Searched defs:gMin (Results 1 - 15 of 15) sorted by relevance

/external/deqp/modules/gles2/functional/
H A Des2fTextureFormatTests.cpp278 tcu::Vec4 gMin, gMax; local
282 case 0: gMin = spec.valueMin.swizzle(0, 1, 2, 3); gMax = spec.valueMax.swizzle(0, 1, 2, 3); break;
283 case 1: gMin = spec.valueMin.swizzle(2, 1, 0, 3); gMax = spec.valueMax.swizzle(2, 1, 0, 3); break;
284 case 2: gMin = spec.valueMin.swizzle(1, 2, 0, 3); gMax = spec.valueMax.swizzle(1, 2, 0, 3); break;
285 case 3: gMin = spec.valueMax.swizzle(0, 1, 2, 3); gMax = spec.valueMin.swizzle(0, 1, 2, 3); break;
286 case 4: gMin = spec.valueMax.swizzle(2, 1, 0, 3); gMax = spec.valueMin.swizzle(2, 1, 0, 3); break;
287 case 5: gMin = spec.valueMax.swizzle(1, 2, 0, 3); gMax = spec.valueMin.swizzle(1, 2, 0, 3); break;
293 tcu::fillWithComponentGradients(m_texture->getRefTexture().getLevelFace(0, (tcu::CubeFace)face), gMin, gMax);
H A Des2fTextureFilteringTests.cpp182 tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; local
186 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax);
H A Des2fTextureSpecificationTests.cpp640 Vec4 gMin = randomVector<4>(rnd); local
644 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax);
689 Vec4 gMin = randomVector<4>(rnd); local
692 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax);
738 Vec4 gMin = randomVector<4>(rnd); local
742 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax);
793 Vec4 gMin = randomVector<4>(rnd); local
797 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax);
935 Vec4 gMin = randomVector<4>(rnd); local
939 tcu::fillWithComponentGradients(data.getAccess(), gMin, gMa
1005 Vec4 gMin = randomVector<4>(rnd); local
1081 Vec4 gMin = randomVector<4>(rnd); local
1141 Vec4 gMin = randomVector<4>(rnd); local
[all...]
H A Des2fVertexTextureTests.cpp496 const Vec4 gMin = Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; local
500 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax);
/external/deqp/modules/gles2/accuracy/
H A Des2aTextureFilteringTests.cpp151 tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; local
155 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax);
/external/deqp/modules/gles3/accuracy/
H A Des3aTextureFilteringTests.cpp142 tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; local
146 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax);
/external/deqp/modules/gles3/functional/
H A Des3fTextureFormatTests.cpp309 tcu::Vec4 gMin, gMax; local
313 case 0: gMin = spec.valueMin.swizzle(0, 1, 2, 3); gMax = spec.valueMax.swizzle(0, 1, 2, 3); break;
314 case 1: gMin = spec.valueMin.swizzle(2, 1, 0, 3); gMax = spec.valueMax.swizzle(2, 1, 0, 3); break;
315 case 2: gMin = spec.valueMin.swizzle(1, 2, 0, 3); gMax = spec.valueMax.swizzle(1, 2, 0, 3); break;
316 case 3: gMin = spec.valueMax.swizzle(0, 1, 2, 3); gMax = spec.valueMin.swizzle(0, 1, 2, 3); break;
317 case 4: gMin = spec.valueMax.swizzle(2, 1, 0, 3); gMax = spec.valueMin.swizzle(2, 1, 0, 3); break;
318 case 5: gMin = spec.valueMax.swizzle(1, 2, 0, 3); gMax = spec.valueMin.swizzle(1, 2, 0, 3); break;
324 tcu::fillWithComponentGradients(m_texture->getRefTexture().getLevelFace(0, (tcu::CubeFace)face), gMin, gMax);
H A Des3fTextureFilteringTests.cpp182 tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; local
186 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax);
763 const tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f).swizzle(swz[0],swz[1],swz[2],swz[3])*cScale + cBias; local
766 tcu::fillWithComponentGradients(tcu::getSubregion(levelBuf, 0, 0, layerNdx, levelBuf.getWidth(), levelBuf.getHeight(), 1), gMin, gMax); local
1013 tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias; local
1017 tcu::fillWithComponentGradients(m_gradientTex->getRefTexture().getLevel(levelNdx), gMin, gMax);
H A Des3fTextureShadowTests.cpp790 tcu::Vec4 gMin = tcu::Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; local
794 tcu::fillWithComponentGradients(m_gradientTex->getRefTexture().getLevel(levelNdx), gMin, gMax);
H A Des3fTextureSpecificationTests.cpp672 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); local
676 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax);
731 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); local
734 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax);
772 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); local
776 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax);
812 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); local
816 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax);
870 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); local
874 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMa
933 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); local
1230 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); local
1308 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); local
1455 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); local
1540 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); local
1607 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); local
2144 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); local
2190 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); local
2231 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); local
2273 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); local
2408 const Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); local
2412 tcu::fillWithComponentGradients(tcu::PixelBufferAccess(m_texFormat, m_size, m_size, 1, rowPitch, 0, &data[face][0] + m_skipRows*rowPitch + m_skipPixels*pixelSize + m_offset), gMin, gMax); local
2744 const Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); local
2747 tcu::fillWithComponentGradients(tcu::PixelBufferAccess(m_texFormat, m_size, m_size, 1, deAlign32(m_size*pixelSize, 4), 0, &data[0]), gMin, gMax); local
3046 const Vec4 gMin = Vec4(-1.5f, -2.0f, 1.7f, -1.5f); local
3093 const Vec4 gMin = Vec4(-1.5f, -2.0f, 1.7f, -1.5f); local
3141 const Vec4 gMin = Vec4(-1.5f, -2.0f, 1.7f, -1.5f); local
3211 const Vec4 gMin = Vec4(-1.5f, -2.0f, 1.7f, -1.5f); local
3282 const Vec4 gMin = Vec4(-1.5f, -2.0f, 1.7f, -1.5f); local
3285 tcu::fillWithComponentGradients(tcu::PixelBufferAccess(m_texFormat, m_width, m_height, 1, rowPitch, 0, &data[0]), gMin, gMax); local
3344 const Vec4 gMin = Vec4(-1.5f, -2.0f, 1.7f, -1.5f); local
3347 tcu::fillWithComponentGradients(tcu::PixelBufferAccess(m_texFormat, m_width, m_height, m_numLayers, rowPitch, slicePitch, &data[0]), gMin, gMax); local
[all...]
H A Des3fVertexTextureTests.cpp597 const Vec4 gMin = Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; local
601 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax);
1243 const Vec4 gMin = Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; local
1247 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax);
1583 const Vec4 gMin = Vec4(-0.5f, -0.5f, -0.5f, 2.0f)*cScale + cBias; local
1587 tcu::fillWithComponentGradients(m_textures[0]->getRefTexture().getLevel(levelNdx), gMin, gMax);
/external/deqp/modules/gles31/functional/
H A Des31fTextureFilteringTests.cpp233 const tcu::Vec4 gMin = tcu::Vec4(0.0f, 0.0f, 0.0f, 1.0f).swizzle(swz[0],swz[1],swz[2],swz[3])*cScale + cBias; local
236 tcu::fillWithComponentGradients(tcu::getSubregion(levelBuf, 0, 0, layerFaceNdx, levelBuf.getWidth(), levelBuf.getHeight(), 1), gMin, gMax); local
H A Des31fTextureSpecificationTests.cpp340 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); local
344 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax);
380 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); local
384 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax);
618 const Vec4 gMin = Vec4(-1.5f, -2.0f, 1.7f, -1.5f); local
622 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax);
665 const Vec4 gMin = Vec4(-1.5f, -2.0f, 1.7f, -1.5f); local
669 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax);
736 const Vec4 gMin = Vec4(-1.5f, -2.0f, 1.7f, -1.5f); local
739 tcu::fillWithComponentGradients(tcu::PixelBufferAccess(m_texFormat, m_size, m_size, m_depth, rowPitch, slicePitch, &data[0]), gMin, gMa local
[all...]
/external/deqp/modules/glshared/
H A DglsTextureTestUtil.cpp1021 int gMin = de::min(a.getGreen(), b.getGreen()); local
1029 rangeDiff(p.getGreen(), gMin, gMax),
/external/valgrind/exp-sgcheck/
H A Dsg_main.c1637 Addr gMin, gMax, sMin, sMax, uMin, uMax; local
1717 gMin = gLB == &gNegInf ? 0 : (gLB->addr + gLB->szB);
1719 if (0) VG_(printf)("sMin %lx sMax %lx gMin %lx gMax %lx\n",
1720 sMin, sMax, gMin, gMax);
1721 /* [sMin,sMax] and [gMin,gMax] must both contain
1725 tl_assert(gMin <= ea && ea+szB-1 <= gMax);
1727 uMin = Addr__max( sMin, gMin );

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