Searched refs:SkScalarFloorToScalar (Results 1 - 19 of 19) sorted by relevance
/external/skia/src/gpu/ops/ |
H A D | GrNonAAStrokeRectOp.cpp | 90 bounds.set(SkScalarFloorToScalar(bounds.fLeft), 91 SkScalarFloorToScalar(bounds.fTop), 92 SkScalarFloorToScalar(bounds.fRight), 93 SkScalarFloorToScalar(bounds.fBottom));
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H A D | GrSmallPathRenderer.cpp | 186 translate = SkVector::Make(SkScalarFloorToScalar(translateX), 187 SkScalarFloorToScalar(translateY)); 296 SkScalar log = SkScalarFloorToScalar(SkScalarLog2(SkScalarInvert(maxScale))); 405 SkScalar dx = SkScalarFloorToScalar(scaledBounds.fLeft); 406 SkScalar dy = SkScalarFloorToScalar(scaledBounds.fTop); 520 SkScalar dx = SkScalarFloorToScalar(shapeDevBounds.fLeft); 521 SkScalar dy = SkScalarFloorToScalar(shapeDevBounds.fTop);
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H A D | GrDashOp.cpp | 132 SkScalar numFullIntervals = SkScalarFloorToScalar(temp); 135 *endingInt = *endingInt - SkScalarFloorToScalar(temp) * srcIntervalLen;
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/external/skia/src/gpu/ |
H A D | GrClip.h | 115 return SkRect::MakeLTRB(SkScalarFloorToScalar(bounds.fLeft + kBoundsTolerance), 116 SkScalarFloorToScalar(bounds.fTop + kBoundsTolerance),
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/external/skia/gm/ |
H A D | mixedtextblobs.cpp | 144 canvas->translate(SkScalarFloorToScalar(bounds.width() + SkIntToScalar(25)), 145 -(x * SkScalarFloorToScalar(bounds.height() + 148 canvas->translate(0, SkScalarFloorToScalar(bounds.height() + SkIntToScalar(25)));
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/external/skia/src/core/ |
H A D | SkLinearBitmapPipeline_tile.h | 149 return std::min(x - SkScalarFloorToScalar(x / base) * base, cap); 278 if (SkScalarFloorToScalar(x) != 0.0f) { 289 SkASSERT(SkScalarFloorToScalar(span.startX()) == 0.0f); 398 SkScalar mod = bias - SkScalarFloorToScalar(div) * 2.0f * fYMax;
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H A D | SkBitmapScaler.cpp | 143 destSubsetLo = SkScalarFloorToScalar(destSubsetLo); 150 float srcBegin = SkTMax(0.f, SkScalarFloorToScalar(srcPixel - srcSupport));
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H A D | SkPictureShader.cpp | 199 scaledSize.set(SkScalarFloorToScalar(scaledSize.width() * downScale), 200 SkScalarFloorToScalar(scaledSize.height() * downScale));
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H A D | SkColor.cpp | 85 SkScalar w = SkScalarFloorToScalar(hx);
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H A D | SkRasterClip.cpp | 359 return x - SkScalarFloorToScalar(x) < domain;
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H A D | SkClipStack.cpp | 429 fFiniteBound.set(SkScalarFloorToScalar(fFiniteBound.fLeft+0.45f),
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/external/skia/bench/ |
H A D | GameBench.cpp | 177 fSaved[fNumSaved][0] = SkScalarFloorToScalar(fSaved[fNumSaved][0]); 178 fSaved[fNumSaved][1] = SkScalarFloorToScalar(fSaved[fNumSaved][1]);
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/external/skia/src/effects/gradients/ |
H A D | Sk4fGradientBase.cpp | 423 return SkTMin(t - SkScalarFloorToScalar(t), fLargestIntervalValue); 427 return SkTMin(t - SkScalarFloorToScalar(t / 2) * 2, fLargestIntervalValue);
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/external/skia/tests/ |
H A D | SkLinearBitmapPipelineTest.cpp | 137 fPoints->push_back({SkScalarFloorToScalar(X(pt)), SkScalarFloorToScalar(Y(pt))});
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H A D | ClipStackTest.cpp | 998 rect.setXYWH(SkScalarFloorToScalar(xy.fX), 999 SkScalarFloorToScalar(xy.fY), 1344 sx = SkScalarFloorToScalar(sx * alignedRect.width()) / alignedRect.width(); 1346 sy = SkScalarFloorToScalar(sy * alignedRect.height()) / alignedRect.height();
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/external/skia/include/core/ |
H A D | SkScalar.h | 29 #define SkScalarFloorToScalar(x) sk_float_floor(x) macro
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H A D | SkRect.h | 838 * SkScalarFloorToScalar of top and left, and the SkScalarCeilToScalar of right and bottom. 843 dst->set(SkScalarFloorToScalar(fLeft), 844 SkScalarFloorToScalar(fTop),
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/external/skia/experimental/SkPerlinNoiseShader2/ |
H A D | SkPerlinNoiseShader2.cpp | 265 SkScalarFloorToScalar(tileWidth * fBaseFrequency.fX) / tileWidth; 277 SkScalarFloorToScalar(tileHeight * fBaseFrequency.fY) / tileHeight; 514 SkScalar px = x - SkScalarFloorToScalar(x); 515 SkScalar py = y - SkScalarFloorToScalar(y); 516 SkScalar pz = z - SkScalarFloorToScalar(z);
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/external/skia/src/effects/ |
H A D | SkPerlinNoiseShader.cpp | 209 SkScalarFloorToScalar(tileWidth * fBaseFrequency.fX) / tileWidth; 221 SkScalarFloorToScalar(tileHeight * fBaseFrequency.fY) / tileHeight;
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