/external/deqp/framework/opengl/ |
H A D | gluStrUtil.inl | 82 case GL_COLOR_CLEAR_VALUE: return "GL_COLOR_CLEAR_VALUE"; 1120 case GL_COLOR_CLEAR_VALUE: return "GL_COLOR_CLEAR_VALUE";
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/external/deqp/modules/gles2/functional/ |
H A D | es2fFloatStateQueryTests.cpp | 986 //m_verifier->verifyFloat4Color(m_testCtx, GL_COLOR_CLEAR_VALUE, 0, 0, 0, 0); 1003 m_verifier->verifyFloat4Color(m_testCtx, GL_COLOR_CLEAR_VALUE, fixedTests[ndx].r, fixedTests[ndx].g, fixedTests[ndx].b, fixedTests[ndx].a); 1018 m_verifier->verifyFloat4Color(m_testCtx, GL_COLOR_CLEAR_VALUE, r, g, b, a);
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/external/robolectric/v1/lib/main/ |
H A D | opengl-api-gl1.1-android-2.1_r1.jar | META-INF/ META-INF/MANIFEST.MF javax/ javax/microedition/ javax/microedition/khronos/ javax/microedition/khronos/opengles/ ... |
/external/deqp/modules/gles3/functional/ |
H A D | es3fFloatStateQueryTests.cpp | 1118 //m_verifier->verifyFloat4Color(m_testCtx, GL_COLOR_CLEAR_VALUE, 0, 0, 0, 0); 1134 m_verifier->verifyFloat4Color(m_testCtx, GL_COLOR_CLEAR_VALUE, fixedTests[ndx].r, fixedTests[ndx].g, fixedTests[ndx].b, fixedTests[ndx].a); 1147 m_verifier->verifyFloat4Color(m_testCtx, GL_COLOR_CLEAR_VALUE, r, g, b, a);
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/external/mesa3d/include/GLES/ |
H A D | gl.h | 233 #define GL_COLOR_CLEAR_VALUE 0x0C22 macro
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/external/swiftshader/include/GLES/ |
H A D | gl.h | 196 #define GL_COLOR_CLEAR_VALUE 0x0C22 macro
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES/ |
H A D | gl.h | 233 #define GL_COLOR_CLEAR_VALUE 0x0C22
macro
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/ |
H A D | gl2.h | 195 #define GL_COLOR_CLEAR_VALUE 0x0C22
macro
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
H A D | Context.cpp | 1160 case GL_COLOR_CLEAR_VALUE: 1516 case GL_COLOR_CLEAR_VALUE: 1677 case GL_COLOR_CLEAR_VALUE:
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H A D | libGLES_CM.cpp | 2193 if(pname == GL_DEPTH_RANGE || pname == GL_COLOR_CLEAR_VALUE || pname == GL_DEPTH_CLEAR_VALUE)
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/external/swiftshader/src/OpenGL/libGLESv2/ |
H A D | libGLESv3.cpp | 1580 if(target == GL_DEPTH_RANGE || target == GL_COLOR_CLEAR_VALUE || target == GL_DEPTH_CLEAR_VALUE || target == GL_BLEND_COLOR) 2925 if(pname == GL_DEPTH_RANGE || pname == GL_COLOR_CLEAR_VALUE || pname == GL_DEPTH_CLEAR_VALUE || pname == GL_BLEND_COLOR) 3008 if(target == GL_DEPTH_RANGE || target == GL_COLOR_CLEAR_VALUE || target == GL_DEPTH_CLEAR_VALUE || target == GL_BLEND_COLOR)
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H A D | Context.cpp | 1892 case GL_COLOR_CLEAR_VALUE: 2718 case GL_COLOR_CLEAR_VALUE:
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H A D | libGLESv2.cpp | 3072 if(pname == GL_DEPTH_RANGE || pname == GL_COLOR_CLEAR_VALUE || pname == GL_DEPTH_CLEAR_VALUE || pname == GL_BLEND_COLOR)
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/external/mesa3d/include/GLES2/ |
H A D | gl2.h | 174 #define GL_COLOR_CLEAR_VALUE 0x0C22 macro
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/external/mesa3d/prebuilt-intermediates/main/ |
H A D | get_hash.h | 11 { GL_COLOR_CLEAR_VALUE, LOC_CUSTOM, TYPE_FLOATN_4, 0, extra_new_frag_clamp },
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/external/swiftshader/include/GLES2/ |
H A D | gl2.h | 176 #define GL_COLOR_CLEAR_VALUE 0x0C22 macro
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
H A D | gl3.h | 219 #define GL_COLOR_CLEAR_VALUE 0x0C22
macro
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/external/swiftshader/src/OpenGL/libGL/ |
H A D | Context.cpp | 1240 case GL_COLOR_CLEAR_VALUE: 1630 case GL_COLOR_CLEAR_VALUE:
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/external/mesa3d/src/mesa/main/ |
H A D | get.c | 966 case GL_COLOR_CLEAR_VALUE:
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/external/deqp/framework/opengl/wrapper/ |
H A D | glwEnums.inl | 162 #define GL_COLOR_CLEAR_VALUE 0x0C22
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/external/mesa3d/include/GL/ |
H A D | gl.h | 494 #define GL_COLOR_CLEAR_VALUE 0x0C22 macro
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/external/mesa3d/include/GLES3/ |
H A D | gl3.h | 174 #define GL_COLOR_CLEAR_VALUE 0x0C22 macro
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H A D | gl31.h | 174 #define GL_COLOR_CLEAR_VALUE 0x0C22 macro
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H A D | gl32.h | 174 #define GL_COLOR_CLEAR_VALUE 0x0C22 macro
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/external/swiftshader/include/GLES3/ |
H A D | gl3.h | 176 #define GL_COLOR_CLEAR_VALUE 0x0C22 macro
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