Searched defs:render (Results 1 - 25 of 31) sorted by relevance

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/frameworks/native/libs/gui/tests/
H A DSurfaceTextureGLThreadToGL_test.cpp27 virtual void render() { function in class:android::PT
48 virtual void render() { function in class:android::PT
71 virtual void render() { function in class:android::PT
102 virtual void render() { function in class:android::PT
134 virtual void render() { function in class:android::PT
/frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/impl/
H A DRenderDrawable.java46 * Action to render a given Drawable provided through {@link DrawableParams#getDrawable()}.
48 * The class only provides a simple {@link #render()} method, but the full life-cycle of the
60 public Result render() { method in class:RenderDrawable
H A DRenderSessionImpl.java112 * Class implementing the render session.
192 // FIXME: find those out, and possibly add them to the render params
320 // This will render ok because we are using the latest layoutlib but at least
410 * Renders the given view hierarchy to the passed canvas and returns the result of the render
412 * @param canvas an optional canvas to render the views to. If null, only the measure and
431 * @param freshRender whether the render is a new one and should erase the existing bitmap (in
439 * @see RenderSession#render(long)
441 public Result render(boolean freshRender) { method in class:RenderSessionImpl
454 * @see RenderSession#render(long)
465 * @param freshRender whether the render i
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/frameworks/base/tools/layoutlib/bridge/tests/src/com/android/layoutlib/bridge/intensive/
H A DPerformanceTests.java30 * Set of render tests
41 private void render(@NonNull String layoutFileName) throws ClassNotFoundException { method in class:PerformanceTests
43 render(params, 250);
48 render("activity.xml");
53 render("allwidgets.xml");
H A DRenderTestBase.java66 * Base class for render tests. The render tests load all the framework resources and a project
102 /** List of log messages generated by a render call. It can be used to find specific errors */
130 fail(description.getMethodName() + " render error message: " +
323 protected static RenderResult render(SessionParams params, long frameTimeNanos) { method in class:RenderTestBase
341 Result renderResult = session.render(50000);
364 RenderResult result = RenderTestBase.render(params, frameTimeNanos);
/frameworks/base/tools/layoutlib/legacy/src/com/android/layoutlib/bridge/
H A DBridge.java50 public Result render(long timeout, boolean forceMeasure) { method in class:Bridge.BridgeRenderSession
/frameworks/av/media/libaaudio/examples/utils/
H A DSineGenerator.h44 void render(int16_t *buffer, int32_t channelStride, int32_t numFrames) { function in class:SineGenerator
52 void render(float *buffer, int32_t channelStride, int32_t numFrames) { function in class:SineGenerator
/frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/
H A DBridgeRenderSession.java104 public Result render(long timeout, boolean forceMeasure) { method in class:BridgeRenderSession
113 mLastResult = mSession.render(false /*freshRender*/);
/frameworks/native/cmds/flatland/
H A DRenderers.cpp166 virtual bool render(EGLSurface surface) { function in class:android::NoRenderer
H A DMain.cpp340 bool render() { function in class:Layer
341 return mRenderer->render(mSurface);
516 result = mLayers[i].render();
/frameworks/av/media/libmedia/
H A DJetPlayer.cpp101 // create render and playback thread
104 ALOGV("JetPlayer::init(): trying to start render thread");
110 // render thread started, we're ready
111 ALOGV("JetPlayer::init(): render thread(%d) successfully started.", mTid);
114 ALOGE("JetPlayer::init(): failed to start render thread.");
158 int JetPlayer::render() { function in class:android::JetPlayer
164 ALOGV("JetPlayer::render(): entering");
166 // allocate render buffer
174 ALOGV("JetPlayer::render(): render threa
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/frameworks/av/media/libstagefright/colorconversion/
H A DSoftwareRenderer.cpp207 std::list<FrameRenderTracker::Info> SoftwareRenderer::render( function in class:android::SoftwareRenderer
219 err = fence->waitForever("SoftwareRenderer::render");
/frameworks/base/graphics/java/android/graphics/pdf/
H A DPdfRenderer.java43 * If you want to render a PDF, you create a renderer and for every page you want
44 * to render, you open the page, render it, and close the page. After you are done
50 * A typical use of the APIs to render a PDF looks like this:
56 * // let us just render all pages
61 * // say we render for showing on the screen
62 * page.render(mBitmap, null, null, Page.RENDER_MODE_FOR_DISPLAY);
91 * as the application is responsible to render it such that the margins are respected.
284 * Mode to render the content for display on a screen.
289 * Mode to render th
375 public void render(@NonNull Bitmap destination, @Nullable Rect destClip, method in class:PdfRenderer.Page
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/frameworks/base/tools/layoutlib/bridge/src/android/graphics/
H A DBidiRenderer.java107 * Perform Bidi Analysis on the text and then render it.
109 * To skip the analysis and render unidirectional text, see {@link
141 // We break the text into scripts and then select font based on it and then render each of
153 * Render a script run to the right of the bounds passed. Use the preferred font to render as
154 * much as possible. This also implements a fallback mechanism to render characters that cannot
168 render(start, limit, preferredFont, flag, advances, advancesIndex, draw);
173 render(start, canDisplayUpTo, preferredFont, flag, advances, advancesIndex, draw);
188 render(start, start+charCount, font, flag, advances, advancesIndex, draw);
200 render(start, start + charCount, preferredFont, flag, advances, advancesIndex,
216 * @param font The font to render th
218 private void render(int start, int limit, Font font, int flag, float[] advances, method in class:BidiRenderer
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/frameworks/native/opengl/tests/tritex/
H A Dtritex.cpp31 void render(int quads);
114 render(argc==2 ? atoi(argv[1]) : ITERATIONS);
229 void render(int quads) function
/frameworks/rs/
H A DrsMesh.cpp172 void Mesh::render(Context *rsc) const { function in class:android::renderscript::Mesh
/frameworks/base/libs/hwui/renderstate/
H A DRenderState.cpp260 void RenderState::render(const Glop& glop, const Matrix4& orthoMatrix) { function in class:android::uirenderer::RenderState
/frameworks/base/packages/WallpaperCropper/src/com/android/photos/views/
H A DBlockingGLTextureView.java54 public void render() { method in class:BlockingGLTextureView
55 mRenderThread.render();
213 * Create an EGL surface we can render into.
253 * Display the current render surface.
361 public void render() { method in class:BlockingGLTextureView.RenderThread
/frameworks/rs/tests/java_api/VrDemo/src/com/example/android/rs/vr/
H A DVrView.java150 render(4);
188 render(4);
192 render(1);
301 render(4);
317 render(4);
318 render(1);
321 void render(int downSample) { method in class:VrView
453 render(refresh);
473 render(4);
474 render(
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/frameworks/av/media/ndk/
H A DNdkMediaCodec.cpp370 media_status_t AMediaCodec_releaseOutputBuffer(AMediaCodec *mData, size_t idx, bool render) { argument
371 if (render) {
381 ALOGV("render @ %" PRId64, timestampNs);
/frameworks/base/libs/hwui/font/
H A DFont.cpp294 void Font::render(const SkPaint* paint, const glyph_t* glyphs, function in class:android::uirenderer::Font
296 render(paint, glyphs, numGlyphs, x, y, FRAMEBUFFER, nullptr,
300 void Font::render(const SkPaint* paint, const glyph_t* glyphs, int numGlyphs, function in class:android::uirenderer::Font
355 render(paint, glyphs, numGlyphs, 0, 0, MEASURE, nullptr, 0, 0, bounds, positions);
377 void Font::render(const SkPaint* paint, const glyph_t* glyphs, function in class:android::uirenderer::Font
392 RenderGlyph render = gRenderGlyph[(mode << 1) + !mIdentityTransform]; local
414 (*this.*render)(cachedGlyph, penX, penY,
/frameworks/av/media/libmediaplayerservice/nuplayer/
H A DNuPlayerDecoder.cpp1090 int32_t render; local
1105 if (msg->findInt32("render", &render) && render) {
/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/
H A DImageShader.java288 render();
601 GLToolbox.checkGlError("Set render variables");
664 private void render() { method in class:ImageShader
/frameworks/av/media/libstagefright/
H A DMediaCodec.cpp1103 msg->setInt32("render", true);
1112 msg->setInt32("render", true);
2845 int32_t render; local
2846 if (!msg->findInt32("render", &render)) {
2847 render = 0;
2873 if (render && buffer->size() != 0) {
2879 // use media timestamp if client did not request a specific render timestamp
2885 std::list<FrameRenderTracker::Info> doneFrames = mSoftRenderer->render(
/frameworks/base/graphics/java/android/graphics/
H A DColorSpace.java700 * <p>A render intent determines how a {@link ColorSpace.Connector connector}
710 * This render intent affects all colors, inside and outside
711 * of destination gamut. The goal of this render intent is
714 * <p class="note">This render intent is currently not
719 * Similar to the {@link #ABSOLUTE} render intent, this render
729 * <p class="note">This render intent is currently not
1177 * space using the {@link RenderIntent#PERCEPTUAL perceptual} render intent.</p>
1204 * @param intent The render intent to map colors from the source to the destination
1234 * space using the {@link RenderIntent#PERCEPTUAL perceptual} render inten
3942 public Bitmap render() { method in class:ColorSpace.Renderer
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