/frameworks/native/services/surfaceflinger/RenderEngine/ |
H A D | GLExtensions.cpp | 35 GLubyte const* renderer, 40 mRenderer = (char const*)renderer; 33 initWithGLStrings( GLubyte const* vendor, GLubyte const* renderer, GLubyte const* version, GLubyte const* extensions) argument
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/frameworks/av/media/libmediaplayerservice/nuplayer/ |
H A D | NuPlayerDecoderBase.cpp | 73 void NuPlayer::DecoderBase::setRenderer(const sp<Renderer> &renderer) { argument 75 msg->setObject("renderer", renderer); 132 CHECK(msg->findObject("renderer", &obj)); 188 // in the renderer. We signal to the player the error so it can shutdown/release the
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H A D | NuPlayerDecoderPassThrough.cpp | 45 const sp<Renderer> &renderer) 48 mRenderer(renderer), 56 ALOGW_IF(renderer == NULL, "expect a non-NULL renderer"); 89 const sp<Renderer> &renderer) { 90 // renderer can't be changed during offloading 91 ALOGW_IF(renderer != mRenderer, 92 "ignoring request to change renderer"); 42 DecoderPassThrough( const sp<AMessage> ¬ify, const sp<Source> &source, const sp<Renderer> &renderer) argument 88 onSetRenderer( const sp<Renderer> &renderer) argument
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H A D | NuPlayerDecoder.cpp | 44 const sp<Renderer> &renderer, 50 mRenderer(renderer), 214 void NuPlayer::Decoder::onSetRenderer(const sp<Renderer> &renderer) { argument 216 mRenderer = renderer; 503 // send the buffer to renderer. 602 // output queue, and handles it in renderer instead. 41 Decoder( const sp<AMessage> ¬ify, const sp<Source> &source, const sp<Renderer> &renderer, const sp<NativeWindowWrapper> &nativeWindow, const sp<CCDecoder> &ccDecoder) argument
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H A D | NuPlayer.cpp | 839 ALOGV("got message from old renderer, generation(%d:%d)", 878 ALOGV("renderer %s flush completed.", audio ? "audio" : "video"); 1003 ALOGW("resume called when renderer is gone or not set"); 1014 ALOGE("renderer should not be set when instantiating secure decoders"); 1105 ALOGW("pause called when renderer is gone or not set"); 1115 // We wait for both the decoder flush and the renderer flush to complete 1188 // is possible; otherwise the decoders call the renderer openAudioSink directly. 1479 sp<Renderer> renderer = mRenderer; local 1480 if (renderer == NULL) { 1484 return renderer [all...] |
/frameworks/base/libs/hwui/ |
H A D | TreeInfo.h | 64 , renderer(NULL) 75 , renderer(clone.renderer) 94 // The renderer that will be drawing the next frame. Use this to push any 96 OpenGLRenderer* renderer; member in class:android::uirenderer::TreeInfo
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H A D | GammaFontRenderer.cpp | 43 // Choose the best renderer 59 // Get the renderer properties 96 // Shader-based renderer 100 INIT_LOGD("Creating shader gamma font renderer"); 139 // Lookup-based renderer 143 INIT_LOGD("Creating lookup gamma font renderer"); 162 // Lookup-based renderer, using 3 different correction tables 166 INIT_LOGD("Creating lookup3 gamma font renderer"); 236 FontRenderer* renderer = mRenderers[gamma]; local 237 if (!renderer) { [all...] |
H A D | DisplayList.h | 71 PlaybackStateStruct(OpenGLRenderer& renderer, int replayFlags, LinearAllocator* allocator) argument 72 : mRenderer(renderer) 92 DeferStateStruct(DeferredDisplayList& deferredList, OpenGLRenderer& renderer, int replayFlags) argument 93 : PlaybackStateStruct(renderer, replayFlags, &(deferredList.mAllocator)), 101 ReplayStateStruct(OpenGLRenderer& renderer, Rect& dirty, int replayFlags) argument 102 : PlaybackStateStruct(renderer, replayFlags, &mReplayAllocator),
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H A D | FontRenderer.h | 64 TextSetupFunctor(OpenGLRenderer* renderer, float x, float y, bool pureTranslate, argument 66 renderer(renderer), x(x), y(y), pureTranslate(pureTranslate), 73 OpenGLRenderer* renderer; member in class:android::uirenderer::TextSetupFunctor
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H A D | DeferredDisplayList.cpp | 55 virtual status_t replay(OpenGLRenderer& renderer, Rect& dirty, int index) = 0; 94 virtual status_t replay(OpenGLRenderer& renderer, Rect& dirty, int index) { argument 103 renderer.restoreDisplayState(*state); 106 renderer.eventMark(op->name()); 109 status |= op->applyDraw(renderer, dirty); 117 renderer.drawScreenSpaceColorRect(bounds.left, bounds.top, bounds.right, bounds.bottom, 272 virtual status_t replay(OpenGLRenderer& renderer, Rect& dirty, int index) { argument 277 return DrawBatch::replay(renderer, dirty, -1); 281 renderer.setupMergedMultiDraw(mClipSideFlags ? &mClipRect : NULL); 289 renderer 316 replay(OpenGLRenderer& renderer, Rect& dirty, int index) argument 338 replay(OpenGLRenderer& renderer, Rect& dirty, int index) argument 362 replay(OpenGLRenderer& renderer, Rect& dirty, int index) argument 422 addClip(OpenGLRenderer& renderer, ClipOp* op) argument 447 addSaveLayer(OpenGLRenderer& renderer, SaveLayerOp* op, int newSaveCount) argument 460 addSave(OpenGLRenderer& renderer, SaveOp* op, int newSaveCount) argument 482 addRestoreToCount(OpenGLRenderer& renderer, StateOp* op, int newSaveCount) argument 500 addDrawOp(OpenGLRenderer& renderer, DrawOp* op) argument 625 storeStateOpBarrier(OpenGLRenderer& renderer, StateOp* op) argument 634 storeRestoreToCountBarrier(OpenGLRenderer& renderer, StateOp* op, int newSaveCount) argument 651 replayBatchList(const Vector<Batch*>& batchList, OpenGLRenderer& renderer, Rect& dirty) argument 664 flush(OpenGLRenderer& renderer, Rect& dirty) argument [all...] |
H A D | Layer.h | 328 OpenGLRenderer* renderer; member in class:android::uirenderer::Layer
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H A D | RenderNode.cpp | 229 // updateDeferred on a previous prepare pass that didn't have a renderer 230 if (info.renderer && mLayer->deferredUpdateScheduled) { 231 info.renderer->pushLayerUpdate(mLayer); 395 void RenderNode::setViewProperties(OpenGLRenderer& renderer, T& handler) { argument 400 renderer.translate(properties().getLeft(), properties().getTop()); 403 renderer.concatMatrix(*properties().getStaticMatrix()); 405 renderer.concatMatrix(*properties().getAnimationMatrix()); 409 renderer.translate(properties().getTranslationX(), properties().getTranslationY()); 411 renderer.concatMatrix(*properties().getTransformMatrix()); 420 renderer 720 issueOperationsOf3dChildren(ChildrenSelectMode mode, const Matrix4& initialTransform, const Vector<ZDrawRenderNodeOpPair>& zTranslatedNodes, OpenGLRenderer& renderer, T& handler) argument 794 issueOperationsOfProjectedChildren(OpenGLRenderer& renderer, T& handler) argument 866 issueOperations(OpenGLRenderer& renderer, T& handler) argument [all...] |
H A D | DisplayListOp.h | 99 // default behavior only affects immediate, deferrable state, issue directly to renderer 104 * State operations are applied directly to the renderer, but can cause the deferred drawing op 112 virtual void applyState(OpenGLRenderer& renderer, int saveCount) const = 0; 139 virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) = 0; 148 virtual status_t multiDraw(OpenGLRenderer& renderer, Rect& dirty, argument 152 renderer.restoreDisplayState(*(ops[i].state), true); 153 status |= ops[i].op->applyDraw(renderer, dirty); 168 virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo, argument 202 const SkPaint* getPaint(OpenGLRenderer& renderer) { argument 203 return renderer 295 applyState(OpenGLRenderer& renderer, int saveCount) const argument 322 applyState(OpenGLRenderer& renderer, int saveCount) const argument 365 applyState(OpenGLRenderer& renderer, int saveCount) const argument 406 applyState(OpenGLRenderer& renderer, int saveCount) const argument 426 applyState(OpenGLRenderer& renderer, int saveCount) const argument 445 applyState(OpenGLRenderer& renderer, int saveCount) const argument 465 applyState(OpenGLRenderer& renderer, int saveCount) const argument 485 applyState(OpenGLRenderer& renderer, int saveCount) const argument 508 applyState(OpenGLRenderer& renderer, int saveCount) const argument 550 applyState(OpenGLRenderer& renderer, int saveCount) const argument 572 applyState(OpenGLRenderer& renderer, int saveCount) const argument 593 applyState(OpenGLRenderer& renderer, int saveCount) const argument 611 applyState(OpenGLRenderer& renderer, int saveCount) const argument 627 applyState(OpenGLRenderer& renderer, int saveCount) const argument 654 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument 658 getAtlasEntry(OpenGLRenderer& renderer) argument 675 multiDraw(OpenGLRenderer& renderer, Rect& dirty, const Vector<OpStatePair>& ops, const Rect& bounds) argument 723 onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo, const DeferredDisplayState& state) argument 739 uvMap(OpenGLRenderer& renderer, Rect& texCoords) argument 760 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument 773 onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo, const DeferredDisplayState& state) argument 788 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument 798 onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo, const DeferredDisplayState& state) argument 812 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument 823 onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo, const DeferredDisplayState& state) argument 845 getAtlasEntry(OpenGLRenderer& renderer) argument 853 getMesh(OpenGLRenderer& renderer) argument 868 multiDraw(OpenGLRenderer& renderer, Rect& dirty, const Vector<OpStatePair>& ops, const Rect& bounds) argument 942 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument 957 onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo, const DeferredDisplayState& state) argument 982 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument 1012 onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo, const DeferredDisplayState& state) argument 1029 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument 1038 onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo, const DeferredDisplayState& state) argument 1054 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument 1064 onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo, const DeferredDisplayState& state) argument 1080 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument 1089 onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo, const DeferredDisplayState& state) argument 1112 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument 1139 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument 1160 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument 1181 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument 1200 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument 1231 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument 1235 onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo, const DeferredDisplayState& state) argument 1261 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument 1271 onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo, const DeferredDisplayState& state) argument 1288 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument 1312 onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo, const DeferredDisplayState& state) argument 1338 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument 1359 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument 1378 onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo, const DeferredDisplayState& state) argument 1403 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument 1410 multiDraw(OpenGLRenderer& renderer, Rect& dirty, const Vector<OpStatePair>& ops, const Rect& bounds) argument 1454 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument 1493 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument 1547 onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo, const DeferredDisplayState& state) argument 1554 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument 1585 applyDraw(OpenGLRenderer& renderer, Rect& dirty) argument [all...] |
/frameworks/base/libs/hwui/tests/ |
H A D | main.cpp | 42 DisplayListRenderer* renderer = new DisplayListRenderer(); local 43 renderer->setViewport(node->getWidth(), node->getHeight()); 44 renderer->prepare(false); 45 return renderer; 48 static void endRecording(DisplayListRenderer* renderer, RenderNode* node) { argument 49 renderer->finish(); 50 node->setStagingDisplayList(renderer->finishRecording()); 51 delete renderer; 62 DisplayListRenderer* renderer = startRecording(node.get()); local 63 renderer 97 DisplayListRenderer* renderer = startRecording(rootNode); local [all...] |
/frameworks/rs/driver/ |
H A D | rsdGL.h | 46 const uint8_t * renderer; member in struct:RsdGLRec::__anon1492
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/frameworks/base/core/java/android/view/ |
H A D | HardwareLayer.java | 39 private HardwareLayer(HardwareRenderer renderer, long deferredUpdater) { argument 40 if (renderer == null || deferredUpdater == 0) { 41 throw new IllegalArgumentException("Either hardware renderer: " + renderer 44 mRenderer = renderer; 143 static HardwareLayer adoptTextureLayer(HardwareRenderer renderer, long layer) { argument 144 return new HardwareLayer(renderer, layer);
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H A D | Surface.java | 615 private static native void nHwuiSetSurface(long renderer, long surface); argument 616 private static native void nHwuiDraw(long renderer); argument 617 private static native void nHwuiDestroy(long renderer); argument
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H A D | GLES20Canvas.java | 47 // The native renderer will be destroyed when this object dies. 87 throw new IllegalStateException("Could not create GLES20Canvas renderer"); 94 private static native void nResetDisplayListRenderer(long renderer); argument 95 private static native void nDestroyRenderer(long renderer); argument 100 public CanvasFinalizer(long renderer) { argument 101 mRenderer = renderer; 171 private static native void nSetViewport(long renderer, argument 179 private static native void nSetHighContrastText(long renderer, boolean highContrastText); argument 191 private static native void nInsertReorderBarrier(long renderer, boolean enableReorder); argument 203 private static native int nPrepare(long renderer, boolea argument 204 nPrepareDirty(long renderer, int left, int top, int right, int bottom, boolean opaque) argument 212 nFinish(long renderer) argument 223 nCallDrawGLFunction(long renderer, long drawGLFunction) argument 229 nFinishRecording(long renderer) argument 236 nDrawRenderNode(long renderer, long renderNode, Rect dirty, int flags) argument 248 nDrawLayer(long renderer, long layer, float x, float y) argument 289 nClipPath(long renderer, long path, int op) argument 296 nClipRect(long renderer, float left, float top, float right, float bottom, int op) argument 309 nClipRect(long renderer, int left, int top, int right, int bottom, int op) argument 344 nClipRegion(long renderer, long region, int op) argument 351 nGetClipBounds(long renderer, Rect bounds) argument 358 nQuickReject(long renderer, float left, float top, float right, float bottom) argument 383 nTranslate(long renderer, float dx, float dy) argument 390 nSkew(long renderer, float sx, float sy) argument 397 nRotate(long renderer, float degrees) argument 404 nScale(long renderer, float sx, float sy) argument 411 nSetMatrix(long renderer, long matrix) argument 419 nGetMatrix(long renderer, long matrix) argument 426 nConcatMatrix(long renderer, long matrix) argument 442 nSave(long renderer, int flags) argument 454 nSaveLayer(long renderer, long paint, int saveFlags) argument 466 nSaveLayer(long renderer, float left, float top, float right, float bottom, long paint, int saveFlags) argument 478 nSaveLayerAlpha(long renderer, int alpha, int saveFlags) argument 489 nSaveLayerAlpha(long renderer, float left, float top, float right, float bottom, int alpha, int saveFlags) argument 497 nRestore(long renderer) argument 504 nRestoreToCount(long renderer, int saveCount) argument 511 nGetSaveCount(long renderer) argument 528 nResetPaintFilter(long renderer) argument 529 nSetupPaintFilter(long renderer, int clearBits, int setBits) argument 547 nDrawArc(long renderer, float left, float top, float right, float bottom, float startAngle, float sweepAngle, boolean useCenter, long paint) argument 574 nDrawPatch(long renderer, long bitmap, long chunk, float left, float top, float right, float bottom, long paint) argument 584 nDrawBitmap(long renderer, long bitmap, float left, float top, long paint) argument 594 nDrawBitmap(long renderer, long bitmap, long matrix, long paint) argument 639 nDrawBitmap(long renderer, long bitmap, float srcLeft, float srcTop, float srcRight, float srcBottom, float left, float top, float right, float bottom, long paint) argument 671 nDrawBitmap(long renderer, int[] colors, int offset, int stride, float x, float y, int width, int height, boolean hasAlpha, long nativePaint) argument 704 nDrawBitmapMesh(long renderer, long bitmap, int meshWidth, int meshHeight, float[] verts, int vertOffset, int[] colors, int colorOffset, long paint) argument 713 nDrawCircle(long renderer, float cx, float cy, float radius, long paint) argument 723 nDrawCircle(long renderer, long propCx, long propCy, long propRadius, long propPaint) argument 736 nDrawRoundRect(long renderer, long propLeft, long propTop, long propRight, long propBottom, long propRx, long propRy, long propPaint) argument 749 nDrawColor(long renderer, int color, int mode) argument 771 nDrawLines(long renderer, float[] points, int offset, int count, long paint) argument 784 nDrawOval(long renderer, float left, float top, float right, float bottom, long paint) argument 805 nDrawPath(long renderer, long path, long paint) argument 806 nDrawRects(long renderer, long region, long paint) argument 834 nDrawPoints(long renderer, float[] points, int offset, int count, long paint) argument 845 nDrawRect(long renderer, float left, float top, float right, float bottom, long paint) argument 869 nDrawRoundRect(long renderer, float left, float top, float right, float bottom, float rx, float y, long paint) argument 882 nDrawText(long renderer, char[] text, int index, int count, float x, float y, int bidiFlags, long paint, long typeface) argument 915 nDrawText(long renderer, String text, int start, int end, float x, float y, int bidiFlags, long paint, long typeface) argument 935 nDrawTextOnPath(long renderer, char[] text, int index, int count, long path, float hOffset, float vOffset, int bidiFlags, long nativePaint, long typeface) argument 947 nDrawTextOnPath(long renderer, String text, int start, int end, long path, float hOffset, float vOffset, int bidiFlags, long nativePaint, long typeface) argument 962 nDrawTextRun(long renderer, char[] text, int index, int count, int contextIndex, int contextCount, float x, float y, boolean isRtl, long nativePaint, long nativeTypeface) argument 990 nDrawTextRun(long renderer, String text, int start, int end, int contextStart, int contextEnd, float x, float y, boolean isRtl, long nativePaint, long nativeTypeface) argument [all...] |
/frameworks/base/media/java/android/media/ |
H A D | SubtitleController.java | 321 for (Renderer renderer: mRenderers) { 322 if (renderer.supports(format)) { 323 SubtitleTrack track = renderer.createTrack(format); 388 * renderer 410 * @param renderer a {@link SubtitleController.Renderer} object that adds 413 public void registerRenderer(Renderer renderer) { argument 416 if (!mRenderers.contains(renderer)) { 418 mRenderers.add(renderer); 427 for (Renderer renderer: mRenderers) { 428 if (renderer [all...] |
/frameworks/base/packages/PrintSpooler/src/com/android/printspooler/renderer/ |
H A D | PdfManipulationService.java | 17 package com.android.printspooler.renderer; 46 "com.android.printspooler.renderer.ACTION_GET_RENDERER"; 48 "com.android.printspooler.renderer.ACTION_GET_EDITOR";
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/frameworks/base/packages/WallpaperCropper/src/com/android/photos/views/ |
H A D | BlockingGLTextureView.java | 47 public void setRenderer(Renderer renderer) { argument 51 mRenderThread = new RenderThread(renderer); 325 public RenderThread(Renderer renderer) { argument 327 mRenderer = renderer; 345 // renderer then
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H A D | TiledImageView.java | 180 private void updateScaleIfNecessaryLocked(ImageRendererWrapper renderer) { argument 181 if (renderer == null || renderer.source == null 182 || renderer.scale > 0 || getWidth() == 0) { 185 renderer.scale = Math.min( 186 (float) getWidth() / (float) renderer.source.getImageWidth(), 187 (float) getHeight() / (float) renderer.source.getImageHeight());
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/frameworks/base/core/jni/ |
H A D | android_view_GLES20Canvas.cpp | 87 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local 89 delete renderer; 98 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local 99 renderer->setViewport(width, height); 104 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local 105 renderer->setHighContrastText(highContrastText); 110 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local 111 renderer->insertReorderBarrier(reorderEnable); 116 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local 117 return renderer 123 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local 129 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local 157 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local 181 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local 187 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local 193 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local 199 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local 210 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local 217 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local 227 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local 233 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local 245 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local 253 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local 262 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local 271 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local 279 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local 287 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local 302 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local 308 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local 314 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local 320 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local 326 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local 333 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local 340 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local 353 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local 369 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local 379 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local 409 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local 429 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local 442 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local 450 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local 458 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local 466 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local 474 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local 487 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local 494 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local 505 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local 513 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local 520 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local 550 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local 559 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local 567 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local 580 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local 586 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local 596 RenderTextFunctor(const Layout& layout, DisplayListRenderer* renderer, jfloat x, jfloat y, Paint* paint, uint16_t* glyphs, float* pos, float totalAdvance, uirenderer::Rect& bounds) argument 614 DisplayListRenderer* renderer; member in class:android::RenderTextFunctor 624 renderTextLayout(DisplayListRenderer* renderer, Layout* layout, jfloat x, jfloat y, Paint* paint) argument 641 renderText(DisplayListRenderer* renderer, const jchar* text, int count, jfloat x, jfloat y, int bidiFlags, Paint* paint, TypefaceImpl* typeface) argument 651 RenderTextOnPathFunctor(const Layout& layout, DisplayListRenderer* renderer, float hOffset, float vOffset, Paint* paint, SkPath* path) argument 667 DisplayListRenderer* renderer; member in class:android::RenderTextOnPathFunctor 674 renderTextOnPath(DisplayListRenderer* renderer, const jchar* text, int count, SkPath* path, jfloat hOffset, jfloat vOffset, int bidiFlags, Paint* paint, TypefaceImpl* typeface) argument 688 renderTextRun(DisplayListRenderer* renderer, const jchar* text, jint start, jint count, jint contextCount, jfloat x, jfloat y, int bidiFlags, Paint* paint, TypefaceImpl* typeface) argument 700 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local 712 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local 725 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local 740 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local 755 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local 770 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local 789 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local 800 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local 817 DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); local [all...] |
/frameworks/base/opengl/java/android/opengl/ |
H A D | GLSurfaceView.java | 54 * <li>Optionally wraps, traces, and/or error-checks the renderer's OpenGL calls. 112 * The renderer is 116 * Once the renderer is set, you can control whether the renderer draws 134 * one relatively easy way to communicate with your renderer is 173 * The renderer only renders 182 * The renderer is called 210 * must call {@link #setRenderer} to register a renderer. 219 * must call {@link #setRenderer} to register a renderer. 257 * the GL object that's passed to the renderer 346 setRenderer(Renderer renderer) argument [all...] |