Searched refs:glBindBuffer (Results 1 - 20 of 20) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
H A DGrid.java229 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertBufferIndex);
232 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mTextureCoordBufferIndex);
235 gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, mIndexBufferIndex);
269 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertBufferIndex);
272 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mTextureCoordBufferIndex);
275 gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, mIndexBufferIndex);
279 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, 0);
280 gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, 0);
345 gl11.glBindBuffer(GL11.GL_ARRAY_BUFFER, mVertBufferIndex);
356 gl11.glBindBuffer(GL1
[all...]
H A DGLErrorLogger.java708 public void glBindBuffer(int arg0, int arg1) { method in class:GLErrorLogger.ErrorLoggingGL
709 ((GL11)mGL).glBindBuffer(arg0, arg1);
/external/chromium/webkit/glue/
H A Dgl_bindings_skia_cmd_buffer.cc23 glBindBuffer,
/external/webkit/Source/WebCore/platform/graphics/cairo/
H A DOpenGLShims.h128 FUNCTION_TABLE_ENTRY(glBindBuffer);
225 #define glBindBuffer LOOKUP_GL_FUNCTION(glBindBuffer) macro
H A DOpenGLShims.cpp94 ASSIGN_FUNCTION_TABLE_ENTRY(glBindBuffer, success);
/external/skia/src/gpu/android/
H A DGrGLCreateNativeInterface_android.cpp25 interface->fBindBuffer = glBindBuffer;
/external/quake/quake/src/WinQuake/
H A Dglquake.h324 #define glBindBuffer(...) do { glBindBuffer(__VA_ARGS__); GLCHECK("glBindBuffer");} while(0) macro
/external/skia/src/gpu/ios/
H A DGrGLDefaultInterface_iOS.cpp24 interface->fBindBuffer = glBindBuffer;
/external/webkit/Source/WebCore/platform/graphics/opengl/
H A DTextureMapperGL.cpp65 void glBindBuffer(GLenum, GLuint);
389 GL_CMD(glBindBuffer(GL_ARRAY_BUFFER, 0))
642 GL_CMD(glBindBuffer(GL_ARRAY_BUFFER, 0))
652 GL_CMD(glBindBuffer(GL_ARRAY_BUFFER, 0))
H A DGraphicsContext3DOpenGL.cpp371 ::glBindBuffer(target, buffer);
/external/skia/src/gpu/mac/
H A DGrGLCreateNativeInterface_mac.cpp46 interface->fBindBuffer = glBindBuffer;
/external/webkit/Source/WebCore/platform/graphics/android/
H A DGLWebViewState.cpp388 glBindBuffer(GL_ARRAY_BUFFER, 0);
/external/webkit/Source/WebCore/platform/graphics/android/rendering/
H A DShaderProgram.cpp426 glBindBuffer(GL_ARRAY_BUFFER, m_textureBuffer[0]);
568 glBindBuffer(GL_ARRAY_BUFFER, m_textureBuffer[0]);
/external/jmonkeyengine/engine/src/android/com/jme3/renderer/android/
H A DOGLESShaderRenderer.java2113 logger.info("GLES20.glBindBuffer(" + target + ", " + bufId + ")");
2116 GLES20.glBindBuffer(target, bufId);
2129 logger.info("GLES20.glBindBuffer(" + target + ", " + bufId + ")");
2132 GLES20.glBindBuffer(target, bufId);
2384 logger.info("GLES20.glBindBuffer(" + GLES20.GL_ARRAY_BUFFER + ", " + bufId + ")");
2386 GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, bufId);
2460 logger.log(Level.INFO, "GLES20.glBindBuffer(GLES20.GL_ELEMENT_ARRAY_BUFFER, {0})", bufId);
2463 GLES20.glBindBuffer(GLES20.GL_ELEMENT_ARRAY_BUFFER, bufId);
/external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/
H A DLwjglRenderer.java2010 glBindBuffer(target, bufId);
2019 glBindBuffer(target, bufId);
2188 glBindBuffer(GL_ARRAY_BUFFER, bufId);
2235 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, bufId);
/external/mesa3d/include/GLES2/
H A Dgl2.h477 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
/external/webkit/Source/ThirdParty/ANGLE/include/GLES2/
H A Dgl2.h477 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
/external/webkit/Source/WebCore/platform/graphics/qt/
H A DGraphicsContext3DQt.cpp335 bindBuffer = GET_PROC_ADDRESS(glBindBuffer);
/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
H A DlibGLESv2.cpp149 void __stdcall glBindBuffer(GLenum target, GLuint buffer) function
/external/qemu/distrib/sdl-1.2.15/include/
H A DSDL_opengl.h3437 GLAPI void APIENTRY glBindBuffer (GLenum, GLuint);

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