Searched refs:radius (Results 76 - 100 of 130) sorted by relevance

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/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/policy/
H A DKeyButtonRipple.java98 final float radius = diameter * .5f;
101 final float rx = horizontal ? radius : cx;
102 final float ry = horizontal ? cy : radius;
/frameworks/base/core/java/android/view/
H A DRenderNode.java373 float x, float y, float radius) {
374 return nSetRevealClip(mNativeRenderNode, shouldClip, x, y, radius);
902 int right, int bottom, float radius, float alpha);
916 boolean shouldClip, float x, float y, float radius);
372 setRevealClip(boolean shouldClip, float x, float y, float radius) argument
901 nSetOutlineRoundRect(long renderNode, int left, int top, int right, int bottom, float radius, float alpha) argument
915 nSetRevealClip(long renderNode, boolean shouldClip, float x, float y, float radius) argument
/frameworks/base/core/jni/android/graphics/
H A DShader.cpp153 jfloat radius, jintArray colorArray, jfloatArray posArray, jint tileMode) {
168 sk_sp<SkShader> baseShader = SkGradientShader::MakeRadial(center, radius,
186 static jlong RadialGradient_create2(JNIEnv* env, jobject, jlong matrixPtr, jfloat x, jfloat y, jfloat radius, argument
196 sk_sp<SkShader> baseShader = SkGradientShader::MakeRadial(center, radius, colors, NULL, 2,
152 RadialGradient_create1(JNIEnv* env, jobject, jlong matrixPtr, jfloat x, jfloat y, jfloat radius, jintArray colorArray, jfloatArray posArray, jint tileMode) argument
/frameworks/base/libs/hwui/
H A DRecordedOp.h250 float* x, float* y, float* radius)
254 , radius(radius) {}
257 const float* radius; member in struct:android::uirenderer::CirclePropsOp
249 CirclePropsOp(const Matrix4& localMatrix, const ClipBase* localClip, const SkPaint* paint, float* x, float* y, float* radius) argument
H A DRecordingCanvas.cpp399 void RecordingCanvas::drawCircle(float x, float y, float radius, const SkPaint& paint) { argument
401 if (CC_UNLIKELY(radius <= 0 || paint.nothingToDraw())) return;
403 drawOval(x - radius, y - radius, x + radius, y + radius, paint);
408 CanvasPropertyPrimitive* radius, CanvasPropertyPaint* paint) {
411 mDisplayList->ref(radius);
418 &x->value, &y->value, &radius->value));
406 drawCircle( CanvasPropertyPrimitive* x, CanvasPropertyPrimitive* y, CanvasPropertyPrimitive* radius, CanvasPropertyPaint* paint) argument
H A DFontRenderer.cpp561 int numGlyphs, float radius, const float* positions) {
582 uint32_t intRadius = Blur::convertRadiusToInt(radius);
613 blurImage(&dataBuffer, paddedWidth, paddedHeight, radius);
684 void FontRenderer::blurImage(uint8_t** image, int32_t width, int32_t height, float radius) { argument
685 uint32_t intRadius = Blur::convertRadiusToInt(radius);
686 if (width * height * intRadius >= RS_MIN_INPUT_CUTOFF && radius <= 25.0f) {
712 mRsScript->setRadius(radius);
725 Blur::generateGaussianWeights(gaussian.get(), radius);
560 renderDropShadow(const SkPaint* paint, const glyph_t *glyphs, int numGlyphs, float radius, const float* positions) argument
H A DPathCache.cpp469 PathTexture* PathCache::getCircle(float radius, const SkPaint* paint) { argument
471 entry.shape.circle.mRadius = radius;
477 path.addCircle(radius, radius, radius, SkPath::kCW_Direction);
H A DPathCache.h202 PathTexture* getCircle(float radius, const SkPaint* paint);
H A DFrameBuilder.cpp43 , mLightRadius(lightGeometry.radius)
62 , mLightRadius(lightGeometry.radius)
657 float radius = *(op.radius); local
658 Rect unmappedBounds(x - radius, y - radius, x + radius, y + radius);
H A DPathTessellator.cpp814 float radius = paintInfo.halfStrokeWidth; local
815 if (radius == 0.0f) radius = 0.5f;
818 path.addCircle(0, 0, radius);
820 path.addRect(-radius, -radius, radius, radius);
H A DSkiaCanvas.h120 virtual void drawCircle(float x, float y, float radius, const SkPaint& paint) override;
149 uirenderer::CanvasPropertyPrimitive* y, uirenderer::CanvasPropertyPrimitive* radius,
H A DSkiaCanvas.cpp501 void SkiaCanvas::drawCircle(float x, float y, float radius, const SkPaint& paint) { argument
502 if (CC_UNLIKELY(radius <= 0 || paint.nothingToDraw())) return;
503 mCanvas->drawCircle(x, y, radius, paint);
756 uirenderer::CanvasPropertyPrimitive* radius, uirenderer::CanvasPropertyPaint* paint) {
757 sk_sp<uirenderer::skiapipeline::AnimatedCircle> drawable(new uirenderer::skiapipeline::AnimatedCircle(x, y, radius, paint));
755 drawCircle(uirenderer::CanvasPropertyPrimitive* x, uirenderer::CanvasPropertyPrimitive* y, uirenderer::CanvasPropertyPrimitive* radius, uirenderer::CanvasPropertyPaint* paint) argument
H A DRecordingCanvas.h81 CanvasPropertyPrimitive* radius, CanvasPropertyPaint* paint) override;
166 virtual void drawCircle(float x, float y, float radius, const SkPaint& paint) override;
/frameworks/base/libs/hwui/pipeline/skia/
H A DSkiaPipeline.h98 mLightRadius = lightGeometry.radius;
H A DSkiaRecordingCanvas.h65 uirenderer::CanvasPropertyPrimitive* y, uirenderer::CanvasPropertyPrimitive* radius,
H A DSkiaRecordingCanvas.cpp70 uirenderer::CanvasPropertyPrimitive* y, uirenderer::CanvasPropertyPrimitive* radius,
72 drawDrawable(mDisplayList->allocateDrawable<AnimatedCircle>(x, y, radius, paint));
69 drawCircle(uirenderer::CanvasPropertyPrimitive* x, uirenderer::CanvasPropertyPrimitive* y, uirenderer::CanvasPropertyPrimitive* radius, uirenderer::CanvasPropertyPaint* paint) argument
/frameworks/base/packages/SettingsLib/src/com/android/settingslib/drawable/
H A DUserIconDrawable.java172 public void setBadgeRadius(float radius) { argument
173 mBadgeRadius = radius;
330 float radius = mDisplayRadius - mPadding - mFrameWidth * 0.5f;
332 radius, mFramePaint);
/frameworks/base/tools/layoutlib/bridge/src/android/graphics/
H A DPath_Delegate.java352 /*package*/ static void nAddCircle(long nPath, float x, float y, float radius, int dir) { argument
358 // because x/y is the center of the circle, need to offset this by the radius
360 x - radius, y - radius, radius * 2, radius * 2), false);
371 // because x/y is the center of the circle, need to offset this by the radius
H A DBaseCanvas_Delegate.java255 float cx, float cy, float radius, long paint) {
257 cx - radius, cy - radius, cx + radius, cy + radius,
254 nDrawCircle(long nativeCanvas, float cx, float cy, float radius, long paint) argument
/frameworks/base/core/java/com/android/internal/policy/
H A DPipSnapAlgorithm.java285 // Within these points, we ensure that the bounds fit within the radius of the limits
288 final float radius = PointF.length(widthAtMaxAspectRatioForMinSize, minSize);
289 height = (int) Math.round(Math.sqrt((radius * radius) /
/frameworks/base/graphics/java/android/graphics/
H A DPath.java580 * @param radius The radius of a circle to add to the path
583 public void addCircle(float x, float y, float radius, Direction dir) { argument
585 nAddCircle(mNativePath, x, y, radius, dir.nativeInt);
615 * @param rx The x-radius of the rounded corners on the round-rectangle
616 * @param ry The y-radius of the rounded corners on the round-rectangle
626 * @param rx The x-radius of the rounded corners on the round-rectangle
627 * @param ry The y-radius of the rounded corners on the round-rectangle
638 * two radius values [X, Y]. The corners are ordered top-left, top-right,
654 * two radius value
844 nAddCircle(long nPath, float x, float y, float radius, int dir) argument
[all...]
H A DMatrix.java739 * Return the mean radius of a circle after it has been mapped by this matrix. NOTE: in
742 public float mapRadius(float radius) { argument
743 return nMapRadius(native_instance, radius);
940 private static native float nMapRadius(long nObject, float radius); argument
/frameworks/base/core/jni/
H A Dandroid_view_RenderNode.cpp141 jint left, jint top, jint right, jint bottom, jfloat radius, jfloat alpha) {
144 radius, alpha);
186 jfloat x, jfloat y, jfloat radius) {
189 shouldClip, x, y, radius);
140 android_view_RenderNode_setOutlineRoundRect(jlong renderNodePtr, jint left, jint top, jint right, jint bottom, jfloat radius, jfloat alpha) argument
185 android_view_RenderNode_setRevealClip(jlong renderNodePtr, jboolean shouldClip, jfloat x, jfloat y, jfloat radius) argument
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/phone/
H A DKeyguardAffordanceHelper.java296 private ValueAnimator getAnimatorToRadius(final boolean right, int radius) { argument
298 ValueAnimator animator = ValueAnimator.ofFloat(targetView.getCircleRadius(), radius);
393 float radius = getRadiusFromTranslation(absTranslation);
396 updateIcon(targetView, radius, alpha + fadeOutAlpha * targetView.getRestingAlpha(),
/frameworks/base/libs/hwui/hwui/
H A DCanvas.h159 uirenderer::CanvasPropertyPrimitive* y, uirenderer::CanvasPropertyPrimitive* radius,
225 virtual void drawCircle(float x, float y, float radius, const SkPaint& paint) = 0;

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