/external/mesa3d/docs/ |
H A D | MESA_resize_buffers.spec | 36 Mesa's glViewport command queries the current window size and updates 38 since most applications call glViewport in responce to window size 41 In some situations, however, the application may not call glViewport
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/external/qemu/distrib/sdl-1.2.15/test/ |
H A D | testdyngl.c | 69 void(APIENTRY*glViewport)(GLint,GLint,GLsizei,GLsizei); member in struct:__anon10737 91 f->glViewport=get_funcaddr("glViewport"); 146 f.glViewport(0,0,640,480);
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H A D | testgl.c | 134 glViewport(0, 0, screen->w, screen->h); 593 glViewport( 0, 0, w, h );
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/external/chromium/webkit/glue/ |
H A D | gl_bindings_skia_cmd_buffer.cc | 95 glViewport,
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/external/webkit/Source/WebCore/platform/graphics/mac/ |
H A D | WebGLLayer.mm | 79 glViewport(0, 0, frame.size.width, frame.size.height);
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/external/skia/src/gpu/android/ |
H A D | GrGLCreateNativeInterface_android.cpp | 107 interface->fViewport = glViewport;
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/external/quake/quake/src/WinQuake/ |
H A D | glquake.h | 427 #define glViewport(...) do { glViewport(__VA_ARGS__); GLCHECK("glViewport");} while(0) macro
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/external/webkit/Source/WebCore/platform/graphics/android/rendering/ |
H A D | TransferQueue.cpp | 570 glViewport(0, 0, width, height); 583 glViewport(m_GLStateBeforeBlit.viewport[0],
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H A D | ShaderProgram.cpp | 517 glViewport(screenClip.x(), m_targetHeight - screenClip.y() - screenClip.height() , 900 // The ortho projection and glViewport will map 1:1, so we don't need to
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/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/atlantis/ |
H A D | atlantis.c | 184 glViewport(0, 0, width, height);
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/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/atlantis/ |
H A D | atlantis.c | 184 glViewport(0, 0, width, height);
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/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/atlantis/ |
H A D | atlantis.c | 184 glViewport(0, 0, width, height);
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/external/replicaisland/src/com/replica/replicaisland/ |
H A D | GameRenderer.java | 276 gl.glViewport(0, 0, viewportWidth, viewportHeight);
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H A D | GLErrorLogger.java | 703 public void glViewport(int x, int y, int width, int height) { method in class:GLErrorLogger.ErrorLoggingGL 704 ((GL10)mGL).glViewport(x, y, width, height);
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/external/skia/src/gpu/ios/ |
H A D | GrGLDefaultInterface_iOS.cpp | 111 interface->fViewport = glViewport;
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/external/skia/src/gpu/unix/ |
H A D | GrGLCreateNativeInterface_unix.cpp | 145 interface->fViewport = glViewport;
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/external/skia/src/gpu/win/ |
H A D | GrGLCreateNativeInterface_win.cpp | 82 interface->fViewport = glViewport;
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/external/qemu/distrib/sdl-1.2.15/src/video/dc/ |
H A D | SDL_dcvideo.c | 369 DEF(glViewport),
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/external/skia/src/utils/unix/ |
H A D | SkOSWindow_Unix.cpp | 183 glViewport(0, 0, SkScalarRound(this->width()), SkScalarRound(this->height()));
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/external/skia/src/gpu/mac/ |
H A D | GrGLCreateNativeInterface_mac.cpp | 159 interface->fViewport = glViewport;
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/external/webkit/Source/WebCore/platform/graphics/opengl/ |
H A D | TextureMapperGL.cpp | 593 GL_CMD(glViewport(0, 0, surface->size().width(), surface->size().height())) 632 GL_CMD(glViewport(0, 0, surfaceSize.width(), surfaceSize.height()))
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/external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/ |
H A D | LwjglGL1Renderer.java | 391 glViewport(x, y, w, h);
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/external/mesa3d/include/GLES2/ |
H A D | gl2.h | 615 GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
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/external/quake/quake/src/QW/client/ |
H A D | gl_rmain.c | 980 glViewport (glx + x, gly + y2, w, h);
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/external/webkit/Source/ThirdParty/ANGLE/include/GLES2/ |
H A D | gl2.h | 615 GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
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