/frameworks/native/opengl/tests/fillrate/ |
H A D | fillrate.cpp | 126 glDrawArrays(GL_TRIANGLE_FAN, 0, 4); 135 glDrawArrays(GL_TRIANGLE_FAN, 0, 4); 147 glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
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/frameworks/native/libs/gui/tests/ |
H A D | TextureRenderer.cpp | 113 glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
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H A D | MultiTextureConsumer_test.cpp | 116 glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
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/frameworks/native/opengl/tests/filter/ |
H A D | filter.cpp | 181 glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
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/frameworks/rs/driver/ |
H A D | rsdMeshObj.cpp | 197 case RS_PRIMITIVE_TRIANGLE_FAN: mGLPrimitives[i] = GL_TRIANGLE_FAN; break;
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H A D | rsdGL.cpp | 557 RSD_CALL_GL(glDrawArrays, GL_TRIANGLE_FAN, 0, 4);
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H A D | rsdRuntimeStubs.cpp | 884 RSD_CALL_GL(glDrawArrays, GL_TRIANGLE_FAN, 0, 4);
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/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
H A D | GLES10Header.java-if | 247 public static final int GL_TRIANGLE_FAN = 0x0006;
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H A D | GLES20Header.java-if | 37 public static final int GL_TRIANGLE_FAN = 0x0006;
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/frameworks/native/opengl/tests/gl2_yuvtex/ |
H A D | gl2_yuvtex.cpp | 279 glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
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/frameworks/native/opengl/libagl/ |
H A D | array.cpp | 412 case GL_TRIANGLE_FAN: prim_count = total - 2; break; 1358 case GL_TRIANGLE_FAN: 1403 case GL_TRIANGLE_FAN:
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/frameworks/base/opengl/java/android/opengl/ |
H A D | GLES10.java | 247 public static final int GL_TRIANGLE_FAN = 0x0006; field in class:GLES10
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H A D | GLES20.java | 37 public static final int GL_TRIANGLE_FAN = 0x0006; field in class:GLES20
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H A D | GLLogWrapper.java | 600 case GL_TRIANGLE_FAN: 601 return "GL_TRIANGLE_FAN";
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/frameworks/base/opengl/java/javax/microedition/khronos/opengles/ |
H A D | GL10.java | 245 int GL_TRIANGLE_FAN = 0x0006; field in interface:GL10
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/frameworks/base/services/core/java/com/android/server/display/ |
H A D | ColorFade.java | 441 GLES20.glDrawArrays(GLES20.GL_TRIANGLE_FAN, 0, 4);
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/frameworks/native/opengl/include/GLES/ |
H A D | gl.h | 62 #define GL_TRIANGLE_FAN 0x0006 macro
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/frameworks/native/opengl/tests/angeles/include/GLES/ |
H A D | gl.h | 97 #define GL_TRIANGLE_FAN 0x0006 macro
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/frameworks/native/opengl/include/GLES2/ |
H A D | gl2.h | 95 #define GL_TRIANGLE_FAN 0x0006 macro
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/frameworks/native/opengl/include/GLES3/ |
H A D | gl3.h | 95 #define GL_TRIANGLE_FAN 0x0006 macro
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H A D | gl31.h | 95 #define GL_TRIANGLE_FAN 0x0006 macro
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H A D | gl32.h | 95 #define GL_TRIANGLE_FAN 0x0006 macro
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