Searched refs:GLboolean (Results 1 - 25 of 53) sorted by relevance

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/external/skia/third_party/glu/libtess/
H A Dsweep.h71 GLboolean inside; /* is this region inside the polygon? */
72 GLboolean sentinel; /* marks fake edges at t = +/-infinity */
73 GLboolean dirty; /* marks regions where the upper or lower
76 GLboolean fixUpperEdge; /* marks temporary edges introduced when
H A Drender.h57 GLboolean __gl_renderCache( GLUtesselator *tess );
H A Dtessmono.h76 GLboolean keepOnlyBoundary );
H A Dtess.h88 GLboolean fatalError; /* fatal error: needed combine callback */
99 GLboolean flagBoundary; /* mark boundary edges (use EdgeFlag) */
100 GLboolean boundaryOnly; /* Extract contours, not triangles */
105 void (GLAPIENTRY *callEdgeFlag)( GLboolean boundaryEdge );
113 GLboolean emptyCache; /* empty cache on next vertex() call */
119 void (GLAPIENTRY *callEdgeFlagData)( GLboolean boundaryEdge,
134 void GLAPIENTRY __gl_noEdgeFlagData( GLboolean boundaryEdge, void *polygonData );
H A Dmesh.h141 GLboolean marked; /* flag for conversion to strips */
142 GLboolean inside; /* this face is in the polygon interior */
/external/mesa3d/src/mesa/main/
H A Dmtypes.h469 GLboolean rgbMode;
470 GLboolean floatMode;
471 GLboolean colorIndexMode; /* XXX is this used anywhere? */
475 GLboolean haveAccumBuffer;
476 GLboolean haveDepthBuffer;
477 GLboolean haveStencilBuffer;
639 GLboolean Enabled; /**< On/off flag */
669 GLboolean LocalViewer; /**< Local (or infinite) view point? */
670 GLboolean TwoSide; /**< Two (or one) sided lighting? */
711 GLboolean AlphaEnable
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H A Ddebug.h73 _mesa_dump_renderbuffers(GLboolean writeImages);
H A Dget.h39 _mesa_GetBooleanv( GLenum pname, GLboolean *params );
57 _mesa_GetBooleanIndexedv( GLenum pname, GLuint index, GLboolean *params );
/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
H A DFence.h27 GLboolean isFence();
29 GLboolean testFence();
38 GLboolean mStatus;
H A DFence.cpp32 GLboolean Fence::isFence()
59 GLboolean Fence::testFence()
H A DProgram.cpp299 GLboolean *boolParams = new GLboolean[count];
313 memcpy(targetUniform->data + mUniformIndex[location].element * sizeof(GLboolean),
314 boolParams, sizeof(GLboolean) * count);
357 GLboolean *boolParams = new GLboolean[count * 2];
371 memcpy(targetUniform->data + mUniformIndex[location].element * sizeof(GLboolean) * 2,
372 boolParams, 2 * sizeof(GLboolean) * count);
414 GLboolean *boolParams = new GLboolean[coun
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H A DProgram.h149 bool applyUniform1bv(GLint location, GLsizei count, const GLboolean *v);
150 bool applyUniform2bv(GLint location, GLsizei count, const GLboolean *v);
151 bool applyUniform3bv(GLint location, GLsizei count, const GLboolean *v);
152 bool applyUniform4bv(GLint location, GLsizei count, const GLboolean *v);
/external/mesa3d/src/mesa/program/
H A Dir_to_mesa.h33 GLboolean _mesa_ir_compile_shader(struct gl_context *ctx, struct gl_shader *shader);
34 GLboolean _mesa_ir_link_shader(struct gl_context *ctx, struct gl_shader_program *prog);
H A Dprog_uniform.h54 GLboolean Initialized; /**< For debug. Has this uniform been set? */
/external/webkit/Source/WebCore/platform/graphics/cairo/
H A DOpenGLShims.h78 typedef GLboolean (*glIsBufferType) (GLuint);
79 typedef GLboolean (*glIsFramebufferType) (GLuint);
80 typedef GLboolean (*glIsProgramType) (GLuint);
81 typedef GLboolean (*glIsRenderbufferType) (GLuint);
82 typedef GLboolean (*glIsShaderType) (GLuint);
86 typedef void (*glSampleCoverageType) (GLclampf, GLboolean);
107 typedef void (*glUniformMatrix2fvType) (GLint, GLsizei, GLboolean, const GLfloat*);
108 typedef void (*glUniformMatrix3fvType) (GLint, GLsizei, GLboolean, const GLfloat*);
109 typedef void (*glUniformMatrix4fvType) (GLint, GLsizei, GLboolean, const GLfloat*);
120 typedef void (*glVertexAttribPointerType) (GLuint, GLint, GLenum, GLboolean, GLsize
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/external/mesa3d/include/pixelflinger2/
H A Dpixelflinger2_interface.h181 void (* EnableDisable)(GGLInterface_t * iface, GLenum cap, GLboolean enable);
228 GLboolean (* ShaderCompile)(const GGLInterface_t * iface, gl_shader_t * shader,
245 GLboolean (* ShaderProgramLink)(gl_shader_program_t * program, const char ** infoLog);
287 GLboolean transpose, const GLfloat *values);
303 GLboolean GGLShaderCompile(gl_shader_t * shader, const char * glsl, const char ** infoLog);
317 GLboolean GGLShaderProgramLink(gl_shader_program_t * program, const char ** infoLog);
346 GLint location, GLsizei count, GLboolean transpose, const GLfloat *values);
/external/mesa3d/include/GLES2/
H A Dgl2.h24 typedef unsigned char GLboolean; typedef
493 GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
509 GL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag);
532 GL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean* params);
555 GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer);
556 GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap);
557 GL_APICALL GLboolean GL_APIENTR
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H A Dgl2ext.h442 GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target);
446 typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target);
526 GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array);
531 typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array);
569 GL_APICALL void GL_APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList);
581 typedef void (GL_APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList);
690 GL_APICALL GLboolean GL_APIENTRY glIsFenceNV (GLuint);
691 GL_APICALL GLboolean GL_APIENTRY glTestFenceNV (GLuint);
698 typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence);
699 typedef GLboolean (GL_APIENTRY
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/external/webkit/Source/ThirdParty/ANGLE/include/GLES2/
H A Dgl2.h24 typedef unsigned char GLboolean; typedef
493 GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
509 GL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag);
532 GL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean* params);
555 GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer);
556 GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap);
557 GL_APICALL GLboolean GL_APIENTR
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H A Dgl2ext.h453 GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target);
457 typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target);
537 GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array);
542 typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array);
580 GL_APICALL void GL_APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList);
592 typedef void (GL_APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList);
690 GL_APICALL GLboolean GL_APIENTRY glIsFenceNV (GLuint);
691 GL_APICALL GLboolean GL_APIENTRY glTestFenceNV (GLuint);
698 typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence);
699 typedef GLboolean (GL_APIENTRY
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/external/quake/quake/src/QW/client/
H A Dglquake2.h17 typedef GLboolean (APIENTRY *ARETEXRESFUNCPTR)(GLsizei, const GLuint *,
18 const GLboolean *);
22 typedef GLboolean (APIENTRY *ISTEXFUNCPTR)(GLuint);
/external/webkit/Source/WebCore/platform/graphics/android/rendering/
H A DTransferQueue.h46 GLboolean scissor[1];
47 GLboolean depth[1];
/external/mesa3d/docs/
H A DMESA_set_3dfx_mode.spec46 GLboolean glXSet3DfxModeMESA( GLint mode );
59 GLboolean glXSet3DfxModeMESA( GLint mode );
/external/qemu/distrib/sdl-1.2.15/src/video/ataricommon/
H A DSDL_atarigl_c.h67 GLboolean (*OSMesaMakeCurrent)( OSMesaContext ctx, void *buffer, GLenum type, GLsizei width, GLsizei height );
/external/skia/third_party/glu/
H A Dgluos.h39 typedef unsigned char GLboolean; typedef

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