Searched refs:sp (Results 226 - 250 of 1269) sorted by last modified time
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/frameworks/native/libs/gui/tests/ |
H A D | TextureRenderer.cpp | 31 const sp<GLConsumer>& st) : mTexName(texName), mST(st), mPgm(0),
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H A D | TextureRenderer.h | 30 TextureRenderer(GLuint texName, const sp<GLConsumer>& st); 37 sp<GLConsumer> mST;
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/frameworks/native/libs/input/ |
H A D | IInputFlinger.cpp | 31 BpInputFlinger(const sp<IBinder>& impl) :
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H A D | InputTransport.cpp | 125 sp<InputChannel>& outServerChannel, sp<InputChannel>& outClientChannel) { 228 sp<InputChannel> InputChannel::dup() const { 236 InputPublisher::InputPublisher(const sp<InputChannel>& channel) : 376 InputConsumer::InputConsumer(const sp<InputChannel>& channel) :
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H A D | KeyCharacterMap.cpp | 88 sp<KeyCharacterMap> KeyCharacterMap::sEmpty = new KeyCharacterMap(); 110 Format format, sp<KeyCharacterMap>* outMap) { 125 Format format, sp<KeyCharacterMap>* outMap) { 140 Format format, sp<KeyCharacterMap>* outMap) { 142 sp<KeyCharacterMap> map = new KeyCharacterMap(); 165 sp<KeyCharacterMap> KeyCharacterMap::combine(const sp<KeyCharacterMap>& base, 166 const sp<KeyCharacterMap>& overlay) { 174 sp<KeyCharacterMap> map = new KeyCharacterMap(*base.get()); 199 sp<KeyCharacterMa [all...] |
H A D | KeyLayoutMap.cpp | 52 status_t KeyLayoutMap::load(const String8& filename, sp<KeyLayoutMap>* outMap) { 60 sp<KeyLayoutMap> map = new KeyLayoutMap();
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/frameworks/native/libs/input/tests/ |
H A D | InputChannel_test.cpp | 44 sp<InputChannel> inputChannel = new InputChannel(String8("channel name"), pipe.sendFd); 61 sp<InputChannel> serverChannel, clientChannel; 112 sp<InputChannel> serverChannel, clientChannel; 126 sp<InputChannel> serverChannel, clientChannel; 142 sp<InputChannel> serverChannel, clientChannel;
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H A D | InputPublisherAndConsumer_test.cpp | 33 sp<InputChannel> serverChannel, clientChannel;
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/frameworks/native/libs/ui/ |
H A D | Fence.cpp | 35 const sp<Fence> Fence::NO_FENCE = sp<Fence>(new Fence); 75 sp<Fence> Fence::merge(const String8& name, const sp<Fence>& f1, 76 const sp<Fence>& f2) { 98 return sp<Fence>(new Fence(result));
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/frameworks/native/opengl/libagl/ |
H A D | TextureObjectManager.cpp | 59 void EGLTextureObject::copyParameters(const sp<EGLTextureObject>& old) 252 sp<EGLTextureObject> EGLSurfaceManager::createTexture(GLuint name) 254 sp<EGLTextureObject> result; 269 sp<EGLTextureObject> EGLSurfaceManager::removeTexture(GLuint name) 274 sp<EGLTextureObject> result(mTextures.valueAt(index)); 281 sp<EGLTextureObject> EGLSurfaceManager::replaceTexture(GLuint name) 283 sp<EGLTextureObject> tex; 287 const sp<EGLTextureObject>& old = mTextures.valueAt(index); 315 sp<EGLTextureObject> EGLSurfaceManager::texture(GLuint name)
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H A D | TextureObjectManager.h | 62 void copyParameters(const sp<EGLTextureObject>& old); 96 sp<EGLTextureObject> createTexture(GLuint name); 97 sp<EGLTextureObject> removeTexture(GLuint name); 98 sp<EGLTextureObject> replaceTexture(GLuint name); 100 sp<EGLTextureObject> texture(GLuint name); 104 KeyedVector< GLuint, sp<EGLTextureObject> > mTextures;
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H A D | egl.cpp | 384 sp<Fence> fence(new Fence(fenceFd)); 540 sp<Fence> fence(new Fence(fenceFd));
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H A D | iterators.S | 47 * [sp]: c2 51 stmfd sp!, {r4, r5, r6, r7, r8, lr} 52 ldr r4, [sp, #4*6] 88 ldmfd sp!, {r4, r5, r6, r7, r8, pc}
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H A D | state.cpp | 77 sp<EGLSurfaceManager> smgr(new EGLSurfaceManager()); 81 sp<EGLBufferObjectManager> bomgr(new EGLBufferObjectManager());
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H A D | texture.cpp | 33 ogles_context_t* c, int tmu, GLuint texture, const sp<EGLTextureObject>& tex); 308 sp<EGLTextureObject> getAndBindActiveTextureObject(ogles_context_t* c) 310 sp<EGLTextureObject> tex; 343 ogles_context_t* c, int tmu, GLuint texture, const sp<EGLTextureObject>& tex) 396 sp<EGLTextureObject> tex = getAndBindActiveTextureObject(c); 874 sp<EGLTextureObject> tex; 917 sp<EGLTextureObject> tex(c->textures.defaultTexture); 1628 sp<EGLTextureObject> tex = getAndBindActiveTextureObject(c);
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/frameworks/native/opengl/libs/EGL/ |
H A D | eglApi.cpp | 1002 static sp<FrameCompletionThread> thread(new FrameCompletionThread); 1863 sp<GraphicBuffer> holder(gBuffer);
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H A D | egl_cache.cpp | 144 sp<BlobCache> bc = getBlobCacheLocked(); 166 sp<Thread> deferredSaveThread(new DeferredSaveThread()); 183 sp<BlobCache> bc = getBlobCacheLocked(); 194 sp<BlobCache> egl_cache_t::getBlobCacheLocked() {
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H A D | egl_cache.h | 81 sp<BlobCache> getBlobCacheLocked(); 102 sp<BlobCache> mBlobCache;
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H A D | egl_object.h | 140 sp<ANativeWindow> win;
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/frameworks/native/opengl/tests/EGLTest/ |
H A D | EGL_test.cpp | 110 sp<IGraphicBufferProducer> producer; 111 sp<IGraphicBufferConsumer> consumer; 114 sp<Surface> mSTC = new Surface(producer); 115 sp<ANativeWindow> mANW = mSTC;
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/frameworks/native/opengl/tests/gl2_yuvtex/ |
H A D | gl2_yuvtex.cpp | 190 static sp<GraphicBuffer> yuvTexBuffer;
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/frameworks/native/opengl/tests/gl_yuvtex/ |
H A D | gl_yuvtex.cpp | 90 static sp<GraphicBuffer> yuvTexBuffer;
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/frameworks/native/opengl/tests/gralloc/ |
H A D | gralloc.cpp | 49 sp<GraphicBuffer> buffer = new GraphicBuffer(128, 256, HAL_PIXEL_FORMAT_RGBA_8888,
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/frameworks/native/opengl/tests/hwc/ |
H A D | hwcColorEquiv.cpp | 310 sp<GraphicBuffer> refFrame; 324 sp<GraphicBuffer> equivFrame;
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H A D | hwcCommit.cpp | 1398 list<sp<GraphicBuffer> > buffers; 1412 sp<GraphicBuffer> texture;
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Completed in 192 milliseconds
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