/external/mesa3d/src/gallium/drivers/freedreno/a2xx/ |
H A D | fd2_texture.c | 166 fd2_get_const_idx(struct fd_context *ctx, struct fd_texture_stateobj *tex, argument 169 if (tex == &ctx->fragtex)
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/external/mesa3d/src/gallium/drivers/freedreno/a4xx/ |
H A D | fd4_emit.c | 130 enum adreno_state_block sb, struct fd_texture_stateobj *tex, 141 if (tex->num_samplers > 0) { 148 num_samplers = align(tex->num_samplers, 2); 158 for (i = 0; i < tex->num_samplers; i++) { 160 const struct fd4_sampler_stateobj *sampler = tex->samplers[i] ? 161 fd4_sampler_stateobj(tex->samplers[i]) : 175 if (tex->num_textures > 0) { 176 unsigned num_textures = tex->num_textures + v->astc_srgb.count; 186 for (i = 0; i < tex->num_textures; i++) { 188 const struct fd4_pipe_sampler_view *view = tex 129 emit_textures(struct fd_context *ctx, struct fd_ringbuffer *ring, enum adreno_state_block sb, struct fd_texture_stateobj *tex, const struct ir3_shader_variant *v) argument [all...] |
/external/mesa3d/src/gallium/drivers/svga/ |
H A D | svga_shader.c | 197 key->tex[i].is_array = 0; 201 key->tex[i].is_array = 1; 207 key->tex[i].width_height_idx = idx++; 208 key->tex[i].unnormalized = TRUE; 212 key->tex[i].swizzle_r = view->swizzle_r; 213 key->tex[i].swizzle_g = view->swizzle_g; 214 key->tex[i].swizzle_b = view->swizzle_b; 215 key->tex[i].swizzle_a = view->swizzle_a;
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H A D | svga_pipe_misc.c | 170 svga_set_texture_rendered_to(t, s->u.tex.first_layer, s->u.tex.level); 200 svga_set_texture_rendered_to(t, s->u.tex.first_layer, s->u.tex.level);
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H A D | svga_surface.h | 92 struct svga_texture *tex,
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/external/mesa3d/src/gallium/state_trackers/nine/ |
H A D | surface9.c | 250 templ.u.tex.level = This->level; 251 templ.u.tex.first_layer = This->layer; 252 templ.u.tex.last_layer = This->layer; 260 templ.u.tex.level = This->level; 261 templ.u.tex.first_layer = This->layer; 262 templ.u.tex.last_layer = This->layer; 276 struct NineBaseTexture9 *tex; local 294 NineUnknown_QueryInterface(This->base.base.container, ref, (void **)&tex); 295 if (tex) { 296 NineBaseTexture9_Dump(tex); 335 struct NineBaseTexture9 *tex = local 382 struct NineTexture9 *tex = local [all...] |
/external/skia/src/gpu/mock/ |
H A D | GrMockCaps.h | 77 bool validateBackendTexture(const GrBackendTexture& tex, SkColorType, 79 const GrMockTextureInfo* texInfo = tex.getMockTextureInfo();
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/external/deqp/modules/gles3/functional/ |
H A D | es3fTextureSpecificationTests.cpp | 660 deUint32 tex = 0; local 664 glGenTextures(1, &tex); 665 glBindTexture(GL_TEXTURE_2D, tex); 715 deUint32 tex = 0; local 719 glGenTextures(1, &tex); 720 glBindTexture(GL_TEXTURE_CUBE_MAP, tex); 759 deUint32 tex = 0; local 764 glGenTextures(1, &tex); 765 glBindTexture(GL_TEXTURE_2D_ARRAY, tex); 798 deUint32 tex local 851 deUint32 tex = 0; local 911 deUint32 tex = 0; local 976 deUint32 tex = 0; local 1033 deUint32 tex = 0; local 1083 deUint32 tex = 0; local 1153 deUint32 tex = 0; local 1216 deUint32 tex = 0; local 1291 deUint32 tex = 0; local 1381 deUint32 tex = 0; local 1439 deUint32 tex = 0; local 1517 deUint32 tex = 0; local 1580 deUint32 tex = 0; local 1657 deUint32 tex = 0; local 1725 deUint32 tex = 0; local 1804 deUint32 tex = 0; local 1881 deUint32 tex = 0; local 1929 deUint32 tex = 0; local 1981 deUint32 tex = 0; local 2056 deUint32 tex = 0; local 2129 deUint32 tex = 0; local 2171 deUint32 tex = 0; local 2215 deUint32 tex = 0; local 2256 deUint32 tex = 0; local 2321 deUint32 tex = 0; local 2388 deUint32 tex = 0; local 2475 deUint32 tex = 0; local 2557 deUint32 tex = 0; local 2638 deUint32 tex = 0; local 2727 deUint32 tex = 0; local 2837 deUint32 tex = 0; local 2948 deUint32 tex = 0; local 3033 deUint32 tex = 0; local 3080 deUint32 tex = 0; local 3127 deUint32 tex = 0; local 3197 deUint32 tex = 0; local 3273 deUint32 tex = 0; local 3334 deUint32 tex = 0; local [all...] |
/external/mesa3d/src/gallium/drivers/softpipe/ |
H A D | sp_tex_sample.c | 501 const float rho = MAX2(dsdx, dsdy) * u_minify(texture->width0, sview->base.u.tex.first_level); 518 const float maxx = MAX2(dsdx, dsdy) * u_minify(texture->width0, sview->base.u.tex.first_level); 519 const float maxy = MAX2(dtdx, dtdy) * u_minify(texture->height0, sview->base.u.tex.first_level); 539 const float maxx = MAX2(dsdx, dsdy) * u_minify(texture->width0, sview->base.u.tex.first_level); 540 const float maxy = MAX2(dtdx, dtdy) * u_minify(texture->height0, sview->base.u.tex.first_level); 541 const float maxz = MAX2(dpdx, dpdy) * u_minify(texture->depth0, sview->base.u.tex.first_level); 566 * \param addr the template tex address containing cube, z, face info. 1036 addr.bits.z = sp_sview->base.u.tex.first_layer; 1085 addr.bits.z = sp_sview->base.u.tex.first_layer; 1116 addr.bits.z = sp_sview->base.u.tex [all...] |
/external/mesa3d/src/gallium/state_trackers/xa/ |
H A D | xa_renderer.c | 85 r->scissor.maxx = r->dst->tex->width0; 86 r->scissor.maxy = r->dst->tex->height0; 311 struct pipe_resource *tex; local 318 tex = srf[0]->tex; 319 s0 = spt0[0] / tex->width0; 320 t0 = spt0[1] / tex->height0; 321 s1 = spt1[0] / tex->width0; 322 t1 = spt1[1] / tex->height0; 527 const int num_attribs = 2; /*pos + tex coor [all...] |
/external/mesa3d/src/gallium/auxiliary/draw/ |
H A D | draw_pipe_aaline.c | 538 float *pos, *tex; local 600 tex = v[0]->data[texPos]; 601 ASSIGN_4V(tex, 0, 0, 0, 1); 603 tex = v[1]->data[texPos]; 604 ASSIGN_4V(tex, 0, 1, 0, 1); 606 tex = v[2]->data[texPos]; 607 ASSIGN_4V(tex, .5, 0, 0, 1); 609 tex = v[3]->data[texPos]; 610 ASSIGN_4V(tex, .5, 1, 0, 1); 612 tex [all...] |
/external/mesa3d/src/gallium/drivers/r300/ |
H A D | r300_state_derived.c | 794 struct r300_resource *tex; local 813 tex = r300_resource(view->base.texture); 828 base_level = view->base.u.tex.first_level; 831 tex->b.b.last_level - base_level, 832 view->base.u.tex.last_level - base_level); 837 if (tex->tex.is_npot) { 844 offset = tex->tex.offset_in_bytes[base_level]; 846 r300_texture_setup_format_state(r300->screen, tex, 1011 struct pipe_resource *tex; local [all...] |
H A D | r300_texture.h | 57 struct r300_resource *tex,
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/external/mesa3d/src/mesa/drivers/common/ |
H A D | meta_blit.c | 790 verts[0].tex[0] = s0; 791 verts[0].tex[1] = t0; 792 verts[0].tex[2] = readAtt->Zoffset; 793 verts[1].tex[0] = s1; 794 verts[1].tex[1] = t0; 795 verts[1].tex[2] = readAtt->Zoffset; 796 verts[2].tex[0] = s1; 797 verts[2].tex[1] = t1; 798 verts[2].tex[2] = readAtt->Zoffset; 799 verts[3].tex[ 876 _mesa_meta_bind_rb_as_tex_image(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint *tex, struct gl_texture_object **texObj, GLenum *target) argument [all...] |
/external/mesa3d/src/gallium/drivers/nouveau/codegen/ |
H A D | nv50_ir_emit_gm107.cpp | 2574 if (!insn->tex.levelZero) { 2580 assert(!"invalid tex op"); 2587 if (insn->tex.rIndirectSrc >= 0) { 2590 emitField(0x24, 1, insn->tex.useOffsets == 1); 2594 emitField(0x36, 1, insn->tex.useOffsets == 1); 2595 emitField(0x24, 13, insn->tex.r); 2598 emitField(0x32, 1, insn->tex.target.isShadow()); 2599 emitField(0x31, 1, insn->tex.liveOnly); 2600 emitField(0x23, 1, insn->tex.derivAll); 2601 emitField(0x1f, 4, insn->tex [all...] |
/external/mesa3d/src/intel/blorp/ |
H A D | blorp_blit.c | 169 nir_tex_instr *tex = nir_tex_instr_create(b->shader, num_srcs); local 171 tex->op = op; 173 tex->dest_type = dst_type; 174 tex->is_array = false; 175 tex->is_shadow = false; 178 tex->texture = NULL; 179 tex->sampler = NULL; 180 tex->texture_index = 0; 181 tex->sampler_index = 0; 191 tex 204 nir_tex_instr *tex = local 221 nir_tex_instr *tex = local 237 nir_tex_instr *tex = local 264 nir_tex_instr *tex = local [all...] |
/external/deqp/modules/gles31/functional/ |
H A D | es31fTextureSpecificationTests.cpp | 330 deUint32 tex = 0; local 335 glGenTextures(1, &tex); 336 glBindTexture(GL_TEXTURE_CUBE_MAP_ARRAY, tex); 368 deUint32 tex = 0; local 373 glGenTextures (1, &tex); 374 glBindTexture (GL_TEXTURE_CUBE_MAP_ARRAY, tex); 435 deUint32 tex = 0; local 463 glGenTextures(1, &tex); 464 glBindTexture(GL_TEXTURE_CUBE_MAP_ARRAY, tex); 524 deUint32 tex local 609 deUint32 tex = 0; local 655 deUint32 tex = 0; local 729 deUint32 tex = 0; local [all...] |
/external/drm_hwcomposer/ |
H A D | glworker.h | 62 AutoGLTexture &&tex, AutoGLFramebuffer &&fb);
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/external/mesa3d/src/gallium/auxiliary/util/ |
H A D | u_debug_image.c | 116 data = pipe_transfer_map(pipe, texture, surface->u.tex.level, 117 surface->u.tex.first_layer, 195 ptr = pipe_transfer_map(pipe, texture, surface->u.tex.level, 196 surface->u.tex.first_layer, PIPE_TRANSFER_READ,
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H A D | u_transfer.h | 46 struct pipe_resource *tex,
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/external/mesa3d/src/gallium/auxiliary/vl/ |
H A D | vl_idct.h | 84 unsigned first_output, struct ureg_dst tex);
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H A D | vl_mc.h | 71 struct ureg_dst tex);
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/external/mesa3d/src/gallium/drivers/etnaviv/ |
H A D | etnaviv_asm.h | 88 struct etna_inst_tex tex; /* texture operand */ member in struct:etna_inst
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
H A D | brw_gs.c | 56 found |= brw_debug_recompile_sampler_key(brw, &old_key->tex, &key->tex); 194 brw_populate_sampler_prog_key_data(ctx, &gp->program, &key->tex); 249 brw_setup_tex_for_precompile(brw, &key.tex, prog);
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H A D | brw_tes.c | 55 found |= brw_debug_recompile_sampler_key(brw, &old_key->tex, &key->tex); 193 brw_populate_sampler_prog_key_data(&brw->ctx, prog, &key->tex); 249 brw_setup_tex_for_precompile(brw, &key.tex, prog);
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