Searched refs:frameNr (Results 1 - 25 of 34) sorted by relevance

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/frameworks/base/libs/hwui/tests/common/scenes/
H A DHwLayerAnimation.cpp40 void doFrame(int frameNr) override {
41 int curFrame = frameNr % 150;
H A DHwLayerSizeAnimation.cpp41 void doFrame(int frameNr) override {
42 int curFrame = frameNr % 150;
H A DOvalAnimation.cpp43 void doFrame(int frameNr) override {
44 int curFrame = frameNr % 150;
H A DBitmapFillrate.cpp48 void doFrame(int frameNr) override {
50 mNodes[ci]->mutateStagingProperties().setTranslationX(frameNr % 200);
51 mNodes[ci]->mutateStagingProperties().setTranslationY(frameNr % 200);
H A DClippingAnimation.cpp61 void doFrame(int frameNr) override {
62 int curFrame = frameNr % 150;
H A DGlyphStressAnimation.cpp44 void doFrame(int frameNr) override {
58 paint.setTextSize(10 + (frameNr % 20) + i * 20);
H A DPartialDamageAnimation.cpp55 void doFrame(int frameNr) override {
56 int curFrame = frameNr % 150;
H A DRectGridAnimation.cpp55 void doFrame(int frameNr) override {
56 int curFrame = frameNr % 150;
H A DSaveLayerAnimation.cpp59 void doFrame(int frameNr) override {
60 int curFrame = frameNr % 150;
H A DShadowGrid2Animation.cpp45 void doFrame(int frameNr) override {
46 int curFrame = frameNr % 150;
H A DShadowGridAnimation.cpp45 void doFrame(int frameNr) override {
46 int curFrame = frameNr % 150;
H A DShadowShaderAnimation.cpp45 void doFrame(int frameNr) override {
46 int curFrame = frameNr % 10;
H A DTextAnimation.cpp54 void doFrame(int frameNr) override {
55 int curFrame = frameNr % 150;
H A DHwBitmap565.cpp48 void doFrame(int frameNr) override { }
H A DOpPropAnimation.cpp65 void doFrame(int frameNr) override {
66 float value = (abs((frameNr % 200) - 100)) / 100.0f;
H A DRoundRectClippingAnimation.cpp52 void doFrame(int frameNr) override {
53 int curFrame = frameNr % 50;
H A DSimpleGradientAnimation.cpp40 void doFrame(int frameNr) override {
41 int curFrame = frameNr % 20;
H A DRecentsAnimation.cpp62 void doFrame(int frameNr) override {
63 int curFrame = frameNr % 150;
/frameworks/ex/framesequence/jni/
H A DFrameSequence.h32 virtual long drawFrame(int frameNr,
H A DFrameSequence_webp.h71 bool isKeyFrame(size_t frameNr) const { return mIsKeyFrame[frameNr]; }
92 virtual long drawFrame(int frameNr,
H A DFrameSequence_gif.h81 virtual long drawFrame(int frameNr,
85 void savePreserveBuffer(Color8888* outputPtr, int outputPixelStride, int frameNr);
H A DFrameSequence_gif.cpp187 void FrameSequenceState_gif::savePreserveBuffer(Color8888* outputPtr, int outputPixelStride, int frameNr) { argument
188 if (frameNr == mPreserveBufferFrame) return;
190 mPreserveBufferFrame = frameNr;
217 long FrameSequenceState_gif::drawFrame(int frameNr, argument
228 this, frameNr, outputPtr, previousFrameNr);
238 for (int i = max(start - 1, 0); i < frameNr; i++) {
249 for (int i = start; i <= frameNr; i++) {
256 frameNr, i, frameOpaque, gcb.DisposalMode, gcb.DelayTime);
304 if (i == frameNr || !willBeCleared) {
329 const int lastFrame = (frameNr
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/frameworks/base/libs/hwui/tests/common/
H A DTestListViewSceneBase.h39 void doFrame(int frameNr) override;
H A DTestListViewSceneBase.cpp54 void TestListViewSceneBase::doFrame(int frameNr) { argument
55 int scrollPx = dp(frameNr) * 3;
/frameworks/ex/framesequence/src/android/support/rastermill/
H A DFrameSequence.java48 private static native long nativeGetFrame(long nativeState, int frameNr, argument
141 public long getFrame(int frameNr, Bitmap output, int previousFrameNr) { argument
148 return nativeGetFrame(mNativeState, frameNr, output, previousFrameNr);

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