Searched defs:mask (Results 626 - 650 of 1853) sorted by relevance

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/external/mesa3d/src/gallium/state_trackers/wgl/
H A Dstw_st.c78 unsigned mask)
104 if (stwfb->textures[i] || !(mask & (1 << i))) {
107 mask |= (1 << i);
139 stwfb->texture_mask = mask;
270 unsigned mask; local
277 /* convert to mask */
281 /* swap the bits in mask */
282 mask = stwfb->texture_mask & ~(front | back);
284 mask |= back;
286 mask |
76 stw_st_framebuffer_validate_locked(struct st_framebuffer_iface *stfb, unsigned width, unsigned height, unsigned mask) argument
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/external/mesa3d/src/gallium/state_trackers/xa/
H A Dxa_composite.h104 struct xa_picture *src, *mask, *dst; member in struct:xa_composite
/external/mesa3d/src/gallium/winsys/svga/drm/
H A Dvmw_fence.c58 uint32_t mask; member in struct:vmw_fence
177 * @mask: Mask of flags that this fence object may signal.
183 uint32_t seqno, uint32_t mask)
193 fence->mask = mask;
276 vflags &= ~vfence->mask;
323 vflags &= ~vfence->mask;
182 vmw_fence_create(struct pb_fence_ops *fence_ops, uint32_t handle, uint32_t seqno, uint32_t mask) argument
/external/mesa3d/src/glx/apple/
H A Dapple_glx_context.c485 unsigned long mask, int *errorptr, bool * x11errorptr)
512 (GLbitfield) mask);
484 apple_glx_copy_context(void *currentptr, void *srcptr, void *destptr, unsigned long mask, int *errorptr, bool * x11errorptr) argument
/external/mesa3d/src/mesa/drivers/dri/i915/
H A Dintel_pixel_bitmap.c114 GLuint mask = unpack->LsbFirst ? 0 : 7; local
121 DBG("%s %d,%d %dx%d bitmap %dx%d skip %d src_offset %d mask %d\n",
122 __func__, x,y,w,h,width,height,unpack->SkipPixels, src_offset, mask);
144 if (test_bit(rowsrc, (col + src_offset) ^ mask)) {
/external/mesa3d/src/mesa/drivers/dri/i965/
H A Dbrw_draw.c305 uint64_t mask = ctx->VertexProgram._Current->info.inputs_read; local
309 while (mask) {
312 i = u_bit_scan64(&mask);
H A Dbrw_inst.h713 const uint64_t mask = (~0ull >> (64 - (high - low + 1))); local
715 return (inst->data[word] >> low) & mask;
732 const uint64_t mask = (~0ull >> (64 - (high - low + 1))) << low; local
735 assert((value & (mask >> low)) == value);
737 inst->data[word] = (inst->data[word] & ~mask) | (value << low);
761 const uint64_t mask = (1ull << (high - low + 1)) - 1; local
763 return (inst->data >> low) & mask;
775 const uint64_t mask = ((1ull << (high - low + 1)) - 1) << low; local
778 assert((value & (mask >> low)) == value);
780 inst->data = (inst->data & ~mask) | (valu
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H A Dbrw_ir_vec4.h202 writemask(dst_reg reg, unsigned mask) argument
205 assert((reg.writemask & mask) != 0);
206 reg.writemask &= mask;
H A Dbrw_vec4_surface_builder.cpp69 const unsigned mask = (1 << n) - 1; local
72 bld.MOV(writemask(tmp, mask), src);
74 bld.MOV(writemask(tmp, ~mask), brw_imm_d(0));
242 /* The sample mask is used on IVB for the SIMD8 messages that
244 * in that case, mask everything else out.
H A Dbrw_vec4_tcs.cpp92 /* HS threads are dispatched with the dispatch mask set to 0xFF.
330 unsigned mask = instr->const_index[1]; local
342 mask = mask << first_component;
357 if (mask & WRITEMASK_X)
359 if (mask & WRITEMASK_Y)
365 mask >>= 2;
369 emit_urb_write(swizzle(value, swiz), mask, local
H A Dbrw_wm.c302 GLbitfield mask = prog->SamplersUsed; local
304 while (mask) {
305 const int s = u_bit_scan(&mask);
H A Dintel_pixel_bitmap.c111 GLuint mask = unpack->LsbFirst ? 0 : 7; local
118 DBG("%s %d,%d %dx%d bitmap %dx%d skip %d src_offset %d mask %d\n",
119 __func__, x,y,w,h,width,height,unpack->SkipPixels, src_offset, mask);
141 if (test_bit(rowsrc, (col + src_offset) ^ mask)) {
/external/mesa3d/src/mesa/drivers/dri/nouveau/
H A Dnv04_surface.c426 unsigned mask, unsigned value,
452 PUSH_DATA (push, mask | ~0ll << (8 * dst->cpp));
424 nv04_surface_fill(struct gl_context *ctx, struct nouveau_surface *dst, unsigned mask, unsigned value, int dx, int dy, int w, int h) argument
H A Dnv10_state_tnl.c61 unsigned mask = get_material_bitmask(ctx->Light._ColorMaterialBitmask); local
64 PUSH_DATA (push, ctx->Light.ColorMaterialEnabled ? mask : 0);
325 GLbitfield mask; local
349 mask = ctx->Light._EnabledLights;
350 while (mask) {
351 const int i = u_bit_scan(&mask);
367 GLbitfield mask; local
372 mask = ctx->Light._EnabledLights;
373 while (mask) {
374 const int i = u_bit_scan(&mask);
389 GLbitfield mask; local
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H A Dnv20_state_tnl.c93 unsigned mask = get_material_bitmask(ctx->Light._ColorMaterialBitmask); local
96 PUSH_DATA (push, ctx->Light.ColorMaterialEnabled ? mask : 0);
242 GLbitfield mask; local
266 mask = ctx->Light._EnabledLights;
267 while (mask) {
268 const int i = u_bit_scan(&mask);
285 GLbitfield mask; local
290 mask = ctx->Light._EnabledLights;
291 while (mask) {
292 const int i = u_bit_scan(&mask);
308 GLbitfield mask; local
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/external/mesa3d/src/mesa/main/
H A Darrayobj.c370 GLbitfield64 mask = vao->_Enabled & ~vao->VertexAttribBufferMask; local
372 while (mask) {
376 const int i = ffsll(mask) - 1;
391 /* Note that we cannot use the xor variant since the _BoundArray mask
394 mask &= ~buffer_binding->_BoundArrays;
404 GLbitfield64 mask = vao->_Enabled & vao->VertexAttribBufferMask; local
406 while (mask) {
407 const int i = ffsll(mask) - 1;
423 mask &= ~buffer_binding->_BoundArrays;
H A Dblit.c91 * "GL_INVALID_OPERATION is generated if mask contains GL_COLOR_BUFFER_BIT
186 GLbitfield mask, GLenum filter, const char *func)
229 if (mask & ~legalMaskBits) {
230 _mesa_error(ctx, GL_INVALID_VALUE, "%s(invalid mask bits set)", func);
235 if ((mask & (GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT))
243 if (mask & GL_COLOR_BUFFER_BIT) {
251 * "If a buffer is specified in <mask> and does not exist in both
256 mask &= ~GL_COLOR_BUFFER_BIT;
321 if (mask & GL_STENCIL_BUFFER_BIT) {
329 * "If a buffer is specified in <mask> an
181 _mesa_blit_framebuffer(struct gl_context *ctx, struct gl_framebuffer *readFb, struct gl_framebuffer *drawFb, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter, const char *func) argument
550 _mesa_BlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) argument
572 _mesa_BlitNamedFramebuffer(GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) argument
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H A Dclear.c134 * \param mask bit-mask indicating the buffers to be cleared.
143 _mesa_Clear( GLbitfield mask )
151 _mesa_debug(ctx, "glClear 0x%x\n", mask);
153 if (mask & ~(GL_COLOR_BUFFER_BIT |
158 _mesa_error( ctx, GL_INVALID_VALUE, "glClear(0x%x)", mask);
165 if ((mask & GL_ACCUM_BUFFER_BIT) != 0
189 mask &= ~GL_DEPTH_BUFFER_BIT;
197 if (mask & GL_COLOR_BUFFER_BIT) {
208 if ((mask
242 GLbitfield mask = 0x0; local
365 const GLbitfield mask = make_color_buffer_mask(ctx, drawbuffer); local
436 const GLbitfield mask = make_color_buffer_mask(ctx, drawbuffer); local
534 const GLbitfield mask = make_color_buffer_mask(ctx, drawbuffer); local
595 GLbitfield mask = 0; local
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H A Dlight.c618 _mesa_debug(ctx, "_mesa_update_material, mask 0x%x\n", bitmask);
625 GLbitfield mask = ctx->Light._EnabledLights; local
626 while (mask) {
627 const int i = u_bit_scan(&mask);
635 GLbitfield mask = ctx->Light._EnabledLights; local
636 while (mask) {
637 const int i = u_bit_scan(&mask);
659 GLbitfield mask = ctx->Light._EnabledLights; local
660 while (mask) {
661 const int i = u_bit_scan(&mask);
669 GLbitfield mask = ctx->Light._EnabledLights; local
680 GLbitfield mask = ctx->Light._EnabledLights; local
690 GLbitfield mask = ctx->Light._EnabledLights; local
961 GLbitfield mask = ctx->Light._EnabledLights; local
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H A Dmatrix.c578 GLbitfield mask; local
585 mask = ctx->Transform.ClipPlanesEnabled;
586 while (mask) {
587 const int p = u_bit_scan(&mask);
620 * \param new_state new state bit mask.
H A Dpixeltransfer.c236 const GLuint mask = ctx->PixelMaps.ItoI.Size - 1; local
239 const GLuint j = indexes[i] & mask;
276 GLuint mask = ctx->PixelMaps.StoS.Size - 1; local
279 stencil[i] = (GLubyte) ctx->PixelMaps.StoS.Map[ stencil[i] & mask ];
H A Dtexstate.c615 GLbitfield mask; local
655 mask = texUnit->Enabled;
656 while (mask) {
657 const int texIndex = u_bit_scan(&mask);
/external/mesa3d/src/mesa/math/
H A Dm_debug_clip.c86 GLubyte mask = 0; local
87 if ( -cx + cw < 0 ) mask |= CLIP_RIGHT_BIT;
88 if ( cx + cw < 0 ) mask |= CLIP_LEFT_BIT;
89 if ( -cy + cw < 0 ) mask |= CLIP_TOP_BIT;
90 if ( cy + cw < 0 ) mask |= CLIP_BOTTOM_BIT;
92 if ( -cz + cw < 0 ) mask |= CLIP_FAR_BIT;
93 if ( cz + cw < 0 ) mask |= CLIP_NEAR_BIT;
95 clipMask[i] = mask;
96 if ( mask ) {
98 tmpAndMask &= mask;
140 GLubyte mask = 0; local
178 GLubyte mask = 0; local
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/external/mesa3d/src/mesa/state_tracker/
H A Dst_cb_clear.c394 st_Clear(struct gl_context *ctx, GLbitfield mask) argument
411 if (mask & BUFFER_BITS_COLOR) {
415 if (b >= 0 && mask & (1 << b)) {
437 if (mask & BUFFER_BIT_DEPTH) {
448 if (mask & BUFFER_BIT_STENCIL) {
462 * This can only happen when the stencil writemask is not a full mask.
485 if (mask & BUFFER_BIT_ACCUM)
H A Dst_program.h61 unsigned mask = prog->ExternalSamplersUsed; local
66 while (unlikely(mask)) {
67 unsigned unit = u_bit_scan(&mask);

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