Searched defs:layer (Results 26 - 50 of 79) sorted by relevance

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/frameworks/base/libs/hwui/renderstate/
H A DRenderState.cpp58 static void layerLostGlContext(Layer* layer) { argument
59 layer->onGlContextLost();
87 const Layer* layer = *(lit);
89 layer, layer->state, layer->isTextureLayer(), layer->getFbo(), layer->wasBuildLayered);
/frameworks/base/libs/hwui/tests/common/
H A DTestUtils.cpp46 Layer* layer = LayerRenderer::createTextureLayer(renderThread.renderState()); local
47 layer->getTransform().load(transform);
49 sp<DeferredLayerUpdater> layerUpdater = new DeferredLayerUpdater(layer);
57 LayerRenderer::updateTextureLayer(layer, width, height, isOpaque, forceFilter,
/frameworks/base/libs/input/
H A DSpriteController.cpp295 int32_t surfaceLayer = mOverlayLayer + update.state.layer;
300 ALOGE("Error %d setting sprite surface layer.", status);
449 void SpriteController::SpriteImpl::setLayer(int32_t layer) { argument
452 if (mLocked.state.layer != layer) {
453 mLocked.state.layer = layer;
H A DSpriteController.h95 // The base layer for pointer sprites.
98 // The base layer for spot sprites.
116 /* Sets the layer of the sprite, relative to the system sprite overlay layer.
117 * Layer 0 is the overlay layer, > 0 appear above this layer. */
118 virtual void setLayer(int32_t layer) = 0;
180 positionX(0), positionY(0), layer(0), alpha(1.0f),
190 int32_t layer; member in struct:android::SpriteController::SpriteState
222 virtual void setLayer(int32_t layer);
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/frameworks/base/services/core/java/com/android/server/wm/
H A DDimLayer.java74 /** Interface implemented by users of the dim layer */
78 /** Returns the display info. of the dim layer user. */
80 /** Gets the bounds of the dim layer user. */
84 /** The user of this dim layer. */
123 /** Return true if dim layer is showing */
137 void setLayer(int layer) { argument
138 if (mLayer == layer) {
141 mLayer = layer;
142 adjustLayer(layer);
145 private void adjustLayer(int layer) { argument
265 show(int layer, float alpha, long duration) argument
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H A DWindowSurfacePlacer.java84 * surfaces according to these frames. Z layer is still assigned withing WindowManagerService.
144 public int layer; field in class:WindowSurfacePlacer.LayerAndToken
998 // Window frames may have changed. Update dim layer with the new bounds.
1179 final int topClosingLayer = mTmpLayerAndToken.layer;
1257 int layer = -1;
1280 if (win.mWinAnimator.mAnimLayer > layer) {
1281 layer = win.mWinAnimator.mAnimLayer;
1284 if (topOpeningApp == null || layer > topOpeningLayer) {
1286 topOpeningLayer = layer;
1331 int layer
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/frameworks/base/services/core/jni/
H A Dcom_android_server_input_InputWindowHandle.cpp52 jfieldID layer; member in struct:android::__anon1119
151 mInfo->layer = env->GetIntField(obj,
152 gInputWindowHandleClassInfo.layer);
291 GET_FIELD_ID(gInputWindowHandleClassInfo.layer, clazz,
292 "layer", "I");
/frameworks/native/libs/gui/
H A DSurfaceControl.cpp105 status_t SurfaceControl::setLayer(uint32_t layer) { argument
108 return mClient->setLayer(mHandle, layer);
/frameworks/native/opengl/tests/hwc/
H A DhwcColorEquiv.cpp353 hwc_layer_1_t *layer = &list->hwLayers[0]; local
354 layer->handle = refFrame->handle;
355 layer->blending = HWC_BLENDING_NONE;
356 layer->sourceCrop.left = 0;
357 layer->sourceCrop.top = 0;
358 layer->sourceCrop.right = width;
359 layer->sourceCrop.bottom = refHeight;
360 layer->displayFrame.left = 0;
361 layer->displayFrame.top = 0;
362 layer
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H A DhwcRects.cpp315 hwc_layer_1_t *layer = &list->hwLayers[0]; local
317 it != rectangle.end(); ++it, ++layer) {
318 layer->handle = it->texture->handle;
319 layer->blending = it->blend;
320 layer->transform = it->transform;
321 layer->sourceCrop = it->sourceCrop;
322 layer->displayFrame = it->displayFrame;
324 layer->visibleRegionScreen.numRects = 1;
325 layer->visibleRegionScreen.rects = &layer
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H A DhwcStress.cpp46 * be made with each of the layer handles changed to a different
423 // Any transform tends to create a layer that the hardware
431 hwc_layer_1_t *layer = &list->hwLayers[n1]; local
432 layer->handle = gBuf->handle;
434 layer->blending = blendingOps[testRandMod(NUMA(blendingOps))];
435 layer->flags = (testRandFract() > rareRatio) ? 0
438 layer->transform = (noTransform || testRandFract() > rareRatio) ? 0
441 layer->sourceCrop.left = testRandMod(gBuf->getWidth());
442 layer->sourceCrop.top = testRandMod(gBuf->getHeight());
443 layer
502 hwc_layer_1_t *layer = &list->hwLayers[n1]; local
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/frameworks/rs/java/tests/Refocus/src/com/android/rs/test/
H A DBlurStack.java10 * layer is in focus.
15 * For a layer n, its depth interval is (@code [layerInfo[n].backDepth,
21 * (@code focusLayer) is the index of the layer that is in focus, that is, has
72 * The layer in which the focal depth belongs to. <b> For this layer, we
73 * assume that it is a single depth layer. That is, the front depth and back
96 public LayerInfo getLayerInfo(int layer) { argument
97 return layerInfo[layer];
101 * Returns the number of depths in a given layer.
103 * @param layer laye
106 getNumDepths(int layer) argument
122 getDepth(int layer, int relativeDepthInLayer) argument
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/frameworks/base/core/java/android/view/
H A DDisplayListCanvas.java216 // Hardware layer
220 * Draws the specified layer onto this canvas.
222 * @param layer The layer to composite on this canvas
224 void drawHardwareLayer(HardwareLayer layer) { argument
225 nDrawLayer(mNativeCanvasWrapper, layer.getLayerHandle());
228 private static native void nDrawLayer(long renderer, long layer); argument
/frameworks/base/core/jni/
H A Dandroid_view_DisplayListCanvas.cpp197 DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(layerPtr); local
198 canvas->drawLayer(layer);
/frameworks/base/libs/hwui/
H A DLayerRenderer.cpp38 LayerRenderer::LayerRenderer(RenderState& renderState, Layer* layer) argument
40 , mLayer(layer) {
48 LAYER_RENDERER_LOGD("Rendering into layer, fbo = %d", mLayer->getFbo());
52 const float width = mLayer->layer.getWidth();
53 const float height = mLayer->layer.getHeight();
88 LAYER_RENDERER_LOGD("Finished rendering into layer, fbo = %d", mLayer->getFbo());
164 const float height = mLayer->layer.getHeight();
189 LAYER_RENDERER_LOGD("Requesting new render layer %dx%d", width, height);
199 Layer* layer = caches.layerCache.get(renderState, width, height); local
200 if (!layer) {
257 resizeLayer(Layer* layer, uint32_t width, uint32_t height) argument
276 Layer* layer = new Layer(Layer::Type::Texture, renderState, 0, 0); local
289 updateTextureLayer(Layer* layer, uint32_t width, uint32_t height, bool isOpaque, bool forceFilter, GLenum renderTarget, const float* textureTransform) argument
309 destroyLayer(Layer* layer) argument
329 flushLayer(RenderState& renderState, Layer* layer) argument
354 copyLayer(RenderState& renderState, Layer* layer, SkBitmap* bitmap) argument
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H A DLayer.h56 * A layer has dimensions and is backed by an OpenGL texture or FBO.
65 // layer lifecycle, controlled from outside
90 * Sets this layer's region to a rectangle. Computes the appropriate
100 const float height = layer.getHeight();
105 regionRect.translate(layer.left, layer.top);
124 * Resize the layer and its texture if needed.
126 * @param width The new width of the layer
127 * @param height The new height of the layer
129 * @return True if the layer wa
306 Rect layer; member in class:android::uirenderer::Layer
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H A DRecordedOp.h419 TextureLayerOp(BASE_PARAMS_PAINTLESS, Layer* layer) argument
421 , layer(layer) {}
427 , layer(op.layer) {
430 Layer* layer; member in struct:android::uirenderer::TextureLayerOp
438 * Stateful operation! denotes the creation of an off-screen layer,
447 * Stateful operation! Denotes end of off-screen layer, and that
450 * State in this op is empty, it just serves to signal that a layer has been finished.
482 // draw the parameter layer underneat
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/frameworks/native/services/surfaceflinger/DisplayHardware/
H A DHWComposer_hwc1.h109 // create a work list for numLayers layer. sets HWC_GEOMETRY_CHANGED.
120 // get the releaseFence file descriptor for a display's framebuffer layer.
185 // select the layer at the given index
206 LayerListIterator(HWCLayer* layer, size_t index) argument
207 : mLayerList(layer), mIndex(index) { }
239 // Returns an iterator to the beginning of the layer list
242 // Returns an iterator to the end of the layer list
/frameworks/native/vulkan/libvulkan/
H A Dlayers_extensions.cpp58 // true if the layer intercepts vkCreateDevice and device commands
92 void* GetGPA(const Layer& layer,
107 ALOGV("opening layer library '%s'", path_.c_str());
108 // Libraries in the system layer library dir can't be loaded into
125 ALOGE("failed to load layer library '%s': %s", path_.c_str(),
137 ALOGV("closing layer library '%s'", path_.c_str());
152 ALOGE("layer library '%s' missing some instance enumeration functions",
165 // get layer counts
189 // get layer properties
215 Layer layer; local
285 GetGPA(const Layer& layer, const char* gpa_name, size_t gpa_name_len) const argument
416 GetLayerGetProcAddr(const Layer& layer, const char* gpa_name, size_t gpa_name_len) argument
443 auto layer = local
451 GetLayerProperties(const Layer& layer) argument
455 IsLayerGlobal(const Layer& layer) argument
459 GetLayerInstanceExtensions(const Layer& layer, uint32_t& count) argument
465 GetLayerDeviceExtensions(const Layer& layer, uint32_t& count) argument
471 FindLayerInstanceExtension(const Layer& layer, const char* name) argument
476 FindLayerDeviceExtension(const Layer& layer, const char* name) argument
481 GetLayerRef(const Layer& layer) argument
486 LayerRef(const Layer* layer) argument
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/frameworks/av/media/libstagefright/
H A DMP3Extractor.cpp329 unsigned layer = 4 - ((header >> 17) & 3); local
331 switch (layer) {
H A Davc_utils.cpp653 unsigned layer = (header >> 17) & 3; local
655 if (layer == 0x00) {
684 if (layer == 3) {
685 // layer I
712 // layer II or III
731 bitrate = (layer == 2 /* L2 */)
743 *out_num_samples = (layer == 1 /* L3 */) ? 576 : 1152;
755 size_t tmp = (layer == 1 /* L3 */) ? 72000 : 144000;
/frameworks/base/core/java/android/view/accessibility/
H A DAccessibilityWindowInfo.java149 * Gets the layer which determines the Z-order of the window. Windows
150 * with greater layer appear on top of windows with lesser layer.
152 * @return The window layer.
159 * Sets the layer which determines the Z-order of the window. Windows
160 * with greater layer appear on top of windows with lesser layer.
162 * @param layer The window layer.
166 public void setLayer(int layer) { argument
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/frameworks/base/libs/hwui/renderthread/
H A DCanvasContext.cpp409 int layer = (mContentDrawBounds.isEmpty() || mRenderNodes.size() == 1) ? 2 : 0; local
412 if (layer == 0) { // Backdrop.
475 } else if (layer == 1) { // Content
495 layer++;
596 ALOGW("Incorrectly called buildLayer on View: %s, destroying layer...",
649 bool CanvasContext::copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap) { argument
650 layer->apply();
651 return LayerRenderer::copyLayer(mRenderThread.renderState(), layer->backingLayer(), bitmap);
H A DRenderProxy.cpp283 Layer* layer = args->context->createTextureLayer(); local
284 if (!layer) return nullptr;
285 return new DeferredLayerUpdater(layer);
292 DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(retval); local
293 return layer;
309 CREATE_BRIDGE3(copyLayerInto, CanvasContext* context, DeferredLayerUpdater* layer, argument
311 bool success = args->context->copyLayerInto(args->layer, args->bitmap);
315 bool RenderProxy::copyLayerInto(DeferredLayerUpdater* layer, SkBitmap& bitmap) { argument
318 args->layer = layer;
323 pushLayerUpdate(DeferredLayerUpdater* layer) argument
327 cancelLayerUpdate(DeferredLayerUpdater* layer) argument
331 CREATE_BRIDGE1(detachSurfaceTexture, DeferredLayerUpdater* layer) argument
336 detachSurfaceTexture(DeferredLayerUpdater* layer) argument
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/frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/impl/
H A DGcSnapshot.java58 * for each layer. Doing a save() will duplicate this list so that each graphics2D object
74 // local layer data
75 /** a local layer created with {@link Canvas#saveLayer(RectF, Paint, int)}.
76 * If this is null, this does not mean there's no layer, just that the snapshot is not the
77 * one that created the layer.
89 * Class containing information about a layer.
91 * This contains graphics, bitmap and layer information.
97 /** the flags that were used to configure the layer. This is never changed, and passed
100 /** the original content of the layer when the next object was created. This is not
101 * passed in {@link #makeCopy()} and instead is recreated when a new layer i
603 drawInLayer(Layer layer, Drawable drawable, Paint_Delegate paint, boolean compositeOnly, int forceMode) argument
677 drawOnGraphics(Graphics2D g, Drawable drawable, Paint_Delegate paint, Layer layer) argument
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