66fff4e8efac09a92d3176684d59f9112b7dc972 |
19-Oct-2017 |
Alexis Hetu <sugoi@google.com> |
Update the Windows Target Platform Version Rather than have to download a previous version (10.0.15063.0), we can update the solution to the current version (10.0.16299.0). Built solution in 32b/64b release/debug with no failures. Change-Id: If19d8f6edcce4bcfac21c005f647ab1619837d16 Reviewed-on: https://swiftshader-review.googlesource.com/13208 Reviewed-by: Nicolas Capens <nicolascapens@google.com> Tested-by: Alexis Hétu <sugoi@google.com>
LVMSelectionDAG.vcxproj
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8c59ccdcf2be0b5a7c6f9dbc38aa1c03dd671341 |
04-Oct-2017 |
Nicolas Capens <capn@google.com> |
Upgrade SwiftShader solution and projects to Visual Studio 2017. Chrome now uses Visual Studio 2017 as the default compiler on Windows. To ensure we maintain compatibility during standalone development, we should use VS2017 for SwiftShader as well. The 'Community' edition of Visual Studio 2017 is freely available. Bug chromium:683729 Change-Id: I3ed1edaeb9fa786b575202ba5b9c86faf1daa3c0 Reviewed-on: https://swiftshader-review.googlesource.com/13048 Tested-by: Nicolas Capens <nicolascapens@google.com> Reviewed-by: Alexis Hétu <sugoi@google.com> Reviewed-by: Nicolas Capens <nicolascapens@google.com>
LVMSelectionDAG.vcxproj
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98a166658ff46f18710e140fee66249699c4452e |
11-Jul-2016 |
Alexis Hetu <sugoi@google.com> |
Upgrade to Visual Studio 2015 project files Change-Id: I5e8424e7150d1aaede8f5a23c34c7fb023959f0c Reviewed-on: https://swiftshader-review.googlesource.com/5790 Reviewed-by: Nicolas Capens <capn@google.com> Tested-by: Nicolas Capens <capn@google.com>
LVMSelectionDAG.vcxproj
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6f89b658aa779930c01a3055467734004935d0d3 |
12-May-2016 |
Nicolas Capens <capn@google.com> |
Output builds to top-level obj and bin folder. Change-Id: I1444a3d15977c2617866f293e0ac0ccbd253d878 Reviewed-on: https://swiftshader-review.googlesource.com/5353 Tested-by: Nicolas Capens <capn@google.com> Reviewed-by: Alexis Hétu <sugoi@google.com> Reviewed-by: Nicolas Capens <capn@google.com>
LVMSelectionDAG.vcxproj
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e178000ed3213e37bc897a3b29334cbb1c621c1a |
06-May-2016 |
Nicolas Capens <capn@google.com> |
Move LLVM to /third_party. Bug 28616401 Change-Id: Ia54134e6e1dc6b101c7f81d9047e9bcc9fab3061 Reviewed-on: https://swiftshader-review.googlesource.com/5311 Tested-by: Nicolas Capens <capn@google.com> Reviewed-by: Alexis Hétu <sugoi@google.com> Reviewed-by: Nicolas Capens <capn@google.com>
AGCombiner.cpp
astISel.cpp
unctionLoweringInfo.cpp
NSTALL.vcxproj.filters
nstrEmitter.cpp
nstrEmitter.h
LVMSelectionDAG.vcxproj
LVMSelectionDAG.vcxproj.filters
egalizeDAG.cpp
egalizeFloatTypes.cpp
egalizeIntegerTypes.cpp
egalizeTypes.cpp
egalizeTypes.h
egalizeTypesGeneric.cpp
egalizeVectorOps.cpp
egalizeVectorTypes.cpp
akefile
ACKAGE.vcxproj.filters
DNodeDbgValue.h
DNodeOrdering.h
cheduleDAGFast.cpp
cheduleDAGList.cpp
cheduleDAGRRList.cpp
cheduleDAGSDNodes.cpp
cheduleDAGSDNodes.h
electionDAG.cpp
electionDAGBuilder.cpp
electionDAGBuilder.h
electionDAGISel.cpp
electionDAGPrinter.cpp
argetLowering.cpp
argetSelectionDAGInfo.cpp
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