Searched refs:gui (Results 26 - 50 of 276) sorted by relevance

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/frameworks/native/services/surfaceflinger/
H A DMessageQueue.h28 #include <private/gui/BitTube.h>
29 #include <gui/DisplayEventReceiver.h>
85 gui::BitTube mEventTube;
/frameworks/av/services/camera/libcameraservice/api1/client2/
H A DZslProcessor.h25 #include <gui/BufferItem.h>
26 #include <gui/BufferItemConsumer.h>
27 #include <gui/RingBufferConsumer.h>
28 #include <gui/IProducerListener.h>
/frameworks/base/libs/hwui/
H A DReadback.h23 #include <gui/Surface.h>
/frameworks/base/native/android/
H A Dnative_window_jni.cpp23 #include <gui/Surface.h>
/frameworks/native/include/gui/
H A DConsumerBase.h20 #include <gui/BufferQueueDefs.h>
21 #include <gui/IConsumerListener.h>
22 #include <gui/IGraphicBufferConsumer.h>
23 #include <gui/OccupancyTracker.h>
H A DBufferQueueCore.h20 #include <gui/BufferItem.h>
21 #include <gui/BufferQueueDefs.h>
22 #include <gui/BufferSlot.h>
23 #include <gui/OccupancyTracker.h>
H A DCpuConsumer.h22 #include <gui/ConsumerBase.h>
23 #include <gui/BufferQueue.h>
H A DStreamSplitter.h20 #include <gui/IConsumerListener.h>
21 #include <gui/IProducerListener.h>
/frameworks/native/services/surfaceflinger/DisplayHardware/
H A DHWComposerBufferCache.cpp19 #include <gui/BufferQueue.h>
/frameworks/native/services/surfaceflinger/tests/
H A DStress_test.cpp19 #include <gui/SurfaceComposerClient.h>
/frameworks/av/media/ndk/
H A DNdkImagePriv.h24 #include <gui/BufferItem.h>
25 #include <gui/CpuConsumer.h>
/frameworks/av/services/camera/libcameraservice/device3/
H A DCamera3InputStream.h21 #include <gui/Surface.h>
22 #include <gui/BufferItemConsumer.h>
/frameworks/base/core/jni/
H A Dandroid_view_SurfaceSession.cpp26 #include <gui/SurfaceComposerClient.h>
27 #include <gui/Surface.h>
/frameworks/native/libs/gui/tests/
H A DSurfaceTextureGL.h25 #include <gui/GLConsumer.h>
26 #include <gui/Surface.h>
H A DDisconnectWaiter.h20 #include <gui/IConsumerListener.h>
/frameworks/native/libs/gui/view/
H A DSurface.cpp19 #include <gui/view/Surface.h>
25 #include <gui/IGraphicBufferProducer.h>
/frameworks/native/services/displayservice/include/displayservice/
H A DDisplayEventReceiver.h21 #include <gui/DisplayEventReceiver.h>
23 #include <gui/DisplayEventReceiver.h>
/frameworks/wilhelm/tests/sandbox/
H A Dnativewindow.cpp23 #include <gui/Surface.h>
24 #include <gui/SurfaceComposerClient.h>
/frameworks/av/cmds/screenrecord/
H A DEglWindow.h20 #include <gui/BufferQueue.h>
H A DOverlay.h24 #include <gui/BufferQueue.h>
25 #include <gui/GLConsumer.h>
/frameworks/av/include/media/stagefright/
H A DPersistentSurface.h21 #include <gui/IGraphicBufferProducer.h>
/frameworks/av/media/libstagefright/filters/
H A DGraphicBufferListener.h20 #include <gui/BufferQueue.h>
/frameworks/av/media/libstagefright/foundation/include/
H A DPersistentSurface.h21 #include <gui/IGraphicBufferProducer.h>
/frameworks/av/media/libstagefright/include/
H A DPersistentSurface.h21 #include <gui/IGraphicBufferProducer.h>
/frameworks/base/libs/androidfw/include/androidfw/
H A DDisplayEventDispatcher.h17 #include <gui/DisplayEventReceiver.h>

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