Searched refs:GL_TRUE (Results 26 - 45 of 45) sorted by relevance

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/frameworks/native/opengl/tests/gl2_yuvtex/
H A Dgl2_yuvtex.cpp138 if (linkStatus != GL_TRUE) {
/frameworks/base/packages/SystemUI/src/com/android/systemui/
H A DImageWallpaper.java683 if (status[0] != GL_TRUE) {
704 if (status[0] != GL_TRUE) {
/frameworks/base/libs/hwui/
H A DOpenGLRenderer.cpp844 glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); \
/frameworks/base/media/tests/MediaDump/src/com/android/mediadump/
H A DVideoDumpView.java638 if (linkStatus[0] != GLES20.GL_TRUE) {
/frameworks/base/opengl/java/android/opengl/
H A DGLES10.java250 public static final int GL_TRUE = 1; field in class:GLES10
H A DGLES20.java30 public static final int GL_TRUE = 1; field in class:GLES20
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
H A DGL10.java248 int GL_TRUE = 1; field in interface:GL10
/frameworks/av/media/libstagefright/tests/
H A DSurfaceMediaSource_test.cpp261 if (linkStatus != GL_TRUE) {
/frameworks/base/core/java/android/hardware/camera2/legacy/
H A DSurfaceTextureRenderer.java241 if (linkStatus[0] != GLES20.GL_TRUE) {
/frameworks/base/media/mca/filterfw/native/core/
H A Dshader_program.cpp356 if (linked != GL_TRUE) {
/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/
H A DGLES20Canvas.java319 if (mLinkStatus[0] != GLES20.GL_TRUE) {
/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/
H A DImageShader.java725 if (linkStatus[0] != GLES20.GL_TRUE) {
/frameworks/native/opengl/include/GLES/
H A Dgl.h53 #define GL_TRUE 1 macro
/frameworks/native/opengl/tests/angeles/include/GLES/
H A Dgl.h88 #define GL_TRUE 1 macro
/frameworks/native/opengl/libagl/
H A Dlight.cpp458 c->lighting.lightModel.twoSide = param ? GL_TRUE : GL_FALSE;
H A Darray.cpp447 a->enable = enable ? GL_TRUE : GL_FALSE;
/frameworks/native/opengl/include/GLES2/
H A Dgl2.h88 #define GL_TRUE 1 macro
/frameworks/native/opengl/include/GLES3/
H A Dgl3.h88 #define GL_TRUE 1 macro
H A Dgl31.h88 #define GL_TRUE 1 macro
H A Dgl32.h88 #define GL_TRUE 1 macro

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