/external/robolectric/lib/main/ |
H A D | android.jar | META-INF/ META-INF/MANIFEST.MF com/ com/android/ com/android/internal/ com/android/internal/util/ ... |
H A D | opengl-api-gl1.1-android-2.1_r1.jar | META-INF/ META-INF/MANIFEST.MF javax/ javax/microedition/ javax/microedition/khronos/ javax/microedition/khronos/opengles/ ... |
/external/qemu/distrib/sdl-1.2.15/src/video/ |
H A D | SDL_video.c | 1652 this->glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT ); 1653 this->glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT );
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/external/mesa3d/src/mesa/state_tracker/ |
H A D | st_atom_sampler.c | 59 case GL_REPEAT:
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/external/mesa3d/src/mesa/swrast/ |
H A D | s_texfilter.c | 139 * Used for GL_REPEAT wrap mode. Using A % B doesn't produce the 151 * wrapMode = GL_REPEAT, GL_CLAMP, GL_CLAMP_TO_EDGE, GL_CLAMP_TO_BORDER 167 case GL_REPEAT: 296 case GL_REPEAT: 1227 ASSERT(samp->WrapS == GL_REPEAT); 1228 ASSERT(samp->WrapT == GL_REPEAT); 1336 ASSERT(samp->WrapS == GL_REPEAT); 1337 ASSERT(samp->WrapT == GL_REPEAT); 1386 if (samp->WrapS == GL_REPEAT && 1387 samp->WrapT == GL_REPEAT [all...] |
H A D | s_triangle.c | 1076 && samp->WrapS == GL_REPEAT 1077 && samp->WrapT == GL_REPEAT
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/external/mesa3d/include/GL/ |
H A D | gl.h | 678 #define GL_REPEAT 0x2901 macro
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/external/mesa3d/include/GLES/ |
H A D | gl.h | 485 #define GL_REPEAT 0x2901 macro
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/external/mesa3d/include/GLES2/ |
H A D | gl2.h | 374 #define GL_REPEAT 0x2901 macro
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
H A D | i830_texstate.c | 97 case GL_REPEAT:
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H A D | i915_texstate.c | 113 case GL_REPEAT: 295 wt = GL_REPEAT;
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
H A D | brw_wm_sampler_state.c | 51 case GL_REPEAT: 259 * Override the wrap_t value here to GL_REPEAT to keep
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
H A D | nouveau_gldefs.h | 227 case GL_REPEAT:
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/external/mesa3d/src/mesa/drivers/dri/r200/ |
H A D | r200_tex.c | 79 case GL_REPEAT: 113 case GL_REPEAT: 149 case GL_REPEAT:
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/external/mesa3d/src/mesa/drivers/dri/radeon/ |
H A D | radeon_tex.c | 70 case GL_REPEAT: 104 case GL_REPEAT:
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/external/mesa3d/src/mesa/main/ |
H A D | samplerobj.c | 118 sampObj->WrapS = GL_REPEAT; 119 sampObj->WrapT = GL_REPEAT; 120 sampObj->WrapR = GL_REPEAT; 292 case GL_REPEAT:
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H A D | texobj.c | 135 obj->Sampler.WrapS = GL_REPEAT; 136 obj->Sampler.WrapT = GL_REPEAT; 137 obj->Sampler.WrapR = GL_REPEAT;
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H A D | texparam.c | 80 case GL_REPEAT:
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/external/deqp/modules/gles3/functional/ |
H A D | es3fSamplerObjectTests.cpp | 64 { GL_NEAREST, GL_NEAREST, GL_MIRRORED_REPEAT, GL_REPEAT, GL_REPEAT, -1000.0f, 1000.0f }, 65 { GL_NEAREST, GL_NEAREST, GL_REPEAT, GL_REPEAT, GL_REPEAT, -1000.0f, 1000.0f } 68 { GL_NEAREST, GL_NEAREST, GL_REPEAT, GL_MIRRORED_REPEAT, GL_REPEAT, -1000.0f, 1000.0f }, 69 { GL_NEAREST, GL_NEAREST, GL_REPEAT, GL_REPEAT, GL_REPEAT, [all...] |
H A D | es3fSamplerStateQueryTests.cpp | 235 m_verifier->verifyInteger(m_testCtx, m_sampler, m_valueName, GL_REPEAT); 238 const GLenum wrapValues[] = {GL_CLAMP_TO_EDGE, GL_REPEAT, GL_MIRRORED_REPEAT};
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H A D | es3fTextureFilteringTests.cpp | 1178 { "repeat", GL_REPEAT }, 1298 deUint32 wrapS = GL_REPEAT; 1299 deUint32 wrapT = GL_REPEAT; 1325 deUint32 wrapS = GL_REPEAT; 1326 deUint32 wrapT = GL_REPEAT; 1348 deUint32 wrapS = GL_REPEAT; 1349 deUint32 wrapT = GL_REPEAT; 1414 deUint32 wrapS = GL_REPEAT; 1415 deUint32 wrapT = GL_REPEAT; 1446 deUint32 wrapS = GL_REPEAT; [all...] |
H A D | es3fTextureMipmapTests.cpp | 1497 const deUint32 wrapS = GL_REPEAT; 1498 const deUint32 wrapT = GL_REPEAT; 2378 { "repeat", GL_REPEAT }, 2516 GL_REPEAT, GL_REPEAT, 2692 GL_REPEAT, GL_REPEAT, GL_REPEAT,
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H A D | es3fTextureShadowTests.cpp | 1039 const deUint32 wrapS = GL_REPEAT; 1040 const deUint32 wrapT = GL_REPEAT; 1069 const deUint32 wrapS = GL_REPEAT; 1070 const deUint32 wrapT = GL_REPEAT; 1098 const deUint32 wrapS = GL_REPEAT; 1099 const deUint32 wrapT = GL_REPEAT;
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H A D | es3fTextureStateQueryTests.cpp | 311 m_verifier->verifyInteger(m_testCtx, m_textureTarget, m_valueName, GL_REPEAT); 314 const GLenum wrapValues[] = {GL_CLAMP_TO_EDGE, GL_REPEAT, GL_MIRRORED_REPEAT};
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H A D | es3fTextureUnitTests.cpp | 141 GL_REPEAT,
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