Searched refs:doIntersect (Results 1 - 10 of 10) sorted by relevance

/frameworks/base/libs/hwui/
H A DLayerUpdateQueue.cpp30 damage.doIntersect(0, 0, renderNode->getWidth(), renderNode->getHeight());
H A DRect.h149 * This method is named 'doIntersect' instead of 'intersect' so as not to be confused with
153 void doIntersect(float l, float t, float r, float b) { function in class:android::uirenderer::Rect
160 void doIntersect(const Rect& r) { function in class:android::uirenderer::Rect
161 doIntersect(r.left, r.top, r.right, r.bottom);
H A DBakedOpState.cpp70 clippedBounds.doIntersect(clipRect);
109 clippedBounds.doIntersect(clipRect->rect);
H A DClipArea.cpp68 mBounds.doIntersect(other.mBounds);
145 bounds.doIntersect(tr.transformedBounds());
288 mClipRect.doIntersect(transformed);
438 rectClip->rect.doIntersect(mClipRect);
H A DFrameBuilder.cpp92 layerDamage.doIntersect(0, 0, layer->viewportWidth, layer->viewportHeight);
863 saveLayerBounds.doIntersect(previous->getRenderTargetClip());
866 saveLayerBounds.doIntersect(Rect(layerWidth, layerHeight));
918 saveLayerBounds.doIntersect(previous->getRenderTargetClip());
921 saveLayerBounds.doIntersect(Rect(layerWidth, layerHeight));
956 dstRect.doIntersect(mCanvasState.currentSnapshot()->getRenderTargetClip());
H A DRecordingCanvas.cpp146 visibleBounds.doIntersect(previous.getRenderTargetClip());
148 visibleBounds.doIntersect(Rect(previous.getViewportWidth(), previous.getViewportHeight()));
157 layerBounds.doIntersect(unmappedBounds);
H A DBakedOpRenderer.cpp252 bounds.doIntersect(clip->rect);
H A DRenderProperties.h555 outRect->doIntersect(mPrimitiveFields.mClipBounds);
H A DBakedOpDispatcher.cpp245 shadowBounds.doIntersect(clipState->rect);
/frameworks/base/libs/hwui/renderstate/
H A DOffscreenBufferPool.cpp61 dirtyArea.doIntersect(0, 0, viewportWidth, viewportHeight);

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