Searched refs:samplers (Results 1 - 10 of 10) sorted by relevance
/frameworks/rs/ |
H A D | rsProgram.cpp | 49 mHal.state.samplers = new Sampler*[mHal.state.texturesCount]; 97 delete[] mHal.state.samplers; 130 mHal.state.samplers = nullptr; 208 mHal.state.samplers[slot] = s;
|
H A D | rsProgram.h | 47 Sampler **samplers; member in struct:android::renderscript::Program::Hal::State
|
/frameworks/base/opengl/java/android/opengl/ |
H A D | GLES30.java | 1507 // C function void glGenSamplers ( GLsizei count, GLuint *samplers ) 1511 int[] samplers, 1515 // C function void glGenSamplers ( GLsizei count, GLuint *samplers ) 1519 java.nio.IntBuffer samplers 1522 // C function void glDeleteSamplers ( GLsizei count, const GLuint *samplers ) 1526 int[] samplers, 1530 // C function void glDeleteSamplers ( GLsizei count, const GLuint *samplers ) 1534 java.nio.IntBuffer samplers 1509 glGenSamplers( int count, int[] samplers, int offset ) argument 1524 glDeleteSamplers( int count, int[] samplers, int offset ) argument
|
/frameworks/native/opengl/tools/glgen/specs/gles11/ |
H A D | GLES30.spec | 86 void glGenSamplers ( GLsizei count, GLuint *samplers ) 87 void glDeleteSamplers ( GLsizei count, const GLuint *samplers )
|
/frameworks/rs/script_api/ |
H A D | rs_object_types.spec | 20 The types below are used to manipulate RenderScript objects like allocations, samplers,
|
/frameworks/base/core/jni/ |
H A D | android_opengl_GLES30.cpp | 4676 /* void glGenSamplers ( GLsizei count, GLuint *samplers ) */ 4685 GLuint *samplers = (GLuint *) 0; local 4690 _exceptionMessage = "samplers == null"; 4702 samplers = samplers_base + offset; 4706 (GLuint *)samplers 4719 /* void glGenSamplers ( GLsizei count, GLuint *samplers ) */ 4729 GLuint *samplers = (GLuint *) 0; local 4734 _exceptionMessage = "samplers == null"; 4737 samplers = (GLuint *)getPointer(_env, samplers_buf, (jarray*)&_array, &_remaining, &_bufferOffset); 4738 if (samplers 4765 GLuint *samplers = (GLuint *) 0; local 4809 GLuint *samplers = (GLuint *) 0; local [all...] |
/frameworks/rs/driver/ |
H A D | rsdShader.cpp | 504 if (mRSProgram->mHal.state.samplers[ct]) { 505 setupSampler(rsc, mRSProgram->mHal.state.samplers[ct],
|
/frameworks/native/opengl/include/GLES3/ |
H A D | gl3.h | 1076 typedef void (GL_APIENTRYP PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint *samplers); 1077 typedef void (GL_APIENTRYP PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint *samplers); 1181 GL_APICALL void GL_APIENTRY glGenSamplers (GLsizei count, GLuint *samplers); 1182 GL_APICALL void GL_APIENTRY glDeleteSamplers (GLsizei count, const GLuint *samplers);
|
H A D | gl31.h | 1076 typedef void (GL_APIENTRYP PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint *samplers); 1077 typedef void (GL_APIENTRYP PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint *samplers); 1181 GL_APICALL void GL_APIENTRY glGenSamplers (GLsizei count, GLuint *samplers); 1182 GL_APICALL void GL_APIENTRY glDeleteSamplers (GLsizei count, const GLuint *samplers);
|
H A D | gl32.h | 1076 typedef void (GL_APIENTRYP PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint *samplers); 1077 typedef void (GL_APIENTRYP PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint *samplers); 1181 GL_APICALL void GL_APIENTRY glGenSamplers (GLsizei count, GLuint *samplers); 1182 GL_APICALL void GL_APIENTRY glDeleteSamplers (GLsizei count, const GLuint *samplers);
|
Completed in 2262 milliseconds