005 Vec4 gMin = randomVector<4>(rnd); local 1081 Vec4 gMin = randomVector<4>(rnd); local 1141 Vec4 gMin = randomVector<4>(rnd); local [all...] |
H A D | es2fVertexTextureTests.cpp | 496 const Vec4 gMin = Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; local 500 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax);
|
/external/deqp/modules/gles2/accuracy/ |
H A D | es2aTextureFilteringTests.cpp | 151 tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; local 155 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax);
|
/external/deqp/modules/gles3/accuracy/ |
H A D | es3aTextureFilteringTests.cpp | 142 tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; local 146 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax);
|
/external/deqp/modules/gles3/functional/ |
H A D | es3fTextureFormatTests.cpp | 309 tcu::Vec4 gMin, gMax; local 313 case 0: gMin = spec.valueMin.swizzle(0, 1, 2, 3); gMax = spec.valueMax.swizzle(0, 1, 2, 3); break; 314 case 1: gMin = spec.valueMin.swizzle(2, 1, 0, 3); gMax = spec.valueMax.swizzle(2, 1, 0, 3); break; 315 case 2: gMin = spec.valueMin.swizzle(1, 2, 0, 3); gMax = spec.valueMax.swizzle(1, 2, 0, 3); break; 316 case 3: gMin = spec.valueMax.swizzle(0, 1, 2, 3); gMax = spec.valueMin.swizzle(0, 1, 2, 3); break; 317 case 4: gMin = spec.valueMax.swizzle(2, 1, 0, 3); gMax = spec.valueMin.swizzle(2, 1, 0, 3); break; 318 case 5: gMin = spec.valueMax.swizzle(1, 2, 0, 3); gMax = spec.valueMin.swizzle(1, 2, 0, 3); break; 324 tcu::fillWithComponentGradients(m_texture->getRefTexture().getLevelFace(0, (tcu::CubeFace)face), gMin, gMax);
|
H A D | es3fTextureFilteringTests.cpp | 182 tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; local 186 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); 763 const tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f).swizzle(swz[0],swz[1],swz[2],swz[3])*cScale + cBias; local 766 tcu::fillWithComponentGradients(tcu::getSubregion(levelBuf, 0, 0, layerNdx, levelBuf.getWidth(), levelBuf.getHeight(), 1), gMin, gMax); local 1013 tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; local 1017 tcu::fillWithComponentGradients(m_gradientTex->getRefTexture().getLevel(levelNdx), gMin, gMax);
|
H A D | es3fTextureShadowTests.cpp | 790 tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; local 794 tcu::fillWithComponentGradients(m_gradientTex->getRefTexture().getLevel(levelNdx), gMin, gMax);
|
H A D | es3fTextureSpecificationTests.cpp | 672 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); local 676 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); 731 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); local 734 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); 772 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); local 776 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); 812 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); local 816 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); 870 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); local 874 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMa 933 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); local 1230 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); local 1308 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); local 1455 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); local 1540 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); local 1607 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); local 2144 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); local 2190 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); local 2231 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); local 2273 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); local 2408 const Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); local 2412 tcu::fillWithComponentGradients(tcu::PixelBufferAccess(m_texFormat, m_size, m_size, 1, rowPitch, 0, &data[face][0] + m_skipRows*rowPitch + m_skipPixels*pixelSize + m_offset), gMin, gMax); local 2744 const Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); local 2747 tcu::fillWithComponentGradients(tcu::PixelBufferAccess(m_texFormat, m_size, m_size, 1, deAlign32(m_size*pixelSize, 4), 0, &data[0]), gMin, gMax); local 3046 const Vec4 gMin = Vec4(-1.5f, -2.0f, 1.7f, -1.5f); local 3093 const Vec4 gMin = Vec4(-1.5f, -2.0f, 1.7f, -1.5f); local 3141 const Vec4 gMin = Vec4(-1.5f, -2.0f, 1.7f, -1.5f); local 3211 const Vec4 gMin = Vec4(-1.5f, -2.0f, 1.7f, -1.5f); local 3282 const Vec4 gMin = Vec4(-1.5f, -2.0f, 1.7f, -1.5f); local 3285 tcu::fillWithComponentGradients(tcu::PixelBufferAccess(m_texFormat, m_width, m_height, 1, rowPitch, 0, &data[0]), gMin, gMax); local 3344 const Vec4 gMin = Vec4(-1.5f, -2.0f, 1.7f, -1.5f); local 3347 tcu::fillWithComponentGradients(tcu::PixelBufferAccess(m_texFormat, m_width, m_height, m_numLayers, rowPitch, slicePitch, &data[0]), gMin, gMax); local [all...] |
H A D | es3fVertexTextureTests.cpp | 597 const Vec4 gMin = Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; local 601 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); 1243 const Vec4 gMin = Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; local 1247 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax); 1583 const Vec4 gMin = Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; local 1587 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax);
|
/external/deqp/modules/gles31/functional/ |
H A D | es31fTextureFilteringTests.cpp | 233 const tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f).swizzle(swz[0],swz[1],swz[2],swz[3])*cScale + cBias; local 236 tcu::fillWithComponentGradients(tcu::getSubregion(levelBuf, 0, 0, layerFaceNdx, levelBuf.getWidth(), levelBuf.getHeight(), 1), gMin, gMax); local
|
H A D | es31fTextureSpecificationTests.cpp | 340 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); local 344 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); 380 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); local 384 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); 618 const Vec4 gMin = Vec4(-1.5f, -2.0f, 1.7f, -1.5f); local 622 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); 665 const Vec4 gMin = Vec4(-1.5f, -2.0f, 1.7f, -1.5f); local 669 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); 736 const Vec4 gMin = Vec4(-1.5f, -2.0f, 1.7f, -1.5f); local 739 tcu::fillWithComponentGradients(tcu::PixelBufferAccess(m_texFormat, m_size, m_size, m_depth, rowPitch, slicePitch, &data[0]), gMin, gMa local [all...] |
/external/deqp/modules/glshared/ |
H A D | glsTextureTestUtil.cpp | 1021 int gMin = de::min(a.getGreen(), b.getGreen()); local 1029 rangeDiff(p.getGreen(), gMin, gMax),
|
/external/valgrind/exp-sgcheck/ |
H A D | sg_main.c | 1637 Addr gMin, gMax, sMin, sMax, uMin, uMax; local 1717 gMin = gLB == &gNegInf ? 0 : (gLB->addr + gLB->szB); 1719 if (0) VG_(printf)("sMin %lx sMax %lx gMin %lx gMax %lx\n", 1720 sMin, sMax, gMin, gMax); 1721 /* [sMin,sMax] and [gMin,gMax] must both contain 1725 tl_assert(gMin <= ea && ea+szB-1 <= gMax); 1727 uMin = Addr__max( sMin, gMin );
|