Searched refs:_NeedEyeCoords (Results 1 - 13 of 13) sorted by relevance

/external/mesa3d/src/mesa/main/
H A Dlight.c885 ctx->Light._NeedEyeCoords = GL_FALSE;
902 ctx->Light._NeedEyeCoords = ((flags & LIGHT_POSITIONAL) ||
910 ctx->Light._NeedEyeCoords = GL_TRUE;
954 if (ctx->_NeedEyeCoords) {
966 if (ctx->_NeedEyeCoords) {
999 if (ctx->_NeedEyeCoords) {
1040 if (ctx->_NeedEyeCoords)
1049 * Bring up to date any state that relies on _NeedEyeCoords.
1054 const GLuint oldneedeyecoords = ctx->_NeedEyeCoords;
1057 ctx->_NeedEyeCoords
[all...]
H A Drastpos.c437 if (ctx->_NeedEyeCoords) {
H A Dmtypes.h648 GLboolean _NeedEyeCoords; member in struct:gl_light_attrib
4633 GLboolean _NeedEyeCoords; member in struct:gl_context
H A Dffvertex_prog.c160 key->need_eye_coords = ctx->_NeedEyeCoords;
/external/mesa3d/src/mesa/tnl/
H A Dt_vb_normals.c102 if (ctx->_NeedEyeCoords) {
H A Dt_vb_fog.c162 if (!ctx->_NeedEyeCoords) {
H A Dt_vb_vertex.c149 if (ctx->_NeedEyeCoords) {
H A Dt_vb_light.c334 GLvector4f *input = ctx->_NeedEyeCoords ? VB->EyePtr : VB->AttribPtr[_TNL_ATTRIB_POS];
/external/mesa3d/src/mesa/drivers/dri/nouveau/
H A Dnv10_state_tnl.c453 if (ctx->Light._NeedEyeCoords || ctx->Fog.Enabled ||
H A Dnv20_state_tnl.c349 if (ctx->Light._NeedEyeCoords || ctx->Fog.Enabled ||
/external/mesa3d/src/mesa/drivers/dri/r200/
H A Dr200_state.c1075 * _NeedEyeCoords
1093 if (ctx->_NeedEyeCoords)
1889 GLboolean tmp = ctx->_NeedEyeCoords ? state : !state;
2049 fprintf(stderr, "%s %d BEFORE %x\n", __func__, ctx->_NeedEyeCoords,
2052 if (ctx->_NeedEyeCoords)
2065 fprintf(stderr, "%s %d AFTER %x\n", __func__, ctx->_NeedEyeCoords,
/external/mesa3d/src/mesa/drivers/dri/radeon/
H A Dradeon_state.c850 * _NeedEyeCoords
868 if (ctx->_NeedEyeCoords)
1683 GLboolean tmp = ctx->_NeedEyeCoords ? state : !state;
1747 fprintf(stderr, "%s %d BEFORE %x\n", __func__, ctx->_NeedEyeCoords,
1750 if (ctx->_NeedEyeCoords)
1762 fprintf(stderr, "%s %d AFTER %x\n", __func__, ctx->_NeedEyeCoords,
H A Dradeon_state_init.c219 TCL_CHECK( tcl_eyespace_or_lighting_add4, ctx->_NeedEyeCoords || ctx->Light.Enabled, 4 )
234 TCL_CHECK( tcl_eyespace_or_fog_add4, ctx->_NeedEyeCoords || ctx->Fog.Enabled, 4 )

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