Searched refs:GL_ELEMENT_ARRAY_BUFFER (Results 1 - 15 of 15) sorted by relevance

/frameworks/base/libs/hwui/renderstate/
H A DMeshState.cpp49 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, mQuadListIndices);
50 glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(regionIndices), regionIndices, GL_STATIC_DRAW);
168 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, buffer);
175 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
/frameworks/native/opengl/tests/testViewport/src/com/android/test/
H A DTestView.java199 gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, mElementBufferObjectId);
201 gl11.glBufferData(GL11.GL_ELEMENT_ARRAY_BUFFER, mIndexBuffer.capacity() * CHAR_SIZE, mIndexBuffer, GL11.GL_STATIC_DRAW);
217 gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, mElementBufferObjectId);
221 gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, 0);
/frameworks/native/opengl/tools/glgen/stubs/gles11/
H A DGLES11Header.java-if67 public static final int GL_ELEMENT_ARRAY_BUFFER = 0x8893;
H A DGLES20Header.java-if65 public static final int GL_ELEMENT_ARRAY_BUFFER = 0x8893;
/frameworks/rs/driver/
H A DrsdMeshObj.cpp173 RSD_CALL_GL(glBindBuffer, GL_ELEMENT_ARRAY_BUFFER, drvAlloc->bufferID);
177 RSD_CALL_GL(glBindBuffer, GL_ELEMENT_ARRAY_BUFFER, 0);
/frameworks/base/opengl/java/android/opengl/
H A DGLES11.java67 public static final int GL_ELEMENT_ARRAY_BUFFER = 0x8893; field in class:GLES11
H A DGLES20.java65 public static final int GL_ELEMENT_ARRAY_BUFFER = 0x8893; field in class:GLES20
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
H A DGL11.java65 int GL_ELEMENT_ARRAY_BUFFER = 0x8893; field in interface:GL11
/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/
H A DGLES20Canvas.java720 GLES20.glBindBuffer(GLES20.GL_ELEMENT_ARRAY_BUFFER, indexBuffer);
752 GLES20.glBindBuffer(GLES20.GL_ELEMENT_ARRAY_BUFFER, 0);
/frameworks/native/opengl/libagl/
H A Darray.cpp1457 if ((target!=GL_ARRAY_BUFFER) && (target!=GL_ELEMENT_ARRAY_BUFFER)) {
1477 if ((target!=GL_ARRAY_BUFFER) && (target!=GL_ELEMENT_ARRAY_BUFFER)) {
1511 if ((target!=GL_ARRAY_BUFFER) && (target!=GL_ELEMENT_ARRAY_BUFFER)) {
/frameworks/native/opengl/include/GLES/
H A Dgl.h506 #define GL_ELEMENT_ARRAY_BUFFER 0x8893 macro
/frameworks/native/opengl/include/GLES2/
H A Dgl2.h123 #define GL_ELEMENT_ARRAY_BUFFER 0x8893 macro
/frameworks/native/opengl/include/GLES3/
H A Dgl3.h123 #define GL_ELEMENT_ARRAY_BUFFER 0x8893 macro
H A Dgl31.h123 #define GL_ELEMENT_ARRAY_BUFFER 0x8893 macro
H A Dgl32.h123 #define GL_ELEMENT_ARRAY_BUFFER 0x8893 macro

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