Searched refs:GL_NUM_COMPRESSED_TEXTURE_FORMATS (Results 1 - 25 of 26) sorted by relevance

12

/frameworks/native/opengl/tools/glgen/stubs/gles11/
H A Dcommon.cpp279 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed);
322 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed);
H A DGLES10Header.java-if143 public static final int GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2;
H A DGLES20Header.java-if140 public static final int GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2;
/frameworks/base/opengl/java/android/opengl/
H A DETC1Util.java99 GLES10.glGetIntegerv(GLES10.GL_NUM_COMPRESSED_TEXTURE_FORMATS, results, 0);
H A DGLES10.java143 public static final int GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2; field in class:GLES10
H A DGLES20.java140 public static final int GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2; field in class:GLES20
H A DGLLogWrapper.java652 case GL_NUM_COMPRESSED_TEXTURE_FORMATS:
653 return "GL_NUM_COMPRESSED_TEXTURE_FORMATS";
691 mgl.glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, buffer, 0);
716 case GL_NUM_COMPRESSED_TEXTURE_FORMATS:
/frameworks/base/core/jni/
H A Dandroid_opengl_GLES10Ext.cpp305 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed);
348 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed);
H A Dandroid_opengl_GLES31Ext.cpp304 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed);
347 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed);
H A Dandroid_opengl_GLES32.cpp303 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed);
346 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed);
H A Dcom_google_android_gles_jni_GLImpl.cpp204 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &numCompressedTextureFormats);
1427 #if defined(GL_NUM_COMPRESSED_TEXTURE_FORMATS)
1428 case GL_NUM_COMPRESSED_TEXTURE_FORMATS:
1429 #endif // defined(GL_NUM_COMPRESSED_TEXTURE_FORMATS)
1802 #if defined(GL_NUM_COMPRESSED_TEXTURE_FORMATS)
1803 case GL_NUM_COMPRESSED_TEXTURE_FORMATS:
1804 #endif // defined(GL_NUM_COMPRESSED_TEXTURE_FORMATS)
H A Dandroid_opengl_GLES10.cpp305 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed);
348 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed);
H A Dandroid_opengl_GLES11.cpp305 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed);
348 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed);
H A Dandroid_opengl_GLES11Ext.cpp305 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed);
348 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed);
H A Dandroid_opengl_GLES31.cpp303 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed);
346 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed);
H A Dandroid_opengl_GLES20.cpp305 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed);
348 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed);
H A Dandroid_opengl_GLES30.cpp305 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed);
348 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed);
/frameworks/native/opengl/tools/glgen/stubs/jsr239/
H A DGLCHeader.cpp203 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &numCompressedTextureFormats);
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
H A DGL10.java141 int GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2; field in interface:GL10
/frameworks/native/opengl/libagl/
H A Dstate.cpp443 case GL_NUM_COMPRESSED_TEXTURE_FORMATS:
/frameworks/native/opengl/include/GLES/
H A Dgl.h282 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 macro
/frameworks/native/opengl/tests/angeles/include/GLES/
H A Dgl.h232 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 macro
/frameworks/native/opengl/include/GLES2/
H A Dgl2.h198 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 macro
/frameworks/native/opengl/include/GLES3/
H A Dgl3.h198 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 macro
H A Dgl31.h198 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 macro

Completed in 4351 milliseconds

12