Searched refs:glStencilOp (Results 1 - 14 of 14) sorted by relevance

/external/chromium/webkit/glue/
H A Dgl_bindings_skia_cmd_buffer.cc80 glStencilOp,
/external/skia/src/gpu/android/
H A DGrGLCreateNativeInterface_android.cpp75 interface->fStencilOp = glStencilOp;
/external/quake/quake/src/WinQuake/
H A Dglquake.h413 #define glStencilOp(...) do { glStencilOp(__VA_ARGS__); GLCHECK("glStencilOp");} while(0) macro
/external/skia/src/gpu/ios/
H A DGrGLDefaultInterface_iOS.cpp76 interface->fStencilOp = glStencilOp;
/external/skia/src/gpu/unix/
H A DGrGLCreateNativeInterface_unix.cpp111 interface->fStencilOp = glStencilOp;
/external/skia/src/gpu/win/
H A DGrGLCreateNativeInterface_win.cpp72 interface->fStencilOp = glStencilOp;
/external/skia/src/gpu/mac/
H A DGrGLCreateNativeInterface_mac.cpp116 interface->fStencilOp = glStencilOp;
/external/replicaisland/src/com/replica/replicaisland/
H A DGLErrorLogger.java616 public void glStencilOp(int fail, int zfail, int zpass) { method in class:GLErrorLogger.ErrorLoggingGL
617 ((GL10)mGL).glStencilOp(fail, zfail, zpass);
/external/mesa3d/include/GLES2/
H A Dgl2.h577 GL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
/external/webkit/Source/ThirdParty/ANGLE/include/GLES2/
H A Dgl2.h577 GL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
/external/qemu/distrib/sdl-1.2.15/src/video/
H A DSDL_glfuncs.h262 SDL_PROC_UNUSED(void,glStencilOp,(GLenum fail, GLenum zfail, GLenum zpass))
/external/webkit/Source/WebCore/platform/graphics/opengl/
H A DGraphicsContext3DOpenGL.cpp949 ::glStencilOp(fail, zfail, zpass);
/external/webkit/Source/WebCore/platform/graphics/qt/
H A DGraphicsContext3DQt.cpp1237 glStencilOp(fail, zfail, zpass);
/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
H A DlibGLESv2.cpp4336 void __stdcall glStencilOp(GLenum fail, GLenum zfail, GLenum zpass) function

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