Searched refs:sp (Results 226 - 250 of 1269) sorted by last modified time

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/frameworks/native/libs/gui/tests/
H A DTextureRenderer.cpp31 const sp<GLConsumer>& st) : mTexName(texName), mST(st), mPgm(0),
H A DTextureRenderer.h30 TextureRenderer(GLuint texName, const sp<GLConsumer>& st);
37 sp<GLConsumer> mST;
/frameworks/native/libs/input/
H A DIInputFlinger.cpp31 BpInputFlinger(const sp<IBinder>& impl) :
H A DInputTransport.cpp125 sp<InputChannel>& outServerChannel, sp<InputChannel>& outClientChannel) {
228 sp<InputChannel> InputChannel::dup() const {
236 InputPublisher::InputPublisher(const sp<InputChannel>& channel) :
376 InputConsumer::InputConsumer(const sp<InputChannel>& channel) :
H A DKeyCharacterMap.cpp88 sp<KeyCharacterMap> KeyCharacterMap::sEmpty = new KeyCharacterMap();
110 Format format, sp<KeyCharacterMap>* outMap) {
125 Format format, sp<KeyCharacterMap>* outMap) {
140 Format format, sp<KeyCharacterMap>* outMap) {
142 sp<KeyCharacterMap> map = new KeyCharacterMap();
165 sp<KeyCharacterMap> KeyCharacterMap::combine(const sp<KeyCharacterMap>& base,
166 const sp<KeyCharacterMap>& overlay) {
174 sp<KeyCharacterMap> map = new KeyCharacterMap(*base.get());
199 sp<KeyCharacterMa
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H A DKeyLayoutMap.cpp52 status_t KeyLayoutMap::load(const String8& filename, sp<KeyLayoutMap>* outMap) {
60 sp<KeyLayoutMap> map = new KeyLayoutMap();
/frameworks/native/libs/input/tests/
H A DInputChannel_test.cpp44 sp<InputChannel> inputChannel = new InputChannel(String8("channel name"), pipe.sendFd);
61 sp<InputChannel> serverChannel, clientChannel;
112 sp<InputChannel> serverChannel, clientChannel;
126 sp<InputChannel> serverChannel, clientChannel;
142 sp<InputChannel> serverChannel, clientChannel;
H A DInputPublisherAndConsumer_test.cpp33 sp<InputChannel> serverChannel, clientChannel;
/frameworks/native/libs/ui/
H A DFence.cpp35 const sp<Fence> Fence::NO_FENCE = sp<Fence>(new Fence);
75 sp<Fence> Fence::merge(const String8& name, const sp<Fence>& f1,
76 const sp<Fence>& f2) {
98 return sp<Fence>(new Fence(result));
/frameworks/native/opengl/libagl/
H A DTextureObjectManager.cpp59 void EGLTextureObject::copyParameters(const sp<EGLTextureObject>& old)
252 sp<EGLTextureObject> EGLSurfaceManager::createTexture(GLuint name)
254 sp<EGLTextureObject> result;
269 sp<EGLTextureObject> EGLSurfaceManager::removeTexture(GLuint name)
274 sp<EGLTextureObject> result(mTextures.valueAt(index));
281 sp<EGLTextureObject> EGLSurfaceManager::replaceTexture(GLuint name)
283 sp<EGLTextureObject> tex;
287 const sp<EGLTextureObject>& old = mTextures.valueAt(index);
315 sp<EGLTextureObject> EGLSurfaceManager::texture(GLuint name)
H A DTextureObjectManager.h62 void copyParameters(const sp<EGLTextureObject>& old);
96 sp<EGLTextureObject> createTexture(GLuint name);
97 sp<EGLTextureObject> removeTexture(GLuint name);
98 sp<EGLTextureObject> replaceTexture(GLuint name);
100 sp<EGLTextureObject> texture(GLuint name);
104 KeyedVector< GLuint, sp<EGLTextureObject> > mTextures;
H A Degl.cpp384 sp<Fence> fence(new Fence(fenceFd));
540 sp<Fence> fence(new Fence(fenceFd));
H A Diterators.S47 * [sp]: c2
51 stmfd sp!, {r4, r5, r6, r7, r8, lr}
52 ldr r4, [sp, #4*6]
88 ldmfd sp!, {r4, r5, r6, r7, r8, pc}
H A Dstate.cpp77 sp<EGLSurfaceManager> smgr(new EGLSurfaceManager());
81 sp<EGLBufferObjectManager> bomgr(new EGLBufferObjectManager());
H A Dtexture.cpp33 ogles_context_t* c, int tmu, GLuint texture, const sp<EGLTextureObject>& tex);
308 sp<EGLTextureObject> getAndBindActiveTextureObject(ogles_context_t* c)
310 sp<EGLTextureObject> tex;
343 ogles_context_t* c, int tmu, GLuint texture, const sp<EGLTextureObject>& tex)
396 sp<EGLTextureObject> tex = getAndBindActiveTextureObject(c);
874 sp<EGLTextureObject> tex;
917 sp<EGLTextureObject> tex(c->textures.defaultTexture);
1628 sp<EGLTextureObject> tex = getAndBindActiveTextureObject(c);
/frameworks/native/opengl/libs/EGL/
H A DeglApi.cpp1002 static sp<FrameCompletionThread> thread(new FrameCompletionThread);
1863 sp<GraphicBuffer> holder(gBuffer);
H A Degl_cache.cpp144 sp<BlobCache> bc = getBlobCacheLocked();
166 sp<Thread> deferredSaveThread(new DeferredSaveThread());
183 sp<BlobCache> bc = getBlobCacheLocked();
194 sp<BlobCache> egl_cache_t::getBlobCacheLocked() {
H A Degl_cache.h81 sp<BlobCache> getBlobCacheLocked();
102 sp<BlobCache> mBlobCache;
H A Degl_object.h140 sp<ANativeWindow> win;
/frameworks/native/opengl/tests/EGLTest/
H A DEGL_test.cpp110 sp<IGraphicBufferProducer> producer;
111 sp<IGraphicBufferConsumer> consumer;
114 sp<Surface> mSTC = new Surface(producer);
115 sp<ANativeWindow> mANW = mSTC;
/frameworks/native/opengl/tests/gl2_yuvtex/
H A Dgl2_yuvtex.cpp190 static sp<GraphicBuffer> yuvTexBuffer;
/frameworks/native/opengl/tests/gl_yuvtex/
H A Dgl_yuvtex.cpp90 static sp<GraphicBuffer> yuvTexBuffer;
/frameworks/native/opengl/tests/gralloc/
H A Dgralloc.cpp49 sp<GraphicBuffer> buffer = new GraphicBuffer(128, 256, HAL_PIXEL_FORMAT_RGBA_8888,
/frameworks/native/opengl/tests/hwc/
H A DhwcColorEquiv.cpp310 sp<GraphicBuffer> refFrame;
324 sp<GraphicBuffer> equivFrame;
H A DhwcCommit.cpp1398 list<sp<GraphicBuffer> > buffers;
1412 sp<GraphicBuffer> texture;

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