Searched refs:glViewport (Results 1 - 25 of 36) sorted by relevance

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/external/mesa3d/docs/
H A DMESA_resize_buffers.spec36 Mesa's glViewport command queries the current window size and updates
38 since most applications call glViewport in responce to window size
41 In some situations, however, the application may not call glViewport
/external/qemu/distrib/sdl-1.2.15/test/
H A Dtestdyngl.c69 void(APIENTRY*glViewport)(GLint,GLint,GLsizei,GLsizei); member in struct:__anon10737
91 f->glViewport=get_funcaddr("glViewport");
146 f.glViewport(0,0,640,480);
H A Dtestgl.c134 glViewport(0, 0, screen->w, screen->h);
593 glViewport( 0, 0, w, h );
/external/chromium/webkit/glue/
H A Dgl_bindings_skia_cmd_buffer.cc95 glViewport,
/external/webkit/Source/WebCore/platform/graphics/mac/
H A DWebGLLayer.mm79 glViewport(0, 0, frame.size.width, frame.size.height);
/external/skia/src/gpu/android/
H A DGrGLCreateNativeInterface_android.cpp107 interface->fViewport = glViewport;
/external/quake/quake/src/WinQuake/
H A Dglquake.h427 #define glViewport(...) do { glViewport(__VA_ARGS__); GLCHECK("glViewport");} while(0) macro
/external/webkit/Source/WebCore/platform/graphics/android/rendering/
H A DTransferQueue.cpp570 glViewport(0, 0, width, height);
583 glViewport(m_GLStateBeforeBlit.viewport[0],
H A DShaderProgram.cpp517 glViewport(screenClip.x(), m_targetHeight - screenClip.y() - screenClip.height() ,
900 // The ortho projection and glViewport will map 1:1, so we don't need to
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/atlantis/
H A Datlantis.c184 glViewport(0, 0, width, height);
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/atlantis/
H A Datlantis.c184 glViewport(0, 0, width, height);
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/atlantis/
H A Datlantis.c184 glViewport(0, 0, width, height);
/external/replicaisland/src/com/replica/replicaisland/
H A DGameRenderer.java276 gl.glViewport(0, 0, viewportWidth, viewportHeight);
H A DGLErrorLogger.java703 public void glViewport(int x, int y, int width, int height) { method in class:GLErrorLogger.ErrorLoggingGL
704 ((GL10)mGL).glViewport(x, y, width, height);
/external/skia/src/gpu/ios/
H A DGrGLDefaultInterface_iOS.cpp111 interface->fViewport = glViewport;
/external/skia/src/gpu/unix/
H A DGrGLCreateNativeInterface_unix.cpp145 interface->fViewport = glViewport;
/external/skia/src/gpu/win/
H A DGrGLCreateNativeInterface_win.cpp82 interface->fViewport = glViewport;
/external/qemu/distrib/sdl-1.2.15/src/video/dc/
H A DSDL_dcvideo.c369 DEF(glViewport),
/external/skia/src/utils/unix/
H A DSkOSWindow_Unix.cpp183 glViewport(0, 0, SkScalarRound(this->width()), SkScalarRound(this->height()));
/external/skia/src/gpu/mac/
H A DGrGLCreateNativeInterface_mac.cpp159 interface->fViewport = glViewport;
/external/webkit/Source/WebCore/platform/graphics/opengl/
H A DTextureMapperGL.cpp593 GL_CMD(glViewport(0, 0, surface->size().width(), surface->size().height()))
632 GL_CMD(glViewport(0, 0, surfaceSize.width(), surfaceSize.height()))
/external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/
H A DLwjglGL1Renderer.java391 glViewport(x, y, w, h);
/external/mesa3d/include/GLES2/
H A Dgl2.h615 GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
/external/quake/quake/src/QW/client/
H A Dgl_rmain.c980 glViewport (glx + x, gly + y2, w, h);
/external/webkit/Source/ThirdParty/ANGLE/include/GLES2/
H A Dgl2.h615 GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);

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