/external/skia/third_party/glu/libtess/ |
H A D | sweep.h | 71 GLboolean inside; /* is this region inside the polygon? */ 72 GLboolean sentinel; /* marks fake edges at t = +/-infinity */ 73 GLboolean dirty; /* marks regions where the upper or lower 76 GLboolean fixUpperEdge; /* marks temporary edges introduced when
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H A D | render.h | 57 GLboolean __gl_renderCache( GLUtesselator *tess );
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H A D | tessmono.h | 76 GLboolean keepOnlyBoundary );
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H A D | tess.h | 88 GLboolean fatalError; /* fatal error: needed combine callback */ 99 GLboolean flagBoundary; /* mark boundary edges (use EdgeFlag) */ 100 GLboolean boundaryOnly; /* Extract contours, not triangles */ 105 void (GLAPIENTRY *callEdgeFlag)( GLboolean boundaryEdge ); 113 GLboolean emptyCache; /* empty cache on next vertex() call */ 119 void (GLAPIENTRY *callEdgeFlagData)( GLboolean boundaryEdge, 134 void GLAPIENTRY __gl_noEdgeFlagData( GLboolean boundaryEdge, void *polygonData );
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H A D | mesh.h | 141 GLboolean marked; /* flag for conversion to strips */ 142 GLboolean inside; /* this face is in the polygon interior */
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/external/mesa3d/src/mesa/main/ |
H A D | mtypes.h | 469 GLboolean rgbMode; 470 GLboolean floatMode; 471 GLboolean colorIndexMode; /* XXX is this used anywhere? */ 475 GLboolean haveAccumBuffer; 476 GLboolean haveDepthBuffer; 477 GLboolean haveStencilBuffer; 639 GLboolean Enabled; /**< On/off flag */ 669 GLboolean LocalViewer; /**< Local (or infinite) view point? */ 670 GLboolean TwoSide; /**< Two (or one) sided lighting? */ 711 GLboolean AlphaEnable [all...] |
H A D | debug.h | 73 _mesa_dump_renderbuffers(GLboolean writeImages);
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H A D | get.h | 39 _mesa_GetBooleanv( GLenum pname, GLboolean *params ); 57 _mesa_GetBooleanIndexedv( GLenum pname, GLuint index, GLboolean *params );
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/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/ |
H A D | Fence.h | 27 GLboolean isFence(); 29 GLboolean testFence(); 38 GLboolean mStatus;
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H A D | Fence.cpp | 32 GLboolean Fence::isFence() 59 GLboolean Fence::testFence()
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H A D | Program.cpp | 299 GLboolean *boolParams = new GLboolean[count]; 313 memcpy(targetUniform->data + mUniformIndex[location].element * sizeof(GLboolean), 314 boolParams, sizeof(GLboolean) * count); 357 GLboolean *boolParams = new GLboolean[count * 2]; 371 memcpy(targetUniform->data + mUniformIndex[location].element * sizeof(GLboolean) * 2, 372 boolParams, 2 * sizeof(GLboolean) * count); 414 GLboolean *boolParams = new GLboolean[coun [all...] |
H A D | Program.h | 149 bool applyUniform1bv(GLint location, GLsizei count, const GLboolean *v); 150 bool applyUniform2bv(GLint location, GLsizei count, const GLboolean *v); 151 bool applyUniform3bv(GLint location, GLsizei count, const GLboolean *v); 152 bool applyUniform4bv(GLint location, GLsizei count, const GLboolean *v);
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/external/mesa3d/src/mesa/program/ |
H A D | ir_to_mesa.h | 33 GLboolean _mesa_ir_compile_shader(struct gl_context *ctx, struct gl_shader *shader); 34 GLboolean _mesa_ir_link_shader(struct gl_context *ctx, struct gl_shader_program *prog);
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H A D | prog_uniform.h | 54 GLboolean Initialized; /**< For debug. Has this uniform been set? */
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/external/webkit/Source/WebCore/platform/graphics/cairo/ |
H A D | OpenGLShims.h | 78 typedef GLboolean (*glIsBufferType) (GLuint); 79 typedef GLboolean (*glIsFramebufferType) (GLuint); 80 typedef GLboolean (*glIsProgramType) (GLuint); 81 typedef GLboolean (*glIsRenderbufferType) (GLuint); 82 typedef GLboolean (*glIsShaderType) (GLuint); 86 typedef void (*glSampleCoverageType) (GLclampf, GLboolean); 107 typedef void (*glUniformMatrix2fvType) (GLint, GLsizei, GLboolean, const GLfloat*); 108 typedef void (*glUniformMatrix3fvType) (GLint, GLsizei, GLboolean, const GLfloat*); 109 typedef void (*glUniformMatrix4fvType) (GLint, GLsizei, GLboolean, const GLfloat*); 120 typedef void (*glVertexAttribPointerType) (GLuint, GLint, GLenum, GLboolean, GLsize [all...] |
/external/mesa3d/include/pixelflinger2/ |
H A D | pixelflinger2_interface.h | 181 void (* EnableDisable)(GGLInterface_t * iface, GLenum cap, GLboolean enable); 228 GLboolean (* ShaderCompile)(const GGLInterface_t * iface, gl_shader_t * shader, 245 GLboolean (* ShaderProgramLink)(gl_shader_program_t * program, const char ** infoLog); 287 GLboolean transpose, const GLfloat *values); 303 GLboolean GGLShaderCompile(gl_shader_t * shader, const char * glsl, const char ** infoLog); 317 GLboolean GGLShaderProgramLink(gl_shader_program_t * program, const char ** infoLog); 346 GLint location, GLsizei count, GLboolean transpose, const GLfloat *values);
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/external/mesa3d/include/GLES2/ |
H A D | gl2.h | 24 typedef unsigned char GLboolean; typedef 493 GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); 509 GL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag); 532 GL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean* params); 555 GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer); 556 GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap); 557 GL_APICALL GLboolean GL_APIENTR [all...] |
H A D | gl2ext.h | 442 GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target); 446 typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target); 526 GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array); 531 typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array); 569 GL_APICALL void GL_APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList); 581 typedef void (GL_APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList); 690 GL_APICALL GLboolean GL_APIENTRY glIsFenceNV (GLuint); 691 GL_APICALL GLboolean GL_APIENTRY glTestFenceNV (GLuint); 698 typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence); 699 typedef GLboolean (GL_APIENTRY [all...] |
/external/webkit/Source/ThirdParty/ANGLE/include/GLES2/ |
H A D | gl2.h | 24 typedef unsigned char GLboolean; typedef 493 GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); 509 GL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag); 532 GL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean* params); 555 GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer); 556 GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap); 557 GL_APICALL GLboolean GL_APIENTR [all...] |
H A D | gl2ext.h | 453 GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target); 457 typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target); 537 GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array); 542 typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array); 580 GL_APICALL void GL_APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList); 592 typedef void (GL_APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList); 690 GL_APICALL GLboolean GL_APIENTRY glIsFenceNV (GLuint); 691 GL_APICALL GLboolean GL_APIENTRY glTestFenceNV (GLuint); 698 typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence); 699 typedef GLboolean (GL_APIENTRY [all...] |
/external/quake/quake/src/QW/client/ |
H A D | glquake2.h | 17 typedef GLboolean (APIENTRY *ARETEXRESFUNCPTR)(GLsizei, const GLuint *,
18 const GLboolean *);
22 typedef GLboolean (APIENTRY *ISTEXFUNCPTR)(GLuint);
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/external/webkit/Source/WebCore/platform/graphics/android/rendering/ |
H A D | TransferQueue.h | 46 GLboolean scissor[1]; 47 GLboolean depth[1];
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/external/mesa3d/docs/ |
H A D | MESA_set_3dfx_mode.spec | 46 GLboolean glXSet3DfxModeMESA( GLint mode ); 59 GLboolean glXSet3DfxModeMESA( GLint mode );
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/external/qemu/distrib/sdl-1.2.15/src/video/ataricommon/ |
H A D | SDL_atarigl_c.h | 67 GLboolean (*OSMesaMakeCurrent)( OSMesaContext ctx, void *buffer, GLenum type, GLsizei width, GLsizei height );
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/external/skia/third_party/glu/ |
H A D | gluos.h | 39 typedef unsigned char GLboolean; typedef
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