/frameworks/rs/driver/ |
H A D | rsdShader.cpp | 124 uint32_t uniformCount = 0; local 131 mUniformNames, mUniformArraySizes, &uniformCount, RS_SHADER_UNI); 134 mTextureUniformIndexStart = uniformCount; 136 mUniformNames[uniformCount] = "UNI_"; 137 mUniformNames[uniformCount].append(textureNames[ct], textureNamesLength[ct]); 138 mUniformArraySizes[uniformCount] = 1; 139 uniformCount++;
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/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/ |
H A D | ImageShader.java | 740 int uniformCount[] = new int [1]; 741 GLES20.glGetProgramiv(mProgram, GLES20.GL_ACTIVE_UNIFORMS, uniformCount, 0); 742 if (uniformCount[0] > 0) { 743 mUniforms = new HashMap<String, ProgramUniform>(uniformCount[0]); 744 for (int i = 0; i < uniformCount[0]; ++i) {
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/frameworks/native/opengl/tools/glgen/specs/gles11/ |
H A D | GLES30.spec | 69 void glGetUniformIndices ( GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices ) 70 void glGetActiveUniformsiv ( GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params )
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/frameworks/base/opengl/java/android/opengl/ |
H A D | GLES30.java | 1271 // C function void glGetUniformIndices ( GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices ) 1280 // C function void glGetUniformIndices ( GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices ) 1288 // C function void glGetActiveUniformsiv ( GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params ) 1292 int uniformCount, 1300 // C function void glGetActiveUniformsiv ( GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params ) 1304 int uniformCount, 1290 glGetActiveUniformsiv( int program, int uniformCount, int[] uniformIndices, int uniformIndicesOffset, int pname, int[] params, int paramsOffset ) argument 1302 glGetActiveUniformsiv( int program, int uniformCount, java.nio.IntBuffer uniformIndices, int pname, java.nio.IntBuffer params ) argument
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/frameworks/native/opengl/include/GLES3/ |
H A D | gl3.h | 1059 typedef void (GL_APIENTRYP PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices); 1060 typedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); 1164 GL_APICALL void GL_APIENTRY glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices); 1165 GL_APICALL void GL_APIENTRY glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
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H A D | gl31.h | 1059 typedef void (GL_APIENTRYP PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices); 1060 typedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); 1164 GL_APICALL void GL_APIENTRY glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices); 1165 GL_APICALL void GL_APIENTRY glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
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H A D | gl32.h | 1059 typedef void (GL_APIENTRYP PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices); 1060 typedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); 1164 GL_APICALL void GL_APIENTRY glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices); 1165 GL_APICALL void GL_APIENTRY glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
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/frameworks/base/core/jni/ |
H A D | android_opengl_GLES30.cpp | 3673 /* void glGetUniformIndices ( GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices ) */ 3749 /* void glGetUniformIndices ( GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices ) */ 3827 /* void glGetActiveUniformsiv ( GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params ) */ 3830 (JNIEnv *_env, jobject _this, jint program, jint uniformCount, jintArray uniformIndices_ref, jint uniformIndicesOffset, jint pname, jintArray params_ref, jint paramsOffset) { 3877 (GLsizei)uniformCount, 3897 /* void glGetActiveUniformsiv ( GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params ) */ 3900 (JNIEnv *_env, jobject _this, jint program, jint uniformCount, jobject uniformIndices_buf, jint pname, jobject params_buf) { 3937 (GLsizei)uniformCount, 3829 android_glGetActiveUniformsiv__II_3III_3II(JNIEnv *_env, jobject _this, jint program, jint uniformCount, jintArray uniformIndices_ref, jint uniformIndicesOffset, jint pname, jintArray params_ref, jint paramsOffset) argument 3899 android_glGetActiveUniformsiv__IILjava_nio_IntBuffer_2ILjava_nio_IntBuffer_2(JNIEnv *_env, jobject _this, jint program, jint uniformCount, jobject uniformIndices_buf, jint pname, jobject params_buf) argument
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