Searched refs:GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (Results 1 - 5 of 5) sorted by relevance

/frameworks/native/opengl/tools/glgen/stubs/gles11/
H A DGLES30Header.java-if277 public static final int GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46;
/frameworks/base/opengl/java/android/opengl/
H A DGLES30.java277 public static final int GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46; field in class:GLES30
/frameworks/native/opengl/include/GLES3/
H A Dgl3.h944 #define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 macro
H A Dgl31.h944 #define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 macro
H A Dgl32.h944 #define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 macro

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