78222e63630280b96488de0d51d1b2578e26f814 |
|
30-Jan-2013 |
Jerome Glisse <jglisse@redhat.com> |
r600g: add cs memory usage accounting and limit it v3 (backport for mesa 9.0) We are now seing cs that can go over the vram+gtt size to avoid failing flush early cs that goes over 70% (gtt+vram) usage. 70% is use to allow some fragmentation. The idea is to compute a gross estimate of memory requirement of each draw call. After each draw call, memory will be precisely accounted. So the uncertainty is only on the current draw call. In practice this gave very good estimate (+/- 10% of the target memory limit). v2: Remove left over from testing version, remove useless NULL checking. Improve commit message. v3: Add comment to code on memory accounting precision This version is a backport for mesa 9.0 Signed-off-by: Jerome Glisse <jglisse@redhat.com> Reviewed-by: Marek Olšák <maraeo@gmail.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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c3454d95af46d6de52f319e538378dee57d6fe36 |
|
08-Sep-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: do not require MSAA renderbuffer support if not asked for to allow stencil-only sampler-only formats (like X24S8) NOTE: This is a candidate for the stable branches. (cherry picked from commit df5e2c058f73b72909fa99a2a189f5877525e3bf)
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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c586fce4fb537e904e35cb5197b6b7fe02217acb |
|
03-Sep-2012 |
Vadim Girlin <vadimgirlin@gmail.com> |
r600g: adjust QUANT_MODE for higher precision Use 1/256 for R6xx/7xx, 1/4096 for evergreen, instead of default 1/16. Helps to pass some piglit tests (fbo, multisample). Signed-off-by: Vadim Girlin <vadimgirlin@gmail.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> (cherry picked from commit f44bda17f515c411071ca8744ebd96039d9c583b)
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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c2e9dd0276464ed61d48d3d80b9be8228767dfe2 |
|
26-Aug-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: enable MSAA on r6xx by default DRM 2.22.0 is required though. Also require the new DRM for r700, as there are some important fixes for that generation too.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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78354011f99c4103345f8f32e10b0b4b884ebdaf |
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26-Aug-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: implement color resolve for r600 The blend state is different and the resolve single-sample buffer must have FMASK and CMASK enabled. I decided to have one CMASK and one FMASK per context instead of per resource. There are new FMASK and CMASK allocation helpers and a new buffer_create helper for that.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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863e2c85b9c59d717ad786c709638d948ff0f38e |
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26-Aug-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: fix CB_SHADER_MASK and CB_TARGET_MASK for r6xx
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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8698a3b85dd89c5d2fa473e7942b7dc8d25f3c8f |
|
02-Aug-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: implement MSAA for r700 Reviewed-by: Jerome Glisse <jglisse@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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edf22a5c6de5107c3f67357dad7cebbc8daf8368 |
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21-Aug-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: change programming of CB_SHADER_MASK on r600-r700 This one actually makes more sense and gives the expected value for MSAA resolve. Reviewed-by: Jerome Glisse <jglisse@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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a3d9d7ec79d6f7205fab2324e47d8ea185431de0 |
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12-Aug-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: implement compression for MSAA colorbuffers for evergreen This adds the FMASK and CMASK buffers. They share the same resource with color data. COMPRESSION and FAST_CLEAR are always enabled if both FMASK and CMASK are allocated. We initialize the CMASK to a "compressed" state (not "fast cleared"), so that we can keep FAST_CLEAR enabled all the time. Both FMASK and CMASK must be present at the moment. If either one is missing, the other one is not used. v2: add cayman regs in the list Reviewed-by: Jerome Glisse <jglisse@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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0d7e00281505b4537a8aee9002792d56619269a4 |
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14-Aug-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: set CB_COLOR_INFO to INVALID for disabled colorbuffers on r600-r700 Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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951ac46a6a0a901b53a518c8dcde734578cbf228 |
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14-Aug-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: rename r600_resource_texture to r600_texture
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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d663a557fd27d7c238248e19f22f2e6b05f03030 |
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10-Aug-2012 |
Brian Paul <brianp@vmware.com> |
r600: update sampler, sampler_view code for the future For when we have pipe->set_sampler_states(pipe, shader, start, num, samplers), etc. Reviewed-by: Marek Olšák <maraeo@gmail.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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a01791add08fbcb5386e0e9209ba21ed58fbdc42 |
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22-Jul-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: implement set_sample_mask
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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6517225078a6a56c9fb3c1ea9f310992e6400b77 |
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22-Jul-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: implement alpha-to-coverage
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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26cb887ea213be2445e0fd64364d9264ed4fbfd2 |
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04-Aug-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: implement alpha-to-one
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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4f215952760b2e5a92b25ddfa89469c1ec110160 |
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04-Aug-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: remove support for 3-channel colorbuffers We have no sampler support for them.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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2df399c34bb39122a45bdd5b430b48346542e1cb |
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01-Aug-2012 |
Jerome Glisse <jglisse@redhat.com> |
r600g: atomize sampler state v2 Use atom for sampler state. Does not provide new functionality or fix any bug. Just a step toward full atom base r600g. v2: Split seamless on r6xx/r7xx into it's own atom. Make sure it's emited after sampler and with a pipeline flush before otherwise it does not take effect. Signed-off-by: Jerome Glisse <jglisse@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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cb922b63eba1d75706354614bc5de4d39dbe9ad3 |
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02-Aug-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: precompute color buffer state in pipe_surface and reuse it
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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cdc681c3ad746fe8adab4ea71358bcc54e024ff9 |
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02-Aug-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: precompute depth buffer state in pipe_surface and reuse it This is done on-demand, because we don't know in advance if a zbuffer will be bound as depth or color.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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581f7e3101980a4e1068bb75c2eca60bb2071229 |
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29-Jul-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: drop the old texture allocation code Made obsolete by the libdrm surface allocator.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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e2f623f1d6da9bc987582ff68d0471061ae44030 |
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28-Jul-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: don't decompress depth or stencil if there isn't any
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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b7b5a77ec0fa715f09cef32083f818e745772f91 |
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23-Jul-2012 |
Jerome Glisse <jglisse@redhat.com> |
r600g: don't emit forbidden register on old kernel Fix https://bugs.freedesktop.org/show_bug.cgi?id=52313 Signed-off-by: Jerome Glisse <jglisse@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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30257c32910c3f7ac2b9cc24399d6be196d34d26 |
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18-Jul-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: move VGT_STRMOUT_DRAW_OPAQUE_OFFSET initialization into invariant state
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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82a1d241754a52934b41bd152d25741b0c9c6294 |
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18-Jul-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: fix alphatest without a colorbuffer on r6xx-r7xx
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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de4fd087cbccd47e703f750968b79525ddbe4554 |
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18-Jul-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: always derive alphatest state from the first colorbuffer
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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bc2f5fc01e678ecd19f921e5bc7bd55c131dde66 |
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18-Jul-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: atomize alphatest state
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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611dd529425281d73f1f0ad2000362d4a5525a25 |
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18-Jul-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: init_flushed_depth_texture should be able to report errors
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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5d8d4252f2f6632fc455dcf1079c95495ef445ac |
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14-Jul-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: convert sampler view emission into atoms Vertex and constant buffers are emitted in the same way. This is mainly a simplification of the code. The cleanup is in another patch.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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ba48f47ebf7f017db0507b92a3ca83e404dc586c |
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14-Jul-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: consolidate code for setting sampler views and fix bugs in the process Issues fixed: - set_vs_sampler_views for evergreen is now properly implemented. - Added the missing inval_texture_cache call for evergreen. - have_depth_texture was sometimes incorrectly set to false on evergreen even if there were depth textures in other shader stages. To fix this, set it to true once and never set it to false again. It's stupid, but it matches the r600 code. The proper fix is left to another patch. - Optimizaton: The sampler views which aren't changed aren't updated.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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d1ca16b2738644d17c10e736ca36981f69f5fa87 |
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14-Jul-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: remove unused flag have_depth_fb This is a leftover from: commit fe1fd675565231b49d3ac53d0b4bec39d8bc6781 Author: Marek Olšák <maraeo@gmail.com> Date: Sun Jul 8 03:10:37 2012 +0200 r600g: don't flush depth textures set as colorbuffers
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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585baac652ffa172fb3fbbdd4c7559d03b7c27ef |
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06-Jul-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: do fine-grained vertex buffer updates If only some buffers are changed, the other ones don't have to re-emitted. This uses bitmasks of enabled and dirty buffers just like emit_constant_buffers does.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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c2f444c54db82a53f63fa7a103770ee5eedc3559 |
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12-Jul-2012 |
Tom Stellard <tstellar@gmail.com> |
r600g: Emit vertex buffers using the same method as constant buffers Signed-off-by: Marek Olšák <maraeo@gmail.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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0b4c5dbb8c5ee69a341c1f66f70c54e3fe2db970 |
|
14-Jul-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: fix grammar constant_buffer -> constant_buffers
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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df79eb59566f20a7fa8e11d87b63b81ec35eaf25 |
|
07-Jul-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: remove is_flush from DSA state we can just update the state when decompressing, there's no need to add additional info into the DSA state Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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43e3f19c766863a655bb9f7c04f7820cbda0c8f5 |
|
07-Jul-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: set DISABLE in CB_COLOR_CONTROL if colormask is 0 this will be useful for in-place DB decompression, otherwise should be harmless Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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4fe74412cfdba9af6ce878aebbb0c367f19cbb4b |
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07-Jul-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: move CB_SHADER_MASK setup into cb_misc_state Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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a1a1ff5ec09acda0c4849c9e41a37ae82a80f000 |
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07-Jul-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: move MULTIWRITE setup into cb_misc_state for r6xx-r7xx Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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0ea76916e63f8fc556f5e8f5a46c196d317cd5ad |
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07-Jul-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: move CB_TARGET_MASK setup into new cb_misc_state to remove some overhead from draw_vbo. This is a derived state. BTW, I've got no idea how compute interacts with 3D here, but it should use cb_misc_state, so that 3D and compute don't conflict. Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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37708479608af877986b76302a9c92611d1e23d0 |
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11-Jul-2012 |
Vadim Girlin <vadimgirlin@gmail.com> |
r600g: improve flushed depth texture handling v2 Use r600_resource_texture::flished_depth_texture for GPU access, and allocate it in the VRAM. For transfers we'll allocate texture in the GTT and store it in the r600_transfer::staging. Improves performance when flushed depth texture is frequently used by the GPU, e.g. in Lightsmark (~30%) Signed-off-by: Vadim Girlin <vadimgirlin@gmail.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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a460df9299dfeb7915689befc15155e18e41ddb8 |
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08-Jul-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: add assertions after translate_colorswap/colorformat/dbformat/texformat
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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6657a7af61ae7c328fecc6ee00246d7c6c93c936 |
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07-Jul-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: use depth format from pipe_surface, not pipe_resource
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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b75f1d973c7b626dba567b792be5a3539855a705 |
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26-Jun-2012 |
Jerome Glisse <jglisse@redhat.com> |
r600g: enable DUAL_EXPORT mode when possible on r6xx/r7xx DUAL_EXPORT can be enabled on r6xx/r7xx when all CBs use 16-bit export and there is no depth/stencil export. Signed-off-by: Jerome Glisse <jglisse@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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0c47d9dcab80923c61b3f5375128e9b511b842fb |
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26-Jun-2012 |
Vadim Girlin <vadimgirlin@gmail.com> |
r600g: avoid unnecessary shader exports v2 In some cases TGSI shader has more color outputs than the number of CBs, so it seems we need to limit the number of color exports. This requires different shader variants depending on the nr_cbufs, but on the other hand we are doing less exports, which are very costly. v2: fix various piglit regressions Signed-off-by: Vadim Girlin <vadimgirlin@gmail.com> Signed-off-by: Jerome Glisse <jglisse@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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4acf71f01ea1edb253cd38cc059d4af1a2a40bf4 |
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11-Jun-2012 |
Vadim Girlin <vadimgirlin@gmail.com> |
r600g: cache shader variants instead of rebuilding v3 Shader variants are stored in the list, the key for lookup is based on the states that require different hw shaders - currently it's rctx->two_side (all gpus) and rctx->nr_cbufs (evergreen/cayman, when writes_all property is set). v2: - use simple list instead of keymap as suggested by Marek on irc - call r600_adjust_gprs from r600_bind_vs_shader for r6xx/r7xx (r600_shader_select isn't used for vertex shaders currently) v3: - fix call to r600_adjust_gprs - do it after updating current shader Improves performance for some apps, e.g. FlightGear - see https://bugs.freedesktop.org/show_bug.cgi?id=50360 Signed-off-by: Vadim Girlin <vadimgirlin@gmail.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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da98bb6fc105e1a2f688a1713ca9e50f0ac8fbed |
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25-Jun-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: split flushed depth texture creation and flushing
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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6e7756db14c362ede6fdc97454267a32b8eab1d4 |
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17-Jun-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: enable streamout by default on r7xx and DRM 2.17.0 Now that it's in Linus's tree. Has anyone had a chance to test streamout on Cayman recently?
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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2df2c31087770a6e4e79f90fe096e370cd632e00 |
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25-May-2012 |
Kai Wasserbäch <kai@dev.carbon-project.org> |
r600g: handle R16G16B16_FLOAT and R32G32B32_FLOAT in translate_colorswap Fixes https://bugs.freedesktop.org/show_bug.cgi?id=50318 Signed-off-by: Kai Wasserbäch <kai@dev.carbon-project.org>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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31a25dac98ea20ba853128f98987c6358d8e0598 |
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27-Apr-2012 |
Dave Airlie <airlied@redhat.com> |
r600g: setup COLOR1 for possible dual-src in the framebuffer bind As pointed out by Marek, if we have only one cb, we may as well add this single register write here rather than adding it in the draw loop. Reviewed-by: Marek Olšák <maraeo@gmail.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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bb4c5d72d7c7cb1d9e7016e2c07c36875f30011a |
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11-May-2012 |
Marek Olšák <maraeo@gmail.com> |
Merge branch 'gallium-userbuf' Conflicts: src/gallium/docs/source/screen.rst src/gallium/drivers/nv50/nv50_state.c src/gallium/include/pipe/p_defines.h src/mesa/state_tracker/st_draw.c
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4a26454e979251db25bab68685835fa32c099429 |
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22-Apr-2012 |
Dave Airlie <airlied@redhat.com> |
r600g: bypass alpha for integer types (v2) This moves the alpha test control to derived state and disables alpha testing for integer fbs. fbo-blending test in piglit gets further when we do this (not a pass but less fail). v2: drop the fb_sx_alpha_test_control Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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0b7d48cbad86eaac21fce3793da41b46db8be3b4 |
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24-Apr-2012 |
Marek Olšák <maraeo@gmail.com> |
gallium: add void *user_buffer to pipe_constant_buffer This reduces CPU overhead when updating constants.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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43995c9470dd38cf80a60a169f5875de6798863f |
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24-Apr-2012 |
Marek Olšák <maraeo@gmail.com> |
gallium: remove pipe_context::redefine_user_buffer
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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507337864fa80caf9f26602324d2c28dd0a75d61 |
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24-Apr-2012 |
Marek Olšák <maraeo@gmail.com> |
gallium: change set_constant_buffer to be UBO-friendly
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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a52b3338c6e51421e3836ae210cd98d9c1ec337b |
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10-Apr-2012 |
Marek Olšák <maraeo@gmail.com> |
u_vbuf: remove u_vbuf_resource
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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2d03d4f4a365d7af5f4dac20700009152eba1682 |
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31-Mar-2012 |
Marek Olšák <maraeo@gmail.com> |
u_vbuf: override set_vertex_buffers
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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62b0323cf6af90aa2be89ec76ec3693213b0de5e |
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23-Apr-2012 |
Dave Airlie <airlied@redhat.com> |
r600g: split add_reg into add_reg and add_reg_bo variants This shaves 2k off the final dri.so, and removes lots of pointless NULL, 0 passing. most like pointless - but it looked nicer to me. Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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d1cc87c0b64c2221b079015a6c3b593af83f0758 |
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24-Mar-2012 |
Dave Airlie <airlied@redhat.com> |
r600g: initial r600 dual src blending support survives piglit with no regressions on rv610/evergreen Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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a633d82ce352a69fd54a2b0e262a91f27f478119 |
|
02-Apr-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: remove dead code after the rework Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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68bbfc1afe210d82acfb14a78b0fd8c436a8f78c |
|
01-Apr-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: rework state emission of constant buffers Framerate in ipers: before: 43.6 FPS after: 46.6 FPS Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
c76462b45f1e3a0aa2ee7971191e30e8a5f52015 |
|
30-Mar-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: rework state emission of vertex buffers This reduces a little of CPU overhead. The idea is to translate pipe vertex buffers directly into the CS and not using any intermediate representations. Framerate in Torcs: before: 32.2 after: 34.6 Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
a2e7629e688b6c258baf01e14dddf8c5ce645ee2 |
|
19-Mar-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: fix point rendering Accidentally broken in c7eaf274a9b7e3e5f4b060be2320.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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f6546535c9c8ce001e081487b8cd30b6703c0f4d |
|
07-Mar-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: use SX_MISC to implement rasterizer discard Yeah I am reworking it again. This is way simpler than the other methods.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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c7eaf274a9b7e3e5f4b060be2320eb605464ba5c |
|
08-Mar-2012 |
Marek Olšák <maraeo@gmail.com> |
Revert "r600g: fix and improve rasterizer discard for r600-r700" I will use SX_MISC instead. This reverts commit 597fd6dc8c424a35f8442d5fd9de708013a69830.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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d0f8561574023aa8f2e0fdf553ee168253567437 |
|
07-Mar-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: only emit SX_SURFACE_SYNC on r700 if there's CS checker support Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=47039
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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e363dd5c7d8ba40984d937ad7487abbb5be439bc |
|
05-Mar-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: replace atom_ prefix with _state and _cmd suffixes
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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330b6c85c961b32f704ce8ec7dbf8cb7fc0b80a8 |
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05-Mar-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: cleanup includes
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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96ef4ddc3ddda4d1f637af86f4790d24f8f386c6 |
|
27-Feb-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: initialize DB_DEPTH_CONTROL at beginning of CS Otherwise streamout with rasterizer discard will make the kernel upset if the state tracker doesn't set a depth-stencil-alpha state. Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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6187503f95c56aa3fdbb645170095c409dad12ff |
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27-Feb-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: initialize SX_SURFACE_SYNC Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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914b4bb80c28c81101941d5533361ae0108eb771 |
|
29-Feb-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: add support for missing colorbuffer formats Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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c60d789b3bdb4825b313609ca87987deae13d43b |
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28-Feb-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: remove support for SCALED colorbuffer formats Unused by the current stack and APIs, therefore untestable. It was used to facilitate the transition to integers. Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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597fd6dc8c424a35f8442d5fd9de708013a69830 |
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26-Feb-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: fix and improve rasterizer discard for r600-r700 For polygons, we have been using face culling with success, but that doesn't work for points and lines. Setting the point size and line width to 0 fixes it. Also improve it even more by setting SCREEN_SCISSOR to a zero area. Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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ca78a47b056b5a4589933492db364f6e418abb0f |
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26-Feb-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: make some scissor regs invariant on r600-r700 Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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aacd653834264b70a2537aff7914762b39f0683f |
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26-Feb-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: rework scissor for r600-r700 We must use VPORT_SCISSOR, because that's the only one we can use for multiple scissor rectangles in ARB_viewport_array. R700 can use the VPORT_SCISSOR_ENABLE bit, but R600 doesn't have that and must emit a 8192x8192 rectangle if scissor is disabled. This commit also cleanups magic numbers in create_rs_state. Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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370c8b5ee7666f4f515d63603afe8282b1b3c682 |
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24-Feb-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: remove obsolete todo comments Also use XXX in the other ones, because it's the most used word for that purpose in Mesa. Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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b85fc0ac7e9795b773edad22e20eb3270f4909bd |
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24-Feb-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: move initialization of use_surface flag into screen_create Also change the type to bool and give it a less ambiguous name.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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d334d591a71c41d6a1eb4f2ea6cdabedc425e42f |
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24-Feb-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: rename r600_resource_texture::depth to bool is_depth It's used as a boolean.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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fbebd431ec4e2e461a0cbcd5f3a04a000b8f6bbf |
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03-Feb-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: move invariant register updates into start_cs for r6xx-r7xx
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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e2809849ecac69615ece294a55ee355afaac33d3 |
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02-Feb-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: add a depth misc state which depends on occlusion queries This is a state which is derived from other states and is actually the first state which doesn't correspond to any gallium state. There are two state flags: bool occlusion_query_enabled bool flush_depthstencil_enabled Additional flags can be added later if needed, e.g. bool hiz_enabled. The emit function will have to figure out the register values by itself. It basically just emits the registers when the state changes. This commit also adds a few helper functions for writing registers directly into a command stream.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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182fd4c54476ced92b61412b0cac5be32e257b53 |
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02-Feb-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: move all invariant state from draw_vbo into start_cs
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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f126253040654d52db134063a69ebaf0c417d410 |
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31-Jan-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: turn init_config into a command buffer for starting a CS This is the first pure command buffer. It contains CS initialization packets and emits invariant state (i.e. the registers which never or rarely change). The affected registers are removed from *_hw_context.c, so that both ways of emitting commands can co-exist. v2: emit context_control in cayman's start_cs too
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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b0b81218132b6952de987dca21b9750d8d51b7f0 |
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16-Feb-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: remove the workaround for quads and provoking vertex
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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014198ec8860d8a0abfd6aa0ddd8db9d26febdbb |
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14-Feb-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: consolidate set_blend_color code
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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5cc9aa0e02f222fd6a8f16f65d8c7f5eda06f893 |
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14-Feb-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: consolidate more translate functions
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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d214275aceed3afd1174cd2a1b823d4b7357de2a |
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14-Feb-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: inline r600_translate_ds_func
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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9a20130e5f703e9e9279965183993b95907c7d6b |
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14-Feb-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: consolidate some translate functions
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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39b0da9f8d04315c698f8611304d1a66e8505c6c |
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14-Feb-2012 |
Marek Olšák <maraeo@gmail.com> |
Revert "r600g: don't advertise integer textures without GLSL 1.3" This reverts commit 2c06bcb90982280e82a044b8be83be8fdf5a9590. It breaks u_blitter trying to blit compressed textures as uint.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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2c06bcb90982280e82a044b8be83be8fdf5a9590 |
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14-Feb-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: don't advertise integer textures without GLSL 1.3
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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c0c979eebc076b95cc8d18a013ce2968fe6311ad |
|
30-Jan-2012 |
Jerome Glisse <jglisse@redhat.com> |
r600g: add support for common surface allocator for tiling v13 Tiled surface have all kind of alignment constraint that needs to be met. Instead of having all this code duplicated btw ddx and mesa use common code in libdrm_radeon this also ensure that both ddx and mesa compute those alignment in the same way. v2 fix evergreen v3 fix compressed texture and workaround cube texture issue by disabling 2D array mode for cubemap (need to check if r7xx and newer are also affected by the issue) v4 fix texture array v5 fix evergreen and newer, split surface values computation from mipmap tree generation so that we can get them directly from the ddx v6 final fix to evergreen tile split value v7 fix mipmap offset to avoid to use random value, use color view depth view to address different layer as hardware is doing some magic rotation depending on the layer v8 fix COLOR_VIEW on r6xx for linear array mode, use COLOR_VIEW on evergreen, align bytes per pixel to a multiple of a dword v9 fix handling of stencil on evergreen, half fix for compressed texture v10 fix evergreen compressed texture proper support for stencil tile split. Fix stencil issue when array mode was clear by the kernel, always program stencil bo. On evergreen depth buffer bo need to be big enough to hold depth buffer + stencil buffer as even with stencil disabled things get written there. v11 rebase on top of mesa, fix pitch issue with 1d surface on evergreen, old ddx overestimate those. Fix linear case when pitch*height < 64. Fix r300g. v12 Fix linear case when pitch*height < 64 for old path, adapt to libdrm API change v13 add libdrm check Signed-off-by: Jerome Glisse <jglisse@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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38bf2763482b4f1b6d95cd51aecec75601d8b90f |
|
31-Jan-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: remove unused variable num_dest_buffers
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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0813e58a3e41faf6f2072d034dfdc6198a3a1fee |
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30-Jan-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: rework cache flushing This also significantly improves the RV670 flush by using the CB1 flush *always* and also DEST_BASE_0_ENA, which appears to magically fix some tests. I am not entirely sure, but it's possible that RV670 flushing is fixed completely. v2: fix cayman by flushing texture cache instead of vertex cache Thanks to Dave Airlie for testing Cayman.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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e4340c1908a6a3b09e1a15d5195f6da7d00494d0 |
|
29-Jan-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: merge r600_context with r600_pipe_context The split made no sense.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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78293b99b23268e6698f1267aaf40647c17d95a5 |
|
29-Jan-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: remove u8,u16,u32,u64 types
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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85db52025189c88437f82369716ffe88429dc08b |
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29-Jan-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: don't use r600_context_reg on r6xx-r7xx Reviewed-by: Dave Airlie <airlied@redhat.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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4a058aebb2ce340d0e03434a8820fdf5853b971e |
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29-Jan-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: get rid of the mask parameter in pipe_state_add_reg Reviewed-by: Dave Airlie <airlied@redhat.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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0569f13d2b6239dbbc693781d806826924b0ed16 |
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29-Jan-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: don't use register mask for TA_CNTL_AUX Reviewed-by: Dave Airlie <airlied@redhat.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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a494301f7fd4c93df67396d296a3edc6acfa44c3 |
|
29-Jan-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: don't use register mask for PA_CL_CLIP_CNTL Reviewed-by: Dave Airlie <airlied@redhat.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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97acf2ca59defd3bcba946cdb014ee7b440f9186 |
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29-Jan-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: don't use register mask for PA_CL_VS_OUT_CNTL Reviewed-by: Dave Airlie <airlied@redhat.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
121940ecc71f0cdc06d8840430931f8a1c7199d4 |
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29-Jan-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: set full register mask for PA_CL_CLIP_CNTL We don't set the other bits anywhere else. Reviewed-by: Dave Airlie <airlied@redhat.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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a652cc40b9641d0b51e0a8533924a50073a50aae |
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29-Jan-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: don't use register mask for PA_SU_SC_MODE_CNTL It's always emitted in draw_vbo. Reviewed-by: Dave Airlie <airlied@redhat.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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2000086fcd5174f121f61dd6df5948c67101e148 |
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29-Jan-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: don't add PA_SC_LINE_STIPPLE to rasterizer_state It's always emitted in draw_vbo. Reviewed-by: Dave Airlie <airlied@redhat.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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84b4b2a8aacf6655d3f2a9f03dec3913a00aabdb |
|
29-Jan-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: don't use register mask for CB_COLOR_CONTROL on r6xx-r7xx Reviewed-by: Dave Airlie <airlied@redhat.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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9c0b50ca0b31aa66147ea7919022de2633315c9a |
|
29-Jan-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: don't set CB_TARGET_MASK in set_framebuffer_state It's emitted in draw_vbo, always. Reviewed-by: Dave Airlie <airlied@redhat.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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e3032a052321ea1fdfbca090618149ae1ed33911 |
|
28-Jan-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: use a more clever way to disable per-vertex point size This uses point size clamping to force point size to a particular value, making the vertex shader output irrelevant. Reviewed-by: Dave Airlie <airlied@redhat.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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b6233f4d2e91edf28e1e5a9a82fdab341ba7dd84 |
|
28-Jan-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: don't use register mask for DB_RENDER_CONTROL We don't set the other bits anywhere else except the other DSA states, which are mutually-exclusive with this one. Reviewed-by: Dave Airlie <airlied@redhat.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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3d061caaed13b646ff40754f8ebe73f3d4983c5b |
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28-Jan-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: cleanup setting DB_SHADER_CONTROL Reviewed-by: Dave Airlie <airlied@redhat.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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a2361946e782b57f0c63587841ca41c0ea707070 |
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28-Jan-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: rework and consolidate stencilref state setting Stop using the register mask. Reviewed-by: Dave Airlie <airlied@redhat.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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5345e3ea86a3e942ccef083019a76b38b05f3f14 |
|
28-Jan-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: don't use register mask for SQ_GPR_RESOURCE_MGMT_1 Reviewed-by: Dave Airlie <airlied@redhat.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
f183cc9ce3ad1d043bdf8b38fd519e8f437714fc |
|
27-Jan-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: set minimum point size to 1.0 for non-sprite non-aa points
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
a33937d043f9c1795d2be635117a7cc9646ff0ce |
|
29-Jan-2012 |
Dave Airlie <airlied@redhat.com> |
r600g: enable blend_bypass for uint/sint
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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1a9d2b764295f561aa9c24f504bd8cf3f95e7f54 |
|
24-Jan-2012 |
Vadim Girlin <vadimgirlin@gmail.com> |
r600g: fix linear and flat interpolation Signed-off-by: Vadim Girlin <vadimgirlin@gmail.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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c2b800cf38b299c1ab1c53dc0e4ea00c7acef853 |
|
23-Jan-2012 |
Marek Olšák <maraeo@gmail.com> |
r600g: nuke the fallback for vertex and fragment color clamping
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
54e8dcaad65cbe3603730414fd8d76ac53f89a86 |
|
20-Jan-2012 |
Vadim Girlin <vadimgirlin@gmail.com> |
r600g: implement clip vertex v2 Clip planes are uploaded as a constant buffer and used by the vertex shader to produce corresponding clip distances for hw clipping. Signed-off-by: Vadim Girlin <vadimgirlin@gmail.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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1fc001ea15f79166a32bc3a3fa2f6405a986e3f1 |
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18-Jan-2012 |
Dave Airlie <airlied@redhat.com> |
r600g: fix some of the interpolation tests. This enables linear gradients if we need a linear, it also sets the flat shade flag for color/constant interpolations. Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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46ce25722b364ae7fa20b61e60eff4be5ad051d3 |
|
18-Jan-2012 |
Alex Deucher <alexander.deucher@amd.com> |
r600g: add workaround for original R600 PS setup The original R600 requires the UNCACHED_FIRST_INST bit to be set in the PS. Signed-off-by: Alex Deucher <alexander.deucher@amd.com> Note: this is candidate for the stable branches.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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91d47296967ebfaf685f3870998ea0a1450ecf55 |
|
15-Jan-2012 |
Vadim Girlin <vadimgirlin@gmail.com> |
r600g: implement clip distances Signed-off-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
725a820b926575265e6790601a0defd9c30947dc |
|
06-Jan-2012 |
Vadim Girlin <vadimgirlin@gmail.com> |
r600g: implement two-sided lighting (v3) v2: select the colors in the pixel shader v3: fix rs state creation for pre-evergreen Signed-off-by: Vadim Girlin <vadimgirlin@gmail.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
5250bd00c00ac8470320f4fae1d74425132f2083 |
|
14-Jan-2012 |
Dave Airlie <airlied@redhat.com> |
r600g: add missing r32 uint/sint fbo formats. Fixes the GL3 required formats test. Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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dc4c821f0817a3db716f965692fb701079f66340 |
|
10-Jan-2012 |
Marek Olšák <maraeo@gmail.com> |
Squash-merge branch 'gallium-clip-state' Conflicts: src/gallium/auxiliary/tgsi/tgsi_strings.c src/mesa/state_tracker/st_atom_clip.c commit d919791f2742e913173d6b335128e7d4c63c0840 Author: Christoph Bumiller <e0425955@student.tuwien.ac.at> Date: Fri Jan 6 17:59:22 2012 +0100 d3d1x: adapt to new clip state commit cfec82bca3fefcdefafca3f4555285ec1d1ae421 Author: Christoph Bumiller <e0425955@student.tuwien.ac.at> Date: Fri Jan 6 14:16:51 2012 +0100 gallium/docs: update for clip state changes commit c02bfeb81ad9f62041a2285ea6373bbbd602912a Author: Christoph Bumiller <e0425955@student.tuwien.ac.at> Date: Fri Jan 6 14:21:43 2012 +0100 tgsi: add TGSI_PROPERTY_PROHIBIT_UCPS commit d4e0a785a6a23ad2f6819fd72e236acb9750028d Author: Brian Paul <brianp@vmware.com> Date: Thu Jan 5 08:30:00 2012 -0700 tgsi: consolidate TGSI string arrays in new tgsi_strings.h There was some duplication between the tgsi_dump.c and tgsi_text.c files. Also use some static assertions to help catch errors when adding new TGSI values. v2: put strings in tgsi_strings.c file instead of the .h file. Reviewed-by: Dave Airlie <airlied@redhat.com> commit c28584ce0d8c62bd92c8f140729d344f88a0b3cd Author: Christoph Bumiller <e0425955@student.tuwien.ac.at> Date: Fri Jan 6 12:48:09 2012 +0100 gallium: extend user_clip_plane_enable to apply to clip distances commit f1d5016c07f786229ed057effbe55fbfd160b019 Author: Marek Olšák <maraeo@gmail.com> Date: Fri Jan 6 02:39:09 2012 +0100 nvfx: adapt to new clip state commit 6f6fa1c26bd19f797c1996731708e3569c9bfe24 Author: Marek Olšák <maraeo@gmail.com> Date: Fri Jan 6 01:41:39 2012 +0100 st/mesa: fix DrawPixels with GL_DEPTH_CLAMP commit c86ad730aa1c017788ae88a55f54071bf222be12 Author: Christoph Bumiller <e0425955@student.tuwien.ac.at> Date: Tue Jan 3 23:51:30 2012 +0100 nv50: adapt to new clip state commit 3a8ae6ac243bae5970729dc4057fe02d992543dc Author: Christoph Bumiller <e0425955@student.tuwien.ac.at> Date: Tue Jan 3 23:32:36 2012 +0100 nvc0: adapt to new clip state commit 6243a8246997f8d2fcc69ab741a2c2dea080ff11 Author: Marek Olšák <maraeo@gmail.com> Date: Thu Dec 29 01:32:51 2011 +0100 draw: initalize pt.user.planes in draw_init This fixes a crash in glean/fpexceptions. commit e3056524b19b56d473f4faff84ffa0eb41497408 Author: Marek Olšák <maraeo@gmail.com> Date: Mon Dec 26 06:26:55 2011 +0100 svga: adapt to new clip state commit c5bfa8b37d6d489271df457229081d6bbb51b4b7 Author: Marek Olšák <maraeo@gmail.com> Date: Sun Dec 25 14:11:51 2011 +0100 r600g: adapt to new clip state commit f11890905362f62627c4a28a8255b76eb7de7df2 Author: Marek Olšák <maraeo@gmail.com> Date: Sun Dec 25 14:10:26 2011 +0100 r300g: adapt to new clip state commit e37465327c79a01112f15f6278d9accc5bf3103f Author: Marek Olšák <maraeo@gmail.com> Date: Sun Dec 25 12:39:16 2011 +0100 draw: adapt to new clip state This adds a regression in the LLVM clipping path. Can anybody see anything wrong with the code? It works for every other case, just glean/fpexceptions crashes when doing the "Infinite clip plane test". commit b474d2b18c72d965eefae4e427c269cba5ce6ba2 Author: Marek Olšák <maraeo@gmail.com> Date: Sun Dec 25 13:14:59 2011 +0100 u_blitter: don't save/set/restore clip state commit 9dd240ea91f523a677af45e8d0adb9e661e28602 Author: Marek Olšák <maraeo@gmail.com> Date: Sun Dec 25 13:11:56 2011 +0100 gallium: don't cso_save/set/restore clip state The enable bits are in the rasterizer state. commit a4f7031179f5f4ad524b34b394214b984ac950f6 Author: Marek Olšák <maraeo@gmail.com> Date: Sun Dec 25 12:58:55 2011 +0100 gallium: default depth_clip to 1 depth_clip = !depth_clamp commit fe21147a00ab90e549d63fe12ee4625c9c2ffcc3 Author: Marek Olšák <maraeo@gmail.com> Date: Mon Dec 26 06:14:19 2011 +0100 trace,util: update state logging to new clip state Also dump the other missing flags. commit 2a3b96e84ac872dcc5bc1de049fe76bb58d64b23 Author: Marek Olšák <maraeo@gmail.com> Date: Sun Dec 25 10:43:43 2011 +0100 st/mesa: adapt to new clip state commit b7b656a42fca19d7c85267f42649a206a85a2c72 Author: Marek Olšák <maraeo@gmail.com> Date: Sat Dec 17 15:45:19 2011 +0100 gallium: move state enable bits from clip_state to rasterizer_state
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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77058335ebc9a1c2a81ec2cf98a8a157065e69d0 |
|
02-Jan-2012 |
Dave Airlie <airlied@redhat.com> |
r600g: add missing colorswaps for r8 uint/sint. fixes some warnings in GL3.0 tests. Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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543b2331d7b45a29ccd3530daa2389e87e65d89b |
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08-Nov-2011 |
Marek Olšák <maraeo@gmail.com> |
r600g: implement transform feedback r600: DONE. r700: MOSTLY (done but locks up). Evergreen: MOSTLY (done but doesn't work for an unknown reason). The kernel support will come soon.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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9608ef5dec4d70024e68a49c64faed9ec7e4d2e0 |
|
27-Nov-2011 |
Dave Airlie <airlied@redhat.com> |
r600g: add framebuffer support for 2/10/10/10 integer
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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391e33ffbf01180d66d4c4e9a6c91fc17f9feaca |
|
06-Nov-2011 |
Dave Airlie <airlied@redhat.com> |
r600g: add initial linestipple support. It seems line loop stipple in hardware needs something I don't know, it might need a proper geometry shader who knows. Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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e532c710c60f0895e32af6562ac2855aa7d5eb63 |
|
04-Nov-2011 |
Vadim Girlin <vadimgirlin@gmail.com> |
r600g: move SPI setup to PS setup SPI semantic indices for PS/VS are now static, so we don't need to update spi config for every shaders combination. We can move the functionality of r600_spi_update to r600(evergreen)_pipe_shader_ps. Flatshade state is now controlled by the global FLAT_SHADE_ENA flag instead of updating FLAT_SHADE for all inputs. Sprite coord still requires the update of spi setup when sprite_coord_enable is first changed from zero (enabled), and then only when it's changed to other non-zero value (enabled for other input). Change to zero (disabling) and back to the same value is handled via global SPRITE_COORD_ENA. New field "sprite_coord_enable" added to "struct r600_pipe_shader" to track current state for the pixel shader. It's checked in the r600_update_derived_state. Signed-off-by: Vadim Girlin <vadimgirlin@gmail.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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5b27b63de64167a84a03d820550e56c4b7bbc69d |
|
05-Nov-2011 |
Vadim Girlin <vadimgirlin@gmail.com> |
r600g: precalculate semantic indices for SPI setup There is no need to duplicate semantic mapping which is done in hw, so get rid of r600_find_vs_semantic_index. TGSI name/sid pair is mapped to the 8-bit semantic index for SPI. Signed-off-by: Vadim Girlin <vadimgirlin@gmail.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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df121b868a13e7ca76f19d1488b625c02d632a47 |
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04-Nov-2011 |
Alex Deucher <alexander.deucher@amd.com> |
Revert "r600g: precalculate semantic indices for SPI setup" This reverts commit c15f8569fddac5f8aee77863922fd5bb992cfe8a. This breaks r6xx.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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9212637f34c6600daaf162f95ca49e3c42abbc40 |
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04-Nov-2011 |
Alex Deucher <alexander.deucher@amd.com> |
Revert "r600g: move SPI setup to PS setup" This reverts commit 9804cf3118ae7249098af2a9c78b36f4fb576ee4. This breaks r6xx.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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9804cf3118ae7249098af2a9c78b36f4fb576ee4 |
|
04-Nov-2011 |
Vadim Girlin <vadimgirlin@gmail.com> |
r600g: move SPI setup to PS setup SPI semantic indices for PS/VS are now static, so we don't need to update spi config for every shaders combination. We can move the functionality of r600_spi_update to r600(evergreen)_pipe_shader_ps. Flatshade state is now controlled by the global FLAT_SHADE_ENA flag instead of updating FLAT_SHADE for all inputs. Sprite coord still requires the update of spi setup when sprite_coord_enable is first changed from zero (enabled), and then only when it's changed to other non-zero value (enabled for other input). Change to zero (disabling) and back to the same value is handled via global SPRITE_COORD_ENA. New field "sprite_coord_enable" added to "struct r600_pipe_shader" to track current state for the pixel shader. It's checked in the r600_update_derived_state. Signed-off-by: Vadim Girlin <vadimgirlin@gmail.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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c15f8569fddac5f8aee77863922fd5bb992cfe8a |
|
04-Nov-2011 |
Vadim Girlin <vadimgirlin@gmail.com> |
r600g: precalculate semantic indices for SPI setup There is no need to duplicate semantic mapping which is done in hw, so get rid of r600_find_vs_semantic_index. TGSI name/sid pair is mapped to the 8-bit semantic index for SPI. Signed-off-by: Vadim Girlin <vadimgirlin@gmail.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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faa16dc456f1f910eef24eaa23889be806b513b7 |
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25-Oct-2011 |
Marek Olšák <maraeo@gmail.com> |
r600g: set correct tiling flags in depth info The kernel currently overwrites the flags, but if we stopped doing that, this would break badly.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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e556983fc8f0ac9046c5a5e3e34e8ea036587ac7 |
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23-Sep-2011 |
Mathias Fröhlich <Mathias.Froehlich@gmx.net> |
r600g: Use the bitfield define matching the register it is used for. Fix a typo that should result in the same code.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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866f9b18c68ede63c00917ec9c3dae3524ca8826 |
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11-Sep-2011 |
Dave Airlie <airlied@redhat.com> |
gallium: rename ZS stencil type to UINT (v2) these are never USCALED, always UINT in reality. taken from some work by Christoph Bumiller v2: fixup formatting of table + tabs Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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95fd5e5aba2e21ab20cb971506a81c0049b5a694 |
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10-Oct-2011 |
Dave Airlie <airlied@redhat.com> |
r600g: drop force int type workaround now that we have integer texture types I can drop this workaround so that copies of values is done properly (as floats would fail on some corner cases). Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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8d3e505ed66cbaa93782acdd5b296704392fcb06 |
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10-Oct-2011 |
Dave Airlie <airlied@redhat.com> |
r600g: add integer texture/render integer formats for r600/700. with these I can drop the force int type hack. Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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6101b6d442b06a347c001fe85848d636ab7df260 |
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11-Sep-2011 |
Marek Olšák <maraeo@gmail.com> |
r600g: merge r600_bo with r600_resource I have moved 'last_flush' and 'binding' from r600_bo to winsys/radeon. The other members are now part of r600_resource. Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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e92348b7f5ee2565371dd779f25cc0ede8724886 |
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24-Sep-2011 |
Christoph Bumiller <e0425955@student.tuwien.ac.at> |
r600: support polygon offset clamp state
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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9f61e43b4903c6cf0ac03a479ec9ed7b15fd6ccf |
|
27-Sep-2011 |
Dave Airlie <airlied@redhat.com> |
gallium: move border color to be a color union EXT_texture_integer also specifies border color should be a color union, the values are used according to the texture sampler format. (update docs) Signed-off-by: Dave Airlie <airlied@redhat.com> Reviewed-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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2b47d2bce1f77cc450da500655a0ab5596c0585e |
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16-Sep-2011 |
Dave Airlie <airlied@redhat.com> |
r600g: fixup missing scaled r600 types. I was still missing a couple of types on r600/r700 codepaths. Fixes these up. Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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b205f53c7fe1a1b63465ad8b55047d7b5490d4b6 |
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10-Sep-2011 |
Dave Airlie <airlied@redhat.com> |
r600g: add missing formats to color buffer setup. just playing with EXT_texture_integer, and this was first bug. Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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c4519c3aec37f5cb3db8fe7e8ead13ae04e792b5 |
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02-Sep-2011 |
Marek Olšák <maraeo@gmail.com> |
r600g: fix texture array filtering This fixes piglit/fbo-generatemipmap-array. It looks like SQ_TEX_SAMPLER_WORD0_0.TEX_ARRAY_OVERRIDE should be set for array textures in order to disable filtering between slices, which adds a dependency between sampler views and sampler states. This patch reworks sampler state updates such that they are postponed until draw time. TEX_ARRAY_OVERRIDE is updated according to bound sampler views. This also consolidates setting the texture state between vertex and pixel shaders.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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0d0285ba916d9e25871354441c09b0a8c7c9b844 |
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30-Aug-2011 |
Christian König <deathsimple@vodafone.de> |
r600g: add support for R4A4 and A4R4 textures. Sampling worked out of the box, but this make them work as surface as well. Signed-off-by: Christian König <deathsimple@vodafone.de>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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8fb7f1a8a4cbab5365491b4b41e50ff3f03306c8 |
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27-Aug-2011 |
Kai Wasserbäch <kai@dev.carbon-project.org> |
r600g: Fix include style As explained in the thread starting at [0], the internal include style should be »#include "path/to/header.h"« for non-system includes. [0] <http://news.gmane.org/find-root.php?message_id=%3c4E5802BE.6020206%40vmware.com%3e> Signed-off-by: Kai Wasserbäch <kai@dev.carbon-project.org> Signed-off-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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565f39bdb2943bdb94ac3bdf67793c942ff45016 |
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19-Aug-2011 |
Marek Olšák <maraeo@gmail.com> |
r600g: rename resource -> view in create_sampler_view The sampler view is not a resource. Also remove the unused desc variable.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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e330d90e919cebd64f720ccfb5dca94c2ded4e4c |
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18-Aug-2011 |
Marek Olšák <maraeo@gmail.com> |
r600g: fix a possible crash in r600_adjust_gprs
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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47dcfb8dab517e2c92af2f4813b0f5ad200b8b07 |
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07-Aug-2011 |
Marek Olšák <maraeo@gmail.com> |
r600g: set read/write usage flags for each relocation This takes advantage of the new GEM_WAIT ioctl when mapping buffers. Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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e69dde5233a2fc6ad4c5483d079e1ea3a2123a59 |
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23-Jul-2011 |
Marek Olšák <maraeo@gmail.com> |
r600g: remove dummy function r600_bo_offset Always returned 0.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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dc1c0ca22a1c7fcaef90b787290144d8e3d77c33 |
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29-Jul-2011 |
Alex Deucher <alexander.deucher@amd.com> |
r600g: fix up vs export handling Certain attributes (position, psize, etc.) don't count as params; they are handled separately by the hw. However, the VS is required to export at least one param and r600_shader_from_tgsi() takes care of adding a dummy export if there is none. Make sure the VS param export count in the SPI properly accounts for this. Note: This is a candidate for the 7.11 branch. Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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95ee961f77119826382cfbc617334aed986b72e5 |
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28-Jul-2011 |
Vadim Girlin <vadimgirlin@gmail.com> |
r600g: fix vs export count Fixes https://bugs.freedesktop.org/show_bug.cgi?id=39572 Signed-off-by: Vadim Girlin <vadimgirlin@gmail.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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89954723bfeef59d055d2332ff112f0204b48130 |
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20-Jun-2011 |
Marek Olšák <maraeo@gmail.com> |
r600g: depth_buffer_float support on r600-r700
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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7e591111bf783d94ee6034287cde2f4c9214e810 |
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09-Jul-2011 |
Henri Verbeet <hverbeet@gmail.com> |
r600g: Get rid of some superfluous braces. Signed-off-by: Henri Verbeet <hverbeet@gmail.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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b3b946b0ab88c1d7edeab183d8ad5125ba223392 |
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09-Jul-2011 |
Henri Verbeet <hverbeet@gmail.com> |
r600g: Store the chip class in r600_pipe_context. Signed-off-by: Henri Verbeet <hverbeet@gmail.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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3fccc14b2fb35aef95bc04dee46e280a48679299 |
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05-Jul-2011 |
Henri Verbeet <hverbeet@gmail.com> |
r600g: Get rid of the state_inlines headers. Signed-off-by: Henri Verbeet <hverbeet@gmail.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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18cdb9c8abfb5d9f009fcb36ab788f48792207e4 |
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05-Jul-2011 |
Henri Verbeet <hverbeet@gmail.com> |
r600g: Use the actual Evergreen functions to query format support on Evergreen. Signed-off-by: Henri Verbeet <hverbeet@gmail.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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eafd331cf3b024001abd3f64861f41cd33a9acb2 |
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24-Jun-2011 |
Vadim Girlin <vadimgirlin@gmail.com> |
r600g: implement fragment and vertex color clamp Fixes https://bugs.freedesktop.org/show_bug.cgi?id=38440 Signed-off-by: Vadim Girlin <vadimgirlin@gmail.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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badf0335ef70223204fbae3e8fdef718cdb3ad19 |
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19-Jun-2011 |
Marek Olšák <maraeo@gmail.com> |
r600g: implement seamless_cube_map on r600-r700 st/mesa guarantees that all bound sampler states have the same value in seamless_cube_map.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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9bcce02f47f721bfb8917fd5639756fb3456aab5 |
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19-Jun-2011 |
Marek Olšák <maraeo@gmail.com> |
r600g: remove some magic numbers
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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d9ca94836ee99c87841e24bfa23a6fab9464d04d |
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15-Jun-2011 |
Marek Olšák <maraeo@gmail.com> |
r600g: also set TILE_MODE of the base level
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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677a4406d20e0a2b6d92c34e9ff6716f31ba1382 |
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15-Jun-2011 |
Marek Olšák <maraeo@gmail.com> |
r600g: force OpenGL's BASE_LEVEL behavior on r600-r700 This sets the base level as the zero level, which fixes piglit/texturing/tex-miplevel-selection*. The r600 hardware ignores the BASE_LEVEL field in some cases, so we can't use it. Evergreen might need this too.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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2743851c1a73305dd83e42b99edc49906d9c0a51 |
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07-Jun-2011 |
Dave Airlie <airlied@redhat.com> |
r600g: move depth texture flushing out of line. this needs a piglit run. Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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e2529442e6cc208a4f62ff7dc00d5e2ba7c92624 |
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08-Jun-2011 |
Mathias Fröhlich <Mathias.Froehlich@web.de> |
r600g: Fix typo. Fix an obvious typo in the yet unused part of the shader setup.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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04554c7d3a3b28e8103e50ed54f1ac57c6c11017 |
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08-Jun-2011 |
Dave Airlie <airlied@redhat.com> |
r600g: adjust vs/ps gprs on r600/r700 cards when needed. Ideally we'd have a compiler and register spilling and all that but this is good enough for now to avoid the gpu hang in piglit, glsl-vs-vec4-indexing-temp-dst-in-nested-loop-combined on r600/r700 cards. based on r600c patch Andre Maasikas <amaasikas@gmail.com> r600c: bump sq gpr resources if a shader needs more than default Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
d56fe67c6255b1ace84c025c83439ab8cb3f91fe |
|
09-Jun-2011 |
Marek Olšák <maraeo@gmail.com> |
r600g: remove unused variable
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
cf0f02e501eb2eb8edcf2c4f6db826b0cdd31c9b |
|
03-Jun-2011 |
Dave Airlie <airlied@redhat.com> |
r600g: move resource setting to its own structures. resource setting could be a fair bit more lightweight, this patch just separates the resource structs from the standard reg tracking structs in the driver, later patches will improve the winsys. Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
51d0892ee2daaa442a48abff2329e1485dd337e8 |
|
03-Jun-2011 |
Dave Airlie <airlied@redhat.com> |
r600g: sampler and texture state doesn't need a range/block. These are handled separately in the winsys, so don't need the calculations done at this point. this manifested as a crash in point-sprite, Thanks to XoD on #radeon for pointing it out. Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
573758fd094431c8b3220786cea28dfdb4cfad1c |
|
02-Jun-2011 |
Dave Airlie <airlied@redhat.com> |
r600g: decrease CPU time on set buffer resources This splits the initialisation and the setting of values in the resource buffers. We only should end up initialising once and updateing with new values when needed. Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
7f6672f6a737bc1c47e36c9567bd6d908855ce4d |
|
02-Jun-2011 |
Dave Airlie <airlied@redhat.com> |
r600g: prepare for passing ctx into _r600_pipe_state_add_reg This moves the functions down the file, and also adds a ctx parameter. This is precursor patch just moving stuff around and getting it ready. Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
3c5e74186244f2d77cc711d2b487283459ed06ad |
|
21-May-2011 |
Christian König <deathsimple@vodafone.de> |
r600g: fix "Fixed-Point Data Conversions" According to OpenGL 3.1 chapter 2.1.5 the representation without zero should only be used for vertex attribute values, but not for textures or frame-buffers.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
b9e8ea6a2717422ea71887beda093fe1dfbd1200 |
|
09-May-2011 |
Jerome Glisse <jglisse@redhat.com> |
r600g: anisotropic filtering support for evergreen hw Signed-off-by: Jerome Glisse <jglisse@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
ad904cdf98be576ba652fe1c16ab722d52365782 |
|
06-May-2011 |
Carl-Philip Haensch <carli@carli-laptop.(none)> |
r600g: add support for anisotropic filtering
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
5939bc03bc15b9b1131463ffad04a7b2d987074d |
|
06-May-2011 |
Alex Deucher <alexdeucher@gmail.com> |
r600g: fix up the rules for enabling SOURCE_FORMAT(EXPORT_NORM) Setting SOURCE_FORMAT to EXPORT_NORM is an optimization. Leaving SOURCE_FORMAT at 0 will work in all cases, but is less efficient. The conditions for the setting the EXPORT_NORM optimization are as follows: R600/RV6xx: BLEND_CLAMP is enabled BLEND_FLOAT32 is disabled 11-bit or smaller UNORM/SNORM/SRGB R7xx/evergreen: 11-bit or smaller UNORM/SNORM/SRGB 16-bit or smaller FLOAT Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
f60235e73a5260f92630ce472e06d8c5c00414fb |
|
05-May-2011 |
Henri Verbeet <hverbeet@gmail.com> |
r600g: Match alpha ref precision to color format precision. This fixes piglit fbo-alphatest-formats on Evergreen. Signed-off-by: Henri Verbeet <hverbeet@gmail.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
929b3d82334e217641c3f39e7914a90dadc6e6b2 |
|
02-May-2011 |
Marek Olšák <maraeo@gmail.com> |
r600g: remove some more FIXME comments
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
0d5ceb5891185600e73e10db9832207fdbaaab80 |
|
02-May-2011 |
Marek Olšák <maraeo@gmail.com> |
r600g: remove some FIXME comments All texture LOD tests pass.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
72c6a748b9ffdaa893f82faf911f22a241a5e4f5 |
|
02-May-2011 |
Marek Olšák <maraeo@gmail.com> |
Revert "r600g: truncate point sampled texture coordinates" This reverts commit 1dc204d145dc8c0b19473a7814c201a8954b6274. MC_COORD_TRUNCATE is for MPEG and produces quite an interesting behavior on regular textures. Anyway that commit broke filtering in demos/cubemap.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
d7577ae3a6d6e174ab36d244f6bd4dedd63c3d1d |
|
25-Apr-2011 |
Henri Verbeet <hverbeet@gmail.com> |
r600g: Cleanup the big endian support a bit. In particular, make sure the code is at least compiled on little endian systems. Signed-off-by: Henri Verbeet <hverbeet@gmail.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
6067a2a67f9a7aab2aee051469bea8af03747a95 |
|
20-Apr-2011 |
Fredrik Höglund <fredrik@kde.org> |
r600g: don't flush the dest caches on every draw Keep track of when the caches are dirty, and only flush them when the framebuffer state is set and when the context is flushed. Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
843dfe3206c4f397c7911b748373dde5540392a4 |
|
19-Apr-2011 |
Cédric Cano <ccano@interfaceconcept.com> |
r600g: add big endian support for r6xx/r7xx Signed-off-by: Cedric Cano <ccano@interfaceconcept.com> Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
66866d642fe8f8fba141d50a81b08793c3bd63e8 |
|
19-Apr-2011 |
Dave Airlie <airlied@redhat.com> |
r600g: add cb support for snorm formats. Check for signed type and enable SNORM. Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
3e15fa86d7bb50ae1b97f8962d2f17bfe72d5263 |
|
07-Apr-2011 |
Henri Verbeet <hverbeet@gmail.com> |
r600g: Use symbolic names for NUMBER_TYPE. Signed-off-by: Henri Verbeet <hverbeet@gmail.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
3f8455d07b129062885f58237516ae0d1aa339ea |
|
06-Apr-2011 |
Julian Adams <joolsa@gmail.com> |
r600g: Fix non-independent blend state. This fixes piglit fbo/fbo-drawbuffers-blend-add. Signed-off-by: Henri Verbeet <hverbeet@gmail.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
d04ab396a54d29948363c3353efa5aaa888076a3 |
|
29-Mar-2011 |
Fredrik Höglund <fredrik@kde.org> |
r600g: implement texture barrier
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
3e30148900f27e29d4ea0faa5b0513f8d944fab0 |
|
14-Mar-2011 |
Alex Deucher <alexdeucher@gmail.com> |
r600g: don't set per-MRT blend bits on R600 It doesn't support them. Also, we shouldn't be emitting CB_BLENDx_CONTROL on R600 as the regs don't exist there, but I'm not sure of the best way to deal with this in the current r600 winsys. Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
1a8dc1539b59ab61a6f81a4de32b69978dded7ff |
|
14-Mar-2011 |
Henri Verbeet <hverbeet@gmail.com> |
r600g: Properly update MULTIWRITE_ENABLE in r600_pipe_shader_ps(). This sort of worked because blend state setup cleared MULTIWRITE_ENABLE again, but that's not something we want to depend on. Signed-off-by: Henri Verbeet <hverbeet@gmail.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
ab1a2e454eaeb798b7c4b782877f58266ebab3a1 |
|
14-Mar-2011 |
Henri Verbeet <hverbeet@gmail.com> |
r600g: Fix the DB_SHADER_CONTROL mask in create_ds_state(). Signed-off-by: Henri Verbeet <hverbeet@gmail.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
a2ef38368b638caba26418a68c157d52b6bcf797 |
|
14-Mar-2011 |
Henri Verbeet <hverbeet@gmail.com> |
r600g: Move fetch shader register setup to r600_state.c / evergreen_state.c. Signed-off-by: Henri Verbeet <hverbeet@gmail.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
f262ba26f045699f0aa871b6be966714e9dd6740 |
|
14-Mar-2011 |
Henri Verbeet <hverbeet@gmail.com> |
r600g: Move r600_pipe_shader_ps() to r600_state.c. Signed-off-by: Henri Verbeet <hverbeet@gmail.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
c0ca43e507dce11bd4a78bc08a8e92997cd385bf |
|
14-Mar-2011 |
Henri Verbeet <hverbeet@gmail.com> |
r600g: Move r600_pipe_shader_vs() to r600_state.c. The idea behind this is that anything touching registers should be in r600_state.c or evergreen_state.c. This is also consistent with evergreen_pipe_shader_vs(). Signed-off-by: Henri Verbeet <hverbeet@gmail.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
7339915a4bfb563c5986d139e83aa7664f346e89 |
|
12-Mar-2011 |
Carl-Philip Hänsch <s3734770@mail.zih.tu-dresden.de> |
r600g: Fix VS sampler view offsets for r600/r700. 077c448d184799e0d9ec962013ec784c6a5c1807 missed this. Signed-off-by: Henri Verbeet <hverbeet@gmail.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
929be6eb95c33d5885a89b36dbc82db64c1344fe |
|
01-Mar-2011 |
Dave Airlie <airlied@redhat.com> |
r600g: start using drm minor version to enable things. If the drm minor version is > 9 (i.e. whats in drm-next), we enable s3tc + texture tiling by default now. this changes R600_FORCE_TILING to R600_TILING which can be set to false to disable tiling on working drm. Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
1dc204d145dc8c0b19473a7814c201a8954b6274 |
|
01-Mar-2011 |
Alex Deucher <alexdeucher@gmail.com> |
r600g: truncate point sampled texture coordinates By default the hardware rounds texcoords. However, for point sampled textures, the expected behavior is to truncate. When we have point sampled textures, set the truncate bit in the sampler. Should fix: https://bugs.freedesktop.org/show_bug.cgi?id=25871 Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
69d969e8fafd3357a140072f0f4bbf0f28db9769 |
|
17-Feb-2011 |
Dave Airlie <airlied@redhat.com> |
r600g: EXT_texture_array support. This adds EXT_texture_array support to r600g, it passes the piglit array-texture test but I suspect may not be complete. It currently requires a kernel patch to fix the CS checker to allow these, so you need to use R600_ARRAY_TEXTURE=true for now to enable them. Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
231bf886dae9c7df0ae3e16acee904024a08824f |
|
17-Feb-2011 |
Dave Airlie <airlied@redhat.com> |
r600g: get s3tc working on cards with crappy 64/128 bit types. Some cards don't appear to work correctly with the UNORM type, so switch to the integer type, however since gallium has no integer types yet from what I can see we need to do a hack to workaround it for the blitter. Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
4b81c5f6e1ad73e344b1f1b5d5844297ee7b985a |
|
15-Feb-2011 |
Dave Airlie <airlied@redhat.com> |
r600g: fix regression in r6/7xx since mipmap rework I typod this when copy-pasting.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
a661dacf143d7187abc2360ac945db75296f7e23 |
|
15-Feb-2011 |
Dave Airlie <airlied@redhat.com> |
r600g: fix miptree calculations the miptree setup and pitch storing didn't work so well for block based things like compressed textures. The CB takes blocks, where the texture sampler takes pixels, and transfers need bytes, So now we store blocks/bytes and translate to pixels in the sampler. This is necessary for s3tc to work properly.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
ea7a548d07ddc69c226a425af0f88f818203d6ee |
|
14-Feb-2011 |
Dave Airlie <airlied@redhat.com> |
r600g: drop tiled flag we can work this out from the array_mode and it makes more sense to do that. Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
588fa884d212eba5ffbc69fda75db37d7c77214c |
|
09-Feb-2011 |
Marek Olšák <maraeo@gmail.com> |
gallium: notify drivers about possible changes in user buffer contents Also implement the redefine_user_buffer hook in the drivers.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
9d85aba0e392250ecea0377f9aa9691bd02622e0 |
|
11-Feb-2011 |
Dave Airlie <airlied@redhat.com> |
r600g: drop two unused | 0 that are actually in word4 anyways. these were NOPs anyways. Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
0d851f6e9c6046052ddce3860e625537832530a0 |
|
10-Feb-2011 |
Dave Airlie <airlied@redhat.com> |
r600g: handle 16/32 u/s norm formats properly add support for the 32-bit types, also fixup the export setting to handle types with channels > 11 bits properly Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
077c448d184799e0d9ec962013ec784c6a5c1807 |
|
07-Feb-2011 |
Henri Verbeet <hverbeet@gmail.com> |
r600g: Add support for relative addressing on constant buffers. Relative addressing of constant buffers can't work properly through the kcache, since you can only address within the currently locked kcache window. Instead, this patch binds the constant buffer as a shader resource, and then explicitly fetches the constant using a vertex fetch with fetch type VTX_FETCH_NO_INDEX_OFFSET from the shader. There's probably still some room for improvement, doing the fetch right before the instruction that needs the value may not be quite optimal for example.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
5c59eebfae55240a2308c02b0a6ad971c9b83304 |
|
07-Feb-2011 |
Henri Verbeet <hverbeet@gmail.com> |
r600g: Generalize the pipe_add_vertex_attrib() functions. This allows them to be used for VS or PS buffer resources as well.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
780c183b8fdf2d301e1eea7f0b83cd96fb6cbf84 |
|
06-Feb-2011 |
Dave Airlie <airlied@redhat.com> |
r600g: use surface format not underlying texture format This uses the surface format to set the CB up not the underlying texture format, since these can and do differ. Fixes piglit fbo-srgb.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
151a945d38d8c9231799b00364c5b85c8a4b2279 |
|
04-Feb-2011 |
Dave Airlie <airlied@redhat.com> |
r600g: get offset for correct texture when setting up CB. this fixes the mipmap tests with tiling forced on. Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
3e9bc43fbafdd497d475eaffe0deec81b446d122 |
|
04-Feb-2011 |
Dave Airlie <airlied@redhat.com> |
r600g: add a flag to just create flushed texture without flushing. This just adds a flag to create the texture without doing any flushing to it. Flushing occurs in the draw function. This avoids unnecessary flushes when we end up rebinding a CB/DB/texture due to the blitter just restoring state. Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
b13b7b86b2e1165b24a2df20cb67f9f3baa17b13 |
|
03-Feb-2011 |
Dave Airlie <airlied@redhat.com> |
r600g: rework dirty / depth texture tracking. this adds a flag to keep track of whether the depth texture structure is the flushed texture or not, so we can avoid doing flushes when we do a hw rendering from one to the other. it also renames flushed to dirty_db which tracks if the DB copy has been dirtied by being bound to the hw. Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
11bc8991e94e2fa6d461193a6aff47f8f94b7a47 |
|
01-Feb-2011 |
Dave Airlie <airlied@redhat.com> |
r600g: just change tile type when buffer is set to depth. Not 100% sure on this one, but this is how it should work, the question is whether it will uncover other bugs elsewhere.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
aee5f1e40ca27149a6226187e855125821d96971 |
|
01-Feb-2011 |
Dave Airlie <airlied@redhat.com> |
r600: only decompress depth when its tile type is wrong. If the tile type for the buffer is 1 then its been bound to the DB at some point, we need to decompress it, otherwise its only been bound as texture/cb so don't do anything. This fixes 5 piglit tests here on r600g.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
d171ae086bae37279251a1d6f32e16e333cfc154 |
|
01-Feb-2011 |
Henri Verbeet <hverbeet@gmail.com> |
r600g: Actually use the info from the flushed depth texture when creating a sampler view on a depth texture. R600/R700 was using incorrect tiling information from the (compressed) depth buffer. Evergreen worked anyway because tiling doesn't work.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
15730a8207374936e354d945730070cb29c9547c |
|
29-Jan-2011 |
Marek Olšák <maraeo@gmail.com> |
r600g: consolidate set_constant_buffer functions
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
73fb2b7c9074c8878e8ff617ad6d6a21b93b66f2 |
|
29-Jan-2011 |
Marek Olšák <maraeo@gmail.com> |
r600g: consolidate vertex_buffer_update functions
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
2d7738eb2bee41656953d1173926f546c6711bad |
|
28-Jan-2011 |
Marek Olšák <maraeo@gmail.com> |
r600g: consolidate draw_vbo functions (v2) Added a conditional to spi_update per Dave's comment.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
5cefe1eddd4854490aebdf4f138ffb07aa59073c |
|
28-Jan-2011 |
Marek Olšák <maraeo@gmail.com> |
r600g: make r600_drawl inherit pipe_draw_info
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
02f8f134643f631364ca621fe0b6d6b72449e00c |
|
28-Jan-2011 |
Marek Olšák <maraeo@gmail.com> |
r600g: add back u_upload_mgr integration I can't see a performance difference with this code, which means all the driver-specific code removed in this commit was unnecessary. Now we use u_upload_mgr in a slightly different way than we did before it got dropped. I am not restoring the original code "as is" due to latest u_upload_mgr changes that r300g performance benefits from. This also fixes: - piglit/fp-kil
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
5a2abf7a854cef3ae635f74dd0e580d603a92a21 |
|
15-Jan-2011 |
Henri Verbeet <hverbeet@gmail.com> |
r600g: Fix some register value name typos. SFR -> SRF.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
6d9ca78ef7bf831b9b63f4bda68623cbae627508 |
|
07-Jan-2011 |
Dave Airlie <airlied@redhat.com> |
r600g: allow constant buffers to be user buffers. This provides an upload facility for the constant buffers since Marek's constants in user buffers changes. gears at least work on my evergreen now. Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
ca8b4ca4788545a3f85efd7904f1a07b95f00c86 |
|
22-Dec-2010 |
Henri Verbeet <hverbeet@gmail.com> |
r600g: Remove the unused "pframebuffer" field from r600_pipe_context.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
fa62cf7450595b3d99259b5a212df301ca711d4b |
|
21-Dec-2010 |
Jerome Glisse <jglisse@redhat.com> |
r600g: avoid segfault Candidates 7.10 Signed-off-by: Jerome Glisse <jglisse@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
abe9ffc25c8d65b48ae02cdc8445b212b9f61632 |
|
20-Dec-2010 |
Jerome Glisse <jglisse@redhat.com> |
r600g: properly unset vertex buffer Fix bug http://bugs.freedesktop.org/show_bug.cgi?id=32455 Signed-off-by: Jerome Glisse <jglisse@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
54773415f407678eb9728ac347cc8302e2d76c74 |
|
14-Dec-2010 |
Jerome Glisse <jglisse@redhat.com> |
r600g: fix segfault when translating vertex buffer Note the support for non float vertex draw likely regressed need to find what we want to do there. candidates for 7.10 branches Signed-off-by: Jerome Glisse <jglisse@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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7055068eeae7f64166cca513282829d5a3e9b9d3 |
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08-Dec-2010 |
Jerome Glisse <jglisse@redhat.com> |
r600g: specialized upload manager Allow important performance increase by doing hw specific implementation of the upload manager helper. Drop the range flushing that is not hit with this code (and wasn't with previous neither). Performance improvement are mostly visible on slow CPU. Signed-off-by: Jerome Glisse <jglisse@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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69251fc4cd5f71be403e08398bc43d19052a640d |
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07-Dec-2010 |
Jerome Glisse <jglisse@redhat.com> |
r600g: remove dead code Signed-off-by: Jerome Glisse <jglisse@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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afc56b1861c1dae4137493af4c0e6dacc6ee41f9 |
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06-Dec-2010 |
Jerome Glisse <jglisse@redhat.com> |
r600g: avoid useless shader rebuild at draw call Avoid rebuilding constant shader state at each draw call, factor out spi update that might change at each draw call. Best would be to update spi only when revealent states change (likely only flat shading & sprite point). Signed-off-by: Jerome Glisse <jglisse@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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fa86fc564aea4e40c89f6fc889e6a5bf817634b3 |
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04-Dec-2010 |
Jerome Glisse <jglisse@redhat.com> |
r600g: build fetch shader from vertex elements Vertex elements change are less frequent than draw call, those to avoid rebuilding fetch shader to often build the fetch shader along vertex elements. This also allow to move vertex buffer setup out of draw path and make update to it less frequent. Shader update can still be improved to only update SPI regs (based on some rasterizer state like flat shading or point sprite ...). Signed-off-by: Jerome Glisse <jglisse@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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0b841b0349d7aca218eac4e9d9b7b1406ad71944 |
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03-Dec-2010 |
Jerome Glisse <jglisse@redhat.com> |
r600g: update polygon offset only when rasterizer or zbuffer change Aim is to build as little state as possible in draw functions. Signed-off-by: Jerome Glisse <jglisse@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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4c7001462607e6e99e474d6271dd481d3f8f201c |
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02-Dec-2010 |
Roland Scheidegger <sroland@vmware.com> |
gallium: support for array textures and related changes resources have a array_size parameter now. get_tex_surface and tex_surface_destroy have been renamed to create_surface and surface_destroy and moved to context, similar to sampler views (and create_surface now uses a template just like create_sampler_view). Surfaces now really should only be used for rendering. In particular they shouldn't be used as some kind of 2d abstraction for sharing a texture. offset/layout fields don't make sense any longer and have been removed, width/height should go too. surfaces and sampler views now specify a layer range (for texture resources), layer is either array slice, depth slice or cube face. pipe_subresource is gone array slices (or cube faces) are now treated the same as depth slices in transfers etc. (that is, they use the z coord of the respective functions). Squashed commit of the following: commit a45bd509014743d21a532194d7b658a1aeb00cb7 Merge: 1aeca28 32e1e59 Author: Roland Scheidegger <sroland@vmware.com> Date: Thu Dec 2 04:32:06 2010 +0100 Merge remote branch 'origin/master' into gallium-array-textures Conflicts: src/gallium/drivers/i915/i915_resource_texture.c src/gallium/drivers/i915/i915_state_emit.c src/gallium/drivers/i915/i915_surface.c commit 1aeca287a827f29206078fa1204715a477072c08 Merge: 912f042 6f7c8c3 Author: Roland Scheidegger <sroland@vmware.com> Date: Thu Dec 2 00:37:11 2010 +0100 Merge remote branch 'origin/master' into gallium-array-textures Conflicts: src/gallium/state_trackers/vega/api_filters.c src/gallium/state_trackers/vega/api_images.c src/gallium/state_trackers/vega/mask.c src/gallium/state_trackers/vega/paint.c src/gallium/state_trackers/vega/renderer.c src/gallium/state_trackers/vega/st_inlines.h src/gallium/state_trackers/vega/vg_context.c src/gallium/state_trackers/vega/vg_manager.c commit 912f042e1d439de17b36be9a740358c876fcd144 Author: Roland Scheidegger <sroland@vmware.com> Date: Wed Dec 1 03:01:55 2010 +0100 gallium: even more compile fixes after merge commit 6fc95a58866d2a291def333608ba9c10c3f07e82 Author: Roland Scheidegger <sroland@vmware.com> Date: Wed Dec 1 00:22:26 2010 +0100 gallium: some fixes after merge commit a8d5ffaeb5397ffaa12fb422e4e7efdf0494c3e2 Merge: f7a202f 2da02e7 Author: Roland Scheidegger <sroland@vmware.com> Date: Tue Nov 30 23:41:26 2010 +0100 Merge remote branch 'origin/master' into gallium-array-textures Conflicts: src/gallium/drivers/i915/i915_state_emit.c src/gallium/state_trackers/vega/api_images.c src/gallium/state_trackers/vega/vg_context.c commit f7a202fde2aea2ec78ef58830f945a5e214e56ab Author: Roland Scheidegger <sroland@vmware.com> Date: Wed Nov 24 19:19:32 2010 +0100 gallium: even more fixes/cleanups after merge commit 6895a7f969ed7f9fa8ceb788810df8dbcf04c4c9 Author: Roland Scheidegger <sroland@vmware.com> Date: Wed Nov 24 03:07:36 2010 +0100 gallium: more compile fixes after merge commit af0501a5103b9756bc4d79167bd81051ad6e8670 Author: Roland Scheidegger <sroland@vmware.com> Date: Tue Nov 23 19:24:45 2010 +0100 gallium: lots of compile fixes after merge commit 0332003c2feb60f2a20e9a40368180c4ecd33e6b Merge: 26c6346 b6b91fa Author: Roland Scheidegger <sroland@vmware.com> Date: Tue Nov 23 17:02:26 2010 +0100 Merge remote branch 'origin/master' into gallium-array-textures Conflicts: src/gallium/auxiliary/gallivm/lp_bld_sample.c src/gallium/auxiliary/util/u_blit.c src/gallium/auxiliary/util/u_blitter.c src/gallium/auxiliary/util/u_inlines.h src/gallium/auxiliary/util/u_surface.c src/gallium/auxiliary/util/u_surfaces.c src/gallium/docs/source/context.rst src/gallium/drivers/llvmpipe/lp_rast.c src/gallium/drivers/nv50/nv50_state_validate.c src/gallium/drivers/nvfx/nv04_surface_2d.c src/gallium/drivers/nvfx/nv04_surface_2d.h src/gallium/drivers/nvfx/nvfx_buffer.c src/gallium/drivers/nvfx/nvfx_miptree.c src/gallium/drivers/nvfx/nvfx_resource.c src/gallium/drivers/nvfx/nvfx_resource.h src/gallium/drivers/nvfx/nvfx_state_fb.c src/gallium/drivers/nvfx/nvfx_surface.c src/gallium/drivers/nvfx/nvfx_transfer.c src/gallium/drivers/r300/r300_state_derived.c src/gallium/drivers/r300/r300_texture.c src/gallium/drivers/r600/r600_blit.c src/gallium/drivers/r600/r600_buffer.c src/gallium/drivers/r600/r600_context.h src/gallium/drivers/r600/r600_screen.c src/gallium/drivers/r600/r600_screen.h src/gallium/drivers/r600/r600_state.c src/gallium/drivers/r600/r600_texture.c src/gallium/include/pipe/p_defines.h src/gallium/state_trackers/egl/common/egl_g3d_api.c src/gallium/state_trackers/glx/xlib/xm_st.c src/gallium/targets/libgl-gdi/gdi_softpipe_winsys.c src/gallium/targets/libgl-gdi/libgl_gdi.c src/gallium/tests/graw/tri.c src/mesa/state_tracker/st_cb_blit.c src/mesa/state_tracker/st_cb_readpixels.c commit 26c6346b385929fba94775f33838d0cceaaf1127 Author: Roland Scheidegger <sroland@vmware.com> Date: Mon Aug 2 19:37:21 2010 +0200 fix more merge breakage commit b30d87c6025eefe7f6979ffa8e369bbe755d5c1d Merge: 9461bf3 1f1928d Author: Roland Scheidegger <sroland@vmware.com> Date: Mon Aug 2 19:15:38 2010 +0200 Merge remote branch 'origin/master' into gallium-array-textures Conflicts: src/gallium/drivers/llvmpipe/lp_rast.c src/gallium/drivers/llvmpipe/lp_rast_priv.h src/gallium/drivers/r300/r300_blit.c src/gallium/drivers/r300/r300_screen_buffer.c src/gallium/drivers/r300/r300_state_derived.c src/gallium/drivers/r300/r300_texture.c src/gallium/drivers/r300/r300_texture.h src/gallium/drivers/r300/r300_transfer.c src/gallium/drivers/r600/r600_screen.c src/gallium/drivers/r600/r600_state.c src/gallium/drivers/r600/r600_texture.c src/gallium/drivers/r600/r600_texture.h src/gallium/state_trackers/dri/common/dri1_helper.c src/gallium/state_trackers/dri/sw/drisw.c src/gallium/state_trackers/xorg/xorg_exa.c commit 9461bf3cfb647d2301364ae29fc3084fff52862a Merge: 17492d7 0eaccb3 Author: Roland Scheidegger <sroland@vmware.com> Date: Thu Jul 15 20:13:45 2010 +0200 Merge commit 'origin/master' into gallium-array-textures Conflicts: src/gallium/auxiliary/util/u_blitter.c src/gallium/drivers/llvmpipe/lp_rast.c src/gallium/drivers/llvmpipe/lp_surface.c src/gallium/drivers/r300/r300_render.c src/gallium/drivers/r300/r300_state.c src/gallium/drivers/r300/r300_texture.c src/gallium/drivers/r300/r300_transfer.c src/gallium/tests/trivial/quad-tex.c commit 17492d705e7b7f607b71db045c3bf344cb6842b3 Author: Roland Scheidegger <sroland@vmware.com> Date: Fri Jun 18 10:58:08 2010 +0100 gallium: rename element_offset/width fields in views to first/last_element This is much more consistent with the other fields used there (first/last level, first/last layer). Actually thinking about removing the ugly union/structs again and rename first/last_layer to something even more generic which could also be used for buffers (like first/last_member) without inducing headaches. commit 1b717a289299f942de834dcccafbab91361e20ab Author: Roland Scheidegger <sroland@vmware.com> Date: Thu Jun 17 14:46:09 2010 +0100 gallium: remove PIPE_SURFACE_LAYOUT_LINEAR definition This was only used by the layout field of pipe_surface, but this driver internal stuff is gone so there's no need for this driver independent layout definition neither. commit 10cb644b31b3ef47e6c7b55e514ad24bb891fac4 Merge: 5691db9 c85971d Author: Roland Scheidegger <sroland@vmware.com> Date: Thu Jun 17 12:20:41 2010 +0100 Merge commit 'origin/master' into gallium-array-textures Conflicts: src/gallium/docs/source/glossary.rst src/gallium/tests/graw/fs-test.c src/gallium/tests/graw/gs-test.c commit 5691db960ca3d525ce7d6c32d9c7a28f5e907f3b Author: Roland Scheidegger <sroland@vmware.com> Date: Thu Jun 17 11:29:03 2010 +0100 st/wgl: fix interface changes bugs commit 2303ec32143d363b46e59e4b7c91b0ebd34a16b2 Author: Roland Scheidegger <sroland@vmware.com> Date: Wed Jun 16 19:42:32 2010 +0100 gallium: adapt code to interface changes... commit dcae4f586f0d0885b72674a355e5d56d47afe77d Author: Roland Scheidegger <sroland@vmware.com> Date: Wed Jun 16 19:42:05 2010 +0100 gallium: separate depth0 and array_size in the resource itself. These fields are still mutually exclusive (since no 3d array textures exist) but it ultimately seemed to error-prone to adapt all code accept the new meaning of depth0 (drivers stick that into hardware regs, calculate mipmap sizes etc.). And it isn't really cleaner anyway. So, array textures will have depth0 of 1, but instead use array_size, 3D textures will continue to use depth0 (and have array_size of 1). Cube maps also will use array_size to indicate their 6 faces, but since all drivers should just be fine by inferring this themselves from the fact it's a cube map as they always used to nothing should break. commit 621737a638d187d208712250fc19a91978fdea6b Author: Roland Scheidegger <sroland@vmware.com> Date: Wed Jun 16 17:47:38 2010 +0100 gallium: adapt code to interface changes There are still usages of pipe_surface where pipe_resource should be used, which should eventually be fixed. commit 2d17f5efe166b2c3d51957c76294165ab30b8ae2 Author: Roland Scheidegger <sroland@vmware.com> Date: Wed Jun 16 17:46:14 2010 +0100 gallium: more interface changes In particular to enable usage of buffers in views, and ability to use a different pipe_format in pipe_surface. Get rid of layout and offset parameter in pipe_surface - the former was not used in any (public) code anyway, and the latter should either be computed on-demand or driver can use subclass of pipe_surface. Also make create_surface() use a template to be more consistent with other functions. commit 71f885ee16aa5cf2742c44bfaf0dc5b8734b9901 Merge: 3232d11 8ad410d Author: Roland Scheidegger <sroland@vmware.com> Date: Mon Jun 14 14:19:51 2010 +0100 Merge commit 'origin/master' into gallium-array-textures Conflicts: src/gallium/auxiliary/util/u_box.h src/gallium/drivers/nv50/nv50_surface.c src/gallium/drivers/nvfx/nvfx_surface.c src/gallium/drivers/r300/r300_blit.c src/gallium/drivers/r300/r300_texture.c src/gallium/drivers/r300/r300_transfer.c src/gallium/drivers/r600/r600_blit.c src/gallium/drivers/r600/r600_screen.h src/gallium/include/pipe/p_state.h commit 3232d11fe3ebf7686286013c357b404714853984 Author: Roland Scheidegger <sroland@vmware.com> Date: Mon Jun 14 11:40:04 2010 +0100 mesa/st: adapt to interface changes still need to fix pipe_surface sharing (as that is now per-context). Also broken is depth0 handling - half the code assumes this is also used for array textures (and hence by extension of that cube maps would have depth 6), half the code does not... commit f433b7f7f552720e5eade0b4078db94590ee85e1 Author: Roland Scheidegger <sroland@vmware.com> Date: Mon Jun 14 11:35:52 2010 +0100 gallium: fix a couple of bugs in interface chnage fixes commit 818366b28ea18f514dc791646248ce6f08d9bbcf Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:42:11 2010 +0200 targets: adapt to interface changes Yes even that needs adjustments... commit 66c511ab1682c9918e0200902039247793acb41e Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:41:13 2010 +0200 tests: adapt to interface changes Everything needs to be fixed :-(. commit 6b494635d9dbdaa7605bc87b1ebf682b138c5808 Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:39:50 2010 +0200 st: adapt non-rendering state trackers to interface changes might not be quite right in all places, but they really don't want to use pipe_surface. commit 00c4289a35d86e4fe85919ec32aa9f5ffe69d16d Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:38:48 2010 +0200 winsys: adapt to interface changes commit 39d858554dc9ed5dbc795626fec3ef9deae552a0 Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:26:54 2010 +0200 st/python: adapt to interface changes don't think that will work, sorry. commit 6e9336bc49b32139cec4e683857d0958000e15e3 Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:26:07 2010 +0200 st/vega: adapt to interface changes commit e07f2ae9aaf8842757d5d50865f76f8276245e11 Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:25:56 2010 +0200 st/xorg: adapt to interface changes commit 05531c10a74a4358103e30d3b38a5eceb25c947f Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:24:53 2010 +0200 nv50: adapt to interface changes commit 97704f388d7042121c6d496ba8c003afa3ea2bf3 Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:24:45 2010 +0200 nvfx: adapt to interface changes commit a8a9c93d703af6e8f5c12e1cea9ec665add1abe0 Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:24:01 2010 +0200 i965g: adapt to interface changes commit 0dde209589872d20cc34ed0b237e3ed7ae0e2de3 Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:22:38 2010 +0200 i915g: adapt to interface changes commit 5cac9beede69d12f5807ee1a247a4c864652799e Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:20:58 2010 +0200 svga: adapt to interface changes resource_copy_region still looking fishy. Was not very suited to unified zslice/face approach... commit 08b5a6af4b963a3e4c75fc336bf6c0772dce5150 Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:20:01 2010 +0200 rbug: adapt to interface changes Not sure if that won't need changes elsewhere? commit c9fd24b1f586bcef2e0a6e76b68e40fca3408964 Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:19:31 2010 +0200 trace: adapt to interface changes commit ed84e010afc5635a1a47390b32247a266f65b8d1 Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:19:21 2010 +0200 failover: adapt to interface changes commit a1d4b4a293da933276908e3393435ec4b43cf201 Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:19:12 2010 +0200 identity: adapt to interface changes commit a8dd73e2c56c7d95ffcf174408f38f4f35fd2f4c Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:18:55 2010 +0200 softpipe: adapt to interface changes commit a886085893e461e8473978e8206ec2312b7077ff Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:18:44 2010 +0200 llvmpipe: adapt to interface changes commit 70523f6d567d8b7cfda682157556370fd3c43460 Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:18:14 2010 +0200 r600g: adapt to interface changes commit 3f4bc72bd80994865eb9f6b8dfd11e2b97060d19 Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:18:05 2010 +0200 r300g: adapt to interface changes commit 5d353b55ee14db0ac0515b5a3cf9389430832c19 Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:17:37 2010 +0200 cell: adapt to interface changes not even compile tested commit cf5d03601322c2dcb12d7a9c2f1745e2b2a35eb4 Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:14:59 2010 +0200 util: adapt to interface changes amazing how much code changes just due to some subtle interface changes? commit dc98d713c6937c0e177fc2caf23020402cc7ea7b Author: Roland Scheidegger <sroland@vmware.com> Date: Sat Jun 12 02:12:40 2010 +0200 gallium: more interface fail, docs this also changes flush_frontbuffer to use a pipe_resource instead of a pipe_surface - pipe_surface is not meant to be (or at least no longer) an abstraction for standalone 2d images which get passed around. (This has also implications for the non-rendering state-trackers.) commit 08436d27ddd59857c22827c609b692aa0c407b7b Author: Roland Scheidegger <sroland@vmware.com> Date: Thu Jun 10 17:42:52 2010 +0200 gallium: fix array texture interface changes bugs, docs commit 4a4d927609b62b4d7fb9dffa35158afe282f277b Author: Roland Scheidegger <sroland@vmware.com> Date: Thu Jun 3 22:02:44 2010 +0200 gallium: interface changes for array textures and related cleanups This patch introduces array textures to gallium (note they are not immediately usable without the associated changes to the shader side). Also, this abandons pipe_subresource in favor of using level and layer parameters since the distinction between several faces (which was part of pipe_subresource for cube textures) and several z slices (which were not part of pipe_subresource but instead part of pipe_box where appropriate for 3d textures) is gone at the resource level. Textures, be it array, cube, or 3d, now use a "unified" set of parameters, there is no distinction between array members, cube faces, or 3d zslices. This is unlike d3d10, whose subresource index includes layer information for array textures, but which considers all z slices of a 3d texture to be part of the same subresource. In contrast to d3d10, OpenGL though reuses old 2d and 3d function entry points for 1d and 2d array textures, respectively, which also implies that for instance it is possible to specify all layers of a 2d array texture at once (note that this is not possible for cube maps, which use the 2d entry points, although it is possible for cube map arrays, which aren't supported yet in gallium). This should possibly make drivers a bit simpler, and also get rid of mutually exclusive parameters in some functions (as z and face were exclusive), one potential downside would be that 3d array textures could not easily be supported without reverting this, but those are nowhere to be seen. Also along with adjusting to new parameters, rename get_tex_surface / tex_surface_destroy to create_surface / surface_destroy and move them from screen to context, which reflects much better what those do (they are analogous to create_sampler_view / sampler_view_destroy). PIPE_CAP_ARRAY_TEXTURES is used to indicate if a driver supports all of this functionality (that is, both sampling from array texture as well as use a range of layers as a render target, with selecting the layer from the geometry shader).
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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c63a86e1e5665fb5cd94de42d6c59171398e12ee |
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20-Nov-2010 |
Owen W. Taylor <otaylor@fishsoup.net> |
r600g: Fix location for clip plane registers The stride between the different clip plane registers was incorrect. https://bugs.freedesktop.org/show_bug.cgi?id=31788 agd5f: fix evergreen as well.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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04ffbe1ac6a82ac5cce843afa15ffdfa4ef78103 |
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19-Nov-2010 |
Alex Deucher <alexdeucher@gmail.com> |
r600g: use full range of VS resources for vertex samplers Now that we have fetch shaders, the full range of VS resources can be used for sampling.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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f609b2ab0342d77a8beca9efb5fbc5b66ff98295 |
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18-Nov-2010 |
Jerome Glisse <jglisse@redhat.com> |
r600g: add fetch shader capabilities Use fetch shader instead of having fetch instruction in the vertex shader. Allow to restrict shader update to a smaller part when vertex buffer input layout changes. Signed-off-by: Jerome Glisse <jglisse@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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7ffd4e976fd11b8c083c2927effd25a2f79ac841 |
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17-Nov-2010 |
Jerome Glisse <jglisse@redhat.com> |
r600g: code cleanup (indent, trailing space, empty line ...) Signed-off-by: Jerome Glisse <jglisse@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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d6b6a0bc170bd61abbbe9cb6ba777c7192dbd018 |
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01-Nov-2010 |
Keith Whitwell <keithw@vmware.com> |
evergreeng: respect linewidth state, use integer widths only Discard fractional bits from linewidth. This matches the nvidia closed drivers, my reading of the OpenGL SI and current llvmpipe behaviour. It looks a lot nicer & avoids ugliness where lines alternate between n and n+1 pixels in width along their length. Also fix up r600g to match.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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c3974dc837b4a11a30603bb00fa1d346e721af59 |
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17-Oct-2010 |
Keith Whitwell <keithw@vmware.com> |
r600g: set hardware pixel centers according to gl_rasterization_rules These were previously being left in the default (D3D) mode. This mean that triangles were drawn slightly incorrectly, but also because this state is relied on by the u_blitter code, all blits were half a pixel off.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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8dfafbf0861fe3d2542332658dd5493851053c78 |
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02-Nov-2010 |
Keith Whitwell <keithw@vmware.com> |
st/mesa: unbind constant buffer when not in use Important as more constant buffers per shader start to get used. Fix up r600 (tested) and nv50 (untested) to cope with this. Drivers previously didn't see unbinds of constant buffers often or ever, so this isn't always dealt with cleanly. For r600 just return and keep the reference. Will try to do better in a followup change.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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2d2bafdb30110e83b7e14017326a454d7e7f37f3 |
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14-Oct-2010 |
Dave Airlie <airlied@redhat.com> |
r600g: fix magic 0x1 ->flat shade ena
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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a20c2347a0bb9e0e1591b070ee5d0cac81168114 |
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24-Oct-2010 |
Dave Airlie <airlied@redhat.com> |
r600g: drop more common state handling code
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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ccb9be105602edaaff196046e324c8cb4a12fe0a |
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23-Oct-2010 |
Tilman Sauerbeck <tilman@code-monkey.de> |
r600g: Added r600_pipe_shader_destroy(). Not yet complete. Signed-off-by: Tilman Sauerbeck <tilman@code-monkey.de> Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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9612b482e2c8e994709bcaab79185224b4d76670 |
|
23-Oct-2010 |
Dave Airlie <airlied@redhat.com> |
r600g: merge more of the common r600/evergreen state handling
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
9f9d24c89a2286f952b123c703e8268d2f1aa719 |
|
23-Oct-2010 |
Tilman Sauerbeck <tilman@code-monkey.de> |
r600g: Fixed r600_vertex_element leak. Signed-off-by: Tilman Sauerbeck <tilman@code-monkey.de> Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
f39e6c9c816b603a4ed8fd8cda8569b7e13c1f68 |
|
21-Oct-2010 |
Dave Airlie <airlied@redhat.com> |
r600g: start splitting out common code from eg/r600. no point duplicating code that doesn't touch hw, also make it easier to spot mistakes
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
e68c83a5a01a8a659857310cfcc785c7e028d3f0 |
|
21-Oct-2010 |
Dave Airlie <airlied@redhat.com> |
r600g: initial translate state support
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
91e513044de21f20c2c085a99e9d784c7a61173c |
|
21-Oct-2010 |
Dave Airlie <airlied@redhat.com> |
r600g: add r600 surface to store the aligned height. we need to know the aligned height when binding the surface to cb/zb, not the gallium surface height.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
ea5aab85fd195074189832c2d6870dd78f0f8966 |
|
21-Oct-2010 |
Dave Airlie <airlied@redhat.com> |
r600g: move to per-miplevel array mode. Since the hw transitions from 2D->1D sampling below the 2D macrotile size we need to keep track of the array mode per level so we can render to it using the CB.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
69f8eebe726d01d013f7cdea6c0d058ff6b04337 |
|
17-Oct-2010 |
Dave Airlie <airlied@redhat.com> |
r600g: fix typo in tiling setup cb code.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
a1b7333c07797faea29f50fd49b6c5e877beca0a |
|
17-Oct-2010 |
Dave Airlie <airlied@redhat.com> |
r600g: do proper tracking of views/samplers. we need to do pretty much what r300g does in for this, this fixes some issues seen while working on tiling.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
5b966f58e3d87fc271cc429be969cf98eec991ca |
|
08-Oct-2010 |
Dave Airlie <airlied@redhat.com> |
r600g: set tiling bits in hw state
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
c28f7645722ed3da1a04d3187f9cfa5d8e5e489d |
|
14-Oct-2010 |
Keith Whitwell <keithw@vmware.com> |
r600g: emit hardware linewidth Tested with demos/pixeltest - line rasterization doesn't seem to be set up for GL conventions yet, but at least width is respected now. Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
e3b089126c63c7178d725fbe245ca09d3f9edba1 |
|
13-Oct-2010 |
Dave Airlie <airlied@redhat.com> |
r600g: remove bpt and start using pitch_in_bytes/pixels. this mirror changes in r300g, bpt is kinda useless when it comes to some of the non-simple texture formats.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
fa797f12b3e1e82020eb7bc8fd0181baa7515efe |
|
13-Oct-2010 |
Dave Airlie <airlied@redhat.com> |
r600g: rename pitch in texture to pitch_in_bytes
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
c8d4108fbee679735a1cc3f405d848d01bfb23f6 |
|
12-Oct-2010 |
Dave Airlie <airlied@redhat.com> |
r600g: store samplers/views across blit when we need to modify them also fixup framebuffer state copies to avoid bad state.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
a8d1d7253ed281fd5c3a8a86658998eb5b9af847 |
|
13-Oct-2010 |
Dave Airlie <airlied@redhat.com> |
r600g: fix scissor/cliprect confusion gallium calls them scissors, but r600 hw like r300 is better off using cliprects to implement them as we can turn them on/off a lot easier.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
965f69cb0c51ca5a5c332e207cc86367fa31e6b1 |
|
12-Oct-2010 |
Dave Airlie <airlied@redhat.com> |
r600g: fix typo in vertex sampling on r600 fixes https://bugs.freedesktop.org/show_bug.cgi?id=30771 Reported-by: Kevin DeKorte
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
3322416de44f27974edaba2aee8b2d2d21de6a8f |
|
11-Oct-2010 |
Dave Airlie <airlied@redhat.com> |
r600g: don't run with scissors. This could probably be done much nicer, I've spent a day chasing a coherency problem in the kernel, that turned out to be incorrect scissor setup.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
ea1d818b58d6ff9e4cd0c40eb865beabde8f268c |
|
11-Oct-2010 |
Dave Airlie <airlied@redhat.com> |
r600g: enable vertex samplers. We need to move the texture sampler resources out of the range of the vertex attribs. We could probably improve this using an allocator but this is the simple answer for now. makes mesa-demos/src/glsl/vert-tex work.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
97eea87bde5d05f247580aeb2963ac2476417bd5 |
|
07-Oct-2010 |
Dave Airlie <airlied@redhat.com> |
r600g: use format from the sampler view not from the texture. we want to use the format from the sampler view which isn't always the same as the texture format when creating sampler views.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
d2c06b5037fe9282cbbc0c7acd84a1b286716507 |
|
05-Oct-2010 |
Dave Airlie <airlied@redhat.com> |
r600g: drop use_mem_constant. since we plan on using dx10 constant buffers everywhere.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
d22a1247d8a709cf433a6dd99b2f87a224c27d88 |
|
04-Oct-2010 |
Jerome Glisse <jglisse@redhat.com> |
r600g: allow r600_bo to be a sub allocation of a big bo Add bo offset everywhere needed if r600_bo is ever a sub bo of a bigger bo. Signed-off-by: Jerome Glisse <jglisse@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
294c9fce1b924beddf198a3cce738b88eabb5537 |
|
04-Oct-2010 |
Jerome Glisse <jglisse@redhat.com> |
r600g: rename radeon_ws_bo to r600_bo Signed-off-by: Jerome Glisse <jglisse@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
7af2a22d1f10fa1f556e0d0c55092184ff734c88 |
|
02-Oct-2010 |
Vinson Lee <vlee@vmware.com> |
r600g: Remove unnecessary headers.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
d662195f00fe60349cdda368eeb065910764842f |
|
01-Oct-2010 |
Dave Airlie <airlied@redhat.com> |
r600g: fixup vertex format picking. there are some vertex formats defined in r600c not in the docs.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
05d1d86907b12011fdb80e147ae68b4cd207f789 |
|
01-Oct-2010 |
Dave Airlie <airlied@redhat.com> |
r600g: add winsys support for CTL constants. These need to be emitted, we also need them to do proper vtx start, instead of abusing index offset.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
084c29baedf2702200b310d6e63a5d0f95aaac37 |
|
01-Oct-2010 |
Dave Airlie <airlied@redhat.com> |
r600g: fix evergreen depth flushing. although evergreen can apparantly sample direct from 24-bit, just make it work with the current method for now.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
153105cfbfd8d6ff30de144605016f6e4f2a1b9e |
|
30-Sep-2010 |
Jerome Glisse <jglisse@redhat.com> |
r600g: use constant buffer instead of register for constant Signed-off-by: Jerome Glisse <jglisse@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
dbcd6526021c50770c3e5e04b04dc64c70298124 |
|
30-Sep-2010 |
Dave Airlie <airlied@redhat.com> |
r600g: clean up some code from move to new paths. mainly remove 2 suffix from function names
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
6abd7771c6ab2c733b20835e211060dd18fd847d |
|
29-Sep-2010 |
Jerome Glisse <jglisse@redhat.com> |
r600g: more cleanup Signed-off-by: Jerome Glisse <jglisse@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
1235becaa1cf7e29f580900592563c3329d326de |
|
29-Sep-2010 |
Jerome Glisse <jglisse@redhat.com> |
r600g: cleanup Signed-off-by: Jerome Glisse <jglisse@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
9c284b5cae916a083d17d1039d2f2da128b47882 |
|
29-Sep-2010 |
Jerome Glisse <jglisse@redhat.com> |
r600g: delete old path Lot of clean can now happen. Signed-off-by: Jerome Glisse <jglisse@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
08839c4055e89a10e90df2f3a3a2bdc4e6ce0273 |
|
29-Sep-2010 |
Dave Airlie <airlied@redhat.com> |
Revert "r600g: add initial vertex translate support." This reverts commit 914b669b082258fc05d0fec047b69949d88585c4. I didn't mean to commit this yet, will redo in new state system once we clean it up.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
914b669b082258fc05d0fec047b69949d88585c4 |
|
24-Sep-2010 |
Dave Airlie <airlied@redhat.com> |
r600g: add initial vertex translate support.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
34dba5f05aa36baecdc655f7f94fed871006d590 |
|
28-Sep-2010 |
Dave Airlie <airlied@redhat.com> |
r600g: fix db flush breaking config state
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
4ca1a92b7fe44158a13910d01c76f41f6946165c |
|
26-Sep-2010 |
Jerome Glisse <jglisse@redhat.com> |
r600g: move around variables to share depth uncompression code Signed-off-by: Jerome Glisse <jglisse@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
363dfb83f1ca7f1ab09eec30aeb89732c5ce3e02 |
|
20-Sep-2010 |
Jerome Glisse <jglisse@redhat.com> |
r600g: move chip class to radeon common structure So texture code can be shared btw new state design & old one. Signed-off-by: Jerome Glisse <jglisse@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
040411de267bd6b0d82a621430cbbbb943fd455a |
|
20-Sep-2010 |
Dave Airlie <airlied@redhat.com> |
r600g: clean up valgrind issues on maxtargets test.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
4af55364ccb50e4f19cbb59ac6f51d86f58dedba |
|
20-Sep-2010 |
Dave Airlie <airlied@redhat.com> |
r600g: fix fbo-drawbuffers-maxtargets we were leaking buffers since the flush code was added, it wasn't dropping references. move setting up flush to the set_framebuffer_state. clean up the flush state object. make more space in the BOs array for flushing.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
0d76bb5d4c5c867155f7fb381c46018e1560b790 |
|
17-Sep-2010 |
Dave Airlie <airlied@redhat.com> |
r600g: add upload manager support. this add support for the upload manager for uploading user vbo/index buffers. this provides a considerable speedup in q3 type games.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
f70f79f6f6027bdf2f7de09bb39e12a24420f338 |
|
16-Sep-2010 |
Dave Airlie <airlied@redhat.com> |
r600g: attempt to abstract kernel bos from pipe driver. introduce an abstraction layer between kernel bos and the winsys BOs. this is to allow plugging in pb manager with minimal disruption to pipe driver.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
6a8a5061580f41185cf0fb4cae89e78d67810b7b |
|
15-Sep-2010 |
Vinson Lee <vlee@vmware.com> |
r600g: Remove unnecessary headers.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
cc1b3b1013d1fb1f1f25ade20a68d8bdfe14f5f7 |
|
10-Sep-2010 |
Dave Airlie <airlied@redhat.com> |
r600g: fix warning in r600 pipe driver
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
50526e094f4c66957c7f74c190c35903bc82fb62 |
|
03-Sep-2010 |
Dave Airlie <airlied@redhat.com> |
r600g: add initial evergreen support adds shader opcodes + assembler support (except ARL) uses constant buffers add interp instructions in fragment shader adds all evergreen hw states adds evergreen pm4 support. this runs gears for me on my evergreen
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
42da02743358fd4b212f47d2727340dcd0578b5a |
|
10-Sep-2010 |
Dave Airlie <airlied@redhat.com> |
r600g: align flushing of cb/db with DDX/r600c. the DDX and r600c both flush cb/db after the draw is emitted, as long as they do that, r600g can't be different, as it races. We end up with r600g flush, set CB, DDX set CB, flush. This was causing misrendering on my evergreen, where sometimes the drawing would go to an old CB.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
d42efb9e8df6ef872ab4f142e3daf1b6cb9eff11 |
|
08-Sep-2010 |
Dave Airlie <airlied@redhat.com> |
r600g: add support for constants in memory buffers. DX9 constants were in the constant file, and evergreen no longer support cfile. r600/700 can also use constants in memory buffers, so add the code (disabled for now) to enable that as precursor for evergreen.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
9ef1c51be16ea360481cf9f82ebb1e3eb01efb18 |
|
08-Sep-2010 |
Dave Airlie <airlied@redhat.com> |
r600g: abstract the hw states out behind a vtbl. this is step one towards evergreen support, it lets us plug in whole new hw level states.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
5b82777311965d26e534bd522afb0f679622d504 |
|
06-Sep-2010 |
Dave Airlie <airlied@redhat.com> |
r600g: fix up surface references We end up referencing the new surf and derefing the old surface which is a copy of the pointer to the new surf. So just bump the ref count directly.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
3a672785df247e6f8ce95616166b74d4fd10ede0 |
|
06-Sep-2010 |
Dave Airlie <airlied@redhat.com> |
r600g: search for sampler views in context on removal. Need to remove from context as well.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
50c1b6f2e845c067ac91493c0f93caca794521dd |
|
03-Sep-2010 |
Dave Airlie <airlied@redhat.com> |
r600g: fix segfault in state after rework probably can improve this a bit.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
191bfc5c3be219e2389fec004a51ea3239f434c8 |
|
03-Sep-2010 |
Dave Airlie <airlied@redhat.com> |
r600g: refactor sample states into a reusable struct. I will not cut-n-paste. I will not cut-n-paste. I will not cut-n-paste.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
b5fcf8274916afdf29aca5e8db7611687b03abe4 |
|
03-Sep-2010 |
Dave Airlie <airlied@redhat.com> |
r600g: add texture border state. Okay I finally wrapped my head around what r600_context_state is meant to be, maybe I should just rename all the structs so that have distinct names. I've no idea however why 16 is a good magic number for R600_MAX_RSTATE.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
ce7077423fc9ea003606dd28ca87311644b7e5c2 |
|
02-Sep-2010 |
Dave Airlie <airlied@redhat.com> |
r600g: deref old driver states for set entry points.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
4ca207b174c3500c13e8a994f2ff2bc5c94fb18f |
|
03-Sep-2010 |
Dave Airlie <airlied@redhat.com> |
r600g: drop r600_bind_state. This was another ugly function that really wasn't needed. The 3 calls to it from the gallium api were shorter than it, and all the calls from the set_ functions were pointless.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
49b4f5259bdbfce4f84a6997ccb36376f953068c |
|
03-Sep-2010 |
Dave Airlie <airlied@redhat.com> |
r600g: kill r600_context_state function having some sort of locality of code really matters, just create and setup state at time. Not sure if this is just further polishing of a bad thing, but at least it makes it more readable.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
1bd8493a0b0959c44592b11f8e90ba0c040705b1 |
|
03-Sep-2010 |
Dave Airlie <airlied@redhat.com> |
r600g: move lots of state inline helpers to separate header. this gets them out of sight of the main codeflow.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
883cbbd99cd44dd5d2729fcddddafddcc435affc |
|
03-Sep-2010 |
Dave Airlie <airlied@redhat.com> |
r600g: drop magic numbers in depth state. this also fixes occulsion queries.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
f8d11b2e8ebaab2845080900ff4a2068f9a20b5f |
|
02-Sep-2010 |
Jerome Glisse <jglisse@redhat.com> |
r600g: force unbind of previously bind sampler/sampler_view Previously bind sampler/sampler_view can be converted and endup overwritting the current state we want to schedule. Example : bind texA texB to sampler_view[0] & sampler_view[1], render, bind texB to sampler_view[0] render. Now state associated to texB are set to configure sampler_view slot 0, but as we don't unbind sampler_view[1] still point to texB state so we end up with sampler_view[1] overwritting sampler_view[0], which gives wrong rendering if next rendering bind texA to sampler_view[0], it will endup as texB is bound to sampler_view[0]. If you are not confuse at that point give me a call i will be buying you beer. Signed-off-by: Jerome Glisse <jglisse@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
76d0541e79d4fe2ffcb25b17f9dd540fafc14ba2 |
|
02-Sep-2010 |
Dave Airlie <airlied@redhat.com> |
r600g: fix logicop, the 3d ROP is the 2D rop shifted twice.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
31b84acbd2ae2dc7555844c5a2eead932b8759a7 |
|
02-Sep-2010 |
Jerome Glisse <jglisse@redhat.com> |
r600g: fix binding of same texture to several target slot One can bind same texture or sampler to different slot, each slot needs it own state. The solution implemented here is not exactly beautifull or optimal need to think to somethings better. Signed-off-by: Jerome Glisse <jglisse@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
36192b772eda190c4d78e8a4979c4e3c6377ae61 |
|
02-Sep-2010 |
Dave Airlie <airlied@redhat.com> |
r600g: fix incorrect state naming in pipe_sampler vs pipe_sampler_view fixes problems in valgrind with uninitialised values.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
ffcb443cd7be563071725885b87085bd5701d980 |
|
02-Sep-2010 |
Jerome Glisse <jglisse@redhat.com> |
r600g: silence compiler warning Signed-off-by: Jerome Glisse <jglisse@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
67234b4b42a8285a9b14da48dd113cbe2ee871fd |
|
02-Sep-2010 |
Jerome Glisse <jglisse@redhat.com> |
r600g: refix db/cb state Signed-off-by: Dave Airlie <airlied@redhat.com> Signed-off-by: Jerome Glisse <jglisse@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
66e4cb1cd5a55402606a09417349d2be8b009e89 |
|
30-Aug-2010 |
Jerome Glisse <jglisse@redhat.com> |
r600g: avoid dynamic allocation of states Make state statically allocated, this kills a bunch of code and avoid intensive use of malloc/free. There is still a lot of useless duplicate function wrapping that can be kill. This doesn't improve yet performance, needs to avoid memcpy states in radeon_ctx_set_draw and to avoid rebuilding vs_resources, dsa, scissor, cb_cntl, ... states at each draw command. Signed-off-by: Jerome Glisse <jglisse@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
15ce70252c5357081a61f3494261c7e343174301 |
|
01-Sep-2010 |
Jerome Glisse <jglisse@redhat.com> |
Revert "Revert "r600g: precompute some of the hw state"" This reverts commit 1fa7245c348cb7aced81f1672140f64cb6450e2f. Conflicts: src/gallium/drivers/r600/r600_state.c
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
1d7b4af81781512b5bc5d43249529441d60ecebe |
|
01-Sep-2010 |
Dave Airlie <airlied@redhat.com> |
r600g: correct cb/zb offset emits. This fixes fbo-3d and fbo-cubemap
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
1fa7245c348cb7aced81f1672140f64cb6450e2f |
|
01-Sep-2010 |
Dave Airlie <airlied@redhat.com> |
Revert "r600g: precompute some of the hw state" This reverts commit de0b76cab22caa9fc7260f80acb8f151ccced6c5, its pre-computes the texture state wrong, you can't just use an array of levels, since you can have FBOs to depth texture slices inside a level as well it would get really messy quickly. Probably need to split commits like this up into pieces for each piece of state, so we can revert bits easier in case of regressions. This also break 5 piglit tests, and valgrind starts to warn about invalid read/writes after this.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
de0b76cab22caa9fc7260f80acb8f151ccced6c5 |
|
30-Aug-2010 |
Jerome Glisse <jglisse@redhat.com> |
r600g: precompute some of the hw state Idea is to build hw state at pipe state creation and reuse them while keeping a non PM4 packet interface btw winsys & pipe driver. This commit also force rebuild of pm4 packet on each call to radeon_state_pm4 which in turn slow down everythings, this will be addressed. Signed-off-by: Jerome Glisse <jglisse@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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69c30f5d6d429be4f7e211867984dab1a33da79c |
|
26-Aug-2010 |
Dave Airlie <airlied@redhat.com> |
r600g: fixup states generation in winsys. The current states code had an unhealthy relationship between that had to somehow magically align themselves, editing either place meant renumbering all states after the one you were on, and it was pretty unapproachable code. This replaces the huge types structures with a simple type + sub type struct, which is keyed on an stype enum in radeon.h. Each stype can have a per-shader type subclassing (4 types supported, PS/VS/GS/FS), and also has a number of states per-subtype. So you have 256 constants per 4 shaders per one CONSTANT stype. The interface from the driver is changed to pass in the tuple, (stype, id, shader_type), and we look for this. If radeon_state_shader ever shows up on profile, it could use a hashtable based on stype/shader_type to speed things up. Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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4502b17901ad491e0598ee59a12d372c008ae03b |
|
30-Aug-2010 |
Dave Airlie <airlied@redhat.com> |
r600g: add KILP support passes glsl1-discard tests
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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2184f3ec3059eaf8a9a2b04c995162543f000862 |
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27-Aug-2010 |
Dave Airlie <airlied@redhat.com> |
Revert "r600g: simplify states" This reverts commit bd25e23bf3740f59ce8859848c715daeb9e9821f. Apart from introducing a lot of hex magic numbers and being highly impenetable code, it causes lots of lockups on an average piglit run that always runs without lockups. Always run piglit before/after doing big things like this.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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bd25e23bf3740f59ce8859848c715daeb9e9821f |
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24-Aug-2010 |
Jerome Glisse <jglisse@redhat.com> |
r600g: simplify states Directly build PM4 packet, avoid using malloc (no states are bigger than 128 dwords), remove unecessary informations, remove pm4 building in favor of prebuild pm4 packet. Signed-off-by: Jerome Glisse <jglisse@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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6fb39f0fa2cad668fd6c49d0b739c33954a6946c |
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23-Aug-2010 |
Henri Verbeet <hverbeet@gmail.com> |
r600g: Add support for PIPE_CAP_DEPTH_CLAMP.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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bcf7f66a934ebd9c91da90d6e1f9b169c33c746c |
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23-Aug-2010 |
Jerome Glisse <jglisse@redhat.com> |
r600g: export one component per pixel + r7xx uncompression shader We need to always at least export one component (wether it's depth or color. Add valid r7xx shader program for depth decompression. Signed-off-by: Jerome Glisse <jglisse@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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d843bbfd3f92d5afea665c3ff16bcca0628f2e7b |
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22-Aug-2010 |
Jerome Glisse <jglisse@redhat.com> |
r600g: fix DB decompression Signed-off-by: Jerome Glisse <jglisse@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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ed99c28d12579bb8ee79eb9cfa55452785be7b6e |
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22-Aug-2010 |
Jerome Glisse <jglisse@redhat.com> |
r600g: depth buffer likely needs decompression when used as texture Before using depth buffer as texture, it needs to be decompressed (tile pattern of db are different from one used for colorbuffer like texture) Signed-off-by: Jerome Glisse <jglisse@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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36efb86c0570d86d8dfce87fd2416125e0e91b40 |
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22-Aug-2010 |
Jerome Glisse <jglisse@redhat.com> |
r600g: partialy fix texturing from depth buffer + initial support for untiling Partialy fix texturing from depth buffer, depth buffer is tiled following different tile organisation that color buffer. This properly set the tile type & array mode field of texture sampler when sampling from db resource. Add initial support to untiling buffer when transfering them, it's kind of broken by corruption the vertex buffer of previous draw. Signed-off-by: Jerome Glisse <jglisse@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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921c987c6f43b4d63a98b61013d43bac97baff21 |
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20-Aug-2010 |
Jerome Glisse <jglisse@redhat.com> |
r600g: cleanup definition, fix segfault when no valid pixel shader Signed-off-by: Jerome Glisse <jglisse@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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63d010115c7972d854e0583f8f74e8d0c3407fcd |
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17-Aug-2010 |
Dave Airlie <airlied@redhat.com> |
r600g: add occlusion query support Signed-off-by: Dave Airlie <airlied@redhat.com> Signed-off-by: Jerome Glisse <jglisse@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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ae0ef6f69f351cacdc7eaa9b21097a7c1b414e44 |
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18-Aug-2010 |
Luca Barbieri <luca@luca-barbieri.com> |
gallium: make all checks for PIPE_TEXTURE_2D check for PIPE_TEXTURE_RECT too Searched for them with: git grep -E '[!=]=.*PIPE_TEXTURE_2D|PIPE_TEXTURE_2D.*[!=]=|case.*PIPE_TEXTURE_2D' Behavior hasn't been changed.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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1147814365c78ed20ba71e3f4e0bfe22f9960234 |
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18-Aug-2010 |
Dave Airlie <airlied@redhat.com> |
r600g: fix point size fixes piglit pointAtten and point-sprite tests
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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03c59e4ab16b0ee362f189b549bd13491dba71e4 |
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18-Aug-2010 |
Dave Airlie <airlied@redhat.com> |
r600g: fixup pitch alignment like r600c. This still needs work, passes tex3d, fbo-scissor-bitmap, scissor-bitmap
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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1d18739290fa667dc81d6780d695a09f8c1cde99 |
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18-Aug-2010 |
Dave Airlie <airlied@redhat.com> |
r600g: emit texture level offset in CB/DB setup. 8 more piglit tests pass, fbo-clearmipmap, fbo-copyteximage, fbo-generatemipmap, fbo-generatemipmap-nonsquare, fbo-generatemipmap-scissor, fbo-generatemipmap-viewport, gen-teximage, gen-texsubimage
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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3e58007892cb2e89cb979ab172b7160adc84a44d |
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17-Aug-2010 |
Dave Airlie <airlied@redhat.com> |
r600g: add user clip plane support. Apart from the fact that the radeon.h/r600_states.h editing is a nightmare, this wasn't so bad. passes piglit user-clip test now also trivial tests. Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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f2804e70623c4c71e5758a24d695f8d6b74bf6d7 |
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13-Aug-2010 |
Dave Airlie <airlied@redhat.com> |
r600g: fix memory leaks running gears. I noticed gears memory usage was heading skywards, some r600 "states" aren't properly refcounted, and the ctx->state is never freed.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
13bc2098ca21be3d11176e558ca71e29e41a239f |
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12-Aug-2010 |
Dave Airlie <airlied@redhat.com> |
r600g: fix provoking-vertex piglit test.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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e2df0a8b234efde140b340c2c9b67b06b789b758 |
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12-Aug-2010 |
Dave Airlie <airlied@redhat.com> |
r600g: improve texture format checker. This takes the r300g texture format checker and fixes it up for r600g, it passes glean texSwizzle, pixelformats, and texture_srgb tests, however I think it L8S8_SRGB is broken as is L8_SRGB, need to investigate. Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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481b65abaedb271d0da24c75b8c60f7bcf6d8ce9 |
|
11-Aug-2010 |
Jerome Glisse <jglisse@redhat.com> |
r600g: accept empty frag prog shader Signed-off-by: Jerome Glisse <jglisse@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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457378e031ffb89a2011604c7798a6f5f2142207 |
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11-Aug-2010 |
Jerome Glisse <jglisse@redhat.com> |
r600g: add point/sprite rendering support Signed-off-by: Jerome Glisse <jglisse@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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95fb0bf58dde0b81ce601d3f0477fd1b2a5a28d4 |
|
09-Aug-2010 |
Jerome Glisse <jglisse@redhat.com> |
r600g: fix r600 context structure, avoid segfault when no scissor Signed-off-by: Jerome Glisse <jglisse@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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32251c34f06ef91759fa75271ce724a06483cc42 |
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06-Aug-2010 |
Jerome Glisse <jglisse@redhat.com> |
r600g: fix rendering, only enable target we write too Signed-off-by: Jerome Glisse <jglisse@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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b474478f206c6d81af78696d3d5ce156d4d413d7 |
|
06-Aug-2010 |
Jerome Glisse <jglisse@redhat.com> |
r600g: really fix multi target support Signed-off-by: Jerome Glisse <jglisse@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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c3ad060488ffd98f1c6dc9127b46324c5201f434 |
|
06-Aug-2010 |
Jerome Glisse <jglisse@redhat.com> |
r600g: finish multi target rendering support Signed-off-by: Jerome Glisse <jglisse@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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27041d7cb3faeaed483538a228573466363ec1c7 |
|
06-Aug-2010 |
Jerome Glisse <jglisse@redhat.com> |
r600g: fix color format, indentation, defines Signed-off-by: Jerome Glisse <jglisse@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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6e6103004c9c737297b842a4aff298da920e7c33 |
|
06-Aug-2010 |
Jerome Glisse <jglisse@redhat.com> |
Revert "r600g: don't use dynamic state allocation for states" This reverts commit 9c949d4a4dd43b7889e13bdf683bcf211f049ced. Conflicts: src/gallium/drivers/r600/r600_context.h src/gallium/drivers/r600/r600_draw.c src/gallium/drivers/r600/r600_shader.c src/gallium/drivers/r600/r600_state.c
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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5f6ab5e259de826bb3795d90fdb0235c8997acb9 |
|
06-Aug-2010 |
Dave Airlie <airlied@redhat.com> |
r600g: start to fix up multiple targets. fixup exports from pixel shader for multi-cbs + depth buffer writing. Still crashes GPU running any of the multi-buffer or depth writing
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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0a2a6c75bffc56d8dfde9b8a46c40222825630ea |
|
06-Aug-2010 |
Dave Airlie <airlied@redhat.com> |
r600g: add SRGB support. This enables GL2.1 and passes glean's texture_srgb test.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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fc47cb9d710c046d34e8238337e009d7b76a3207 |
|
06-Aug-2010 |
Dave Airlie <airlied@redhat.com> |
r600g: fixup z format translations. this enables GL_EXT_packed_depth_stencil. fbo-d24s8 passes
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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b8de7788a4b20c702b06402e2e6eed60467e2522 |
|
06-Aug-2010 |
Dave Airlie <airlied@redhat.com> |
r600g: fix targetmask to work correctly. At least this seems to fix the glean maskedClear test.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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2b9036476511edd549d1c2cea6044eef4652a19c |
|
06-Aug-2010 |
Dave Airlie <airlied@redhat.com> |
r600g: improve supported format selection. This fixes fbo-readpixels piglit test, and adds support for swapping the formats. Not all formats are correct yet I don't think. Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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9c949d4a4dd43b7889e13bdf683bcf211f049ced |
|
04-Aug-2010 |
Jerome Glisse <jglisse@redhat.com> |
r600g: don't use dynamic state allocation for states Simplify state handly by avoiding state allocation. Next step is to allocate once for all context packet buffer and then avoid rebuilding pm4 packet each time (through use of combined crc) this would also avoid number of memcpy. Signed-off-by: Jerome Glisse <jglisse@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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9a78e790dc4c40362b971ad5eff2505c02b73ed7 |
|
04-Aug-2010 |
Jerome Glisse <jglisse@redhat.com> |
r600g: always perform texture perspective divide + fix blending quake3 engine seems to run fine at this point (ioquake) Signed-off-by: Jerome Glisse <jglisse@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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dd863bf5e7c6680075cf7c355a026b1da69ee9e3 |
|
03-Aug-2010 |
Jerome Glisse <jglisse@redhat.com> |
r600g: add polygon offset support Signed-off-by: Jerome Glisse <jglisse@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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3a8d4a89795d180b910b2c0dfa98c57cf9bb45a6 |
|
03-Aug-2010 |
Jerome Glisse <jglisse@redhat.com> |
r600g: fix color target mask Signed-off-by: Jerome Glisse <jglisse@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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8f6341d42131e6f60f269610d62b7f5b7b683052 |
|
03-Aug-2010 |
Jerome Glisse <jglisse@redhat.com> |
r600g: fix stencil Signed-off-by: Jerome Glisse <jglisse@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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313df4156279f84ebc5b98a7540820b994762650 |
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02-Aug-2010 |
Jerome Glisse <jglisse@redhat.com> |
r600g: add autogenerated reg definition + debug print cleanup Signed-off-by: Jerome Glisse <jglisse@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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4af5f11c3232015006f61c1a6befdff3411b8d6c |
|
02-Aug-2010 |
Dave Airlie <airlied@redhat.com> |
r600g: add stencil op/func translation
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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3f4ec394b027c6d947ccc88309a7d37bc3859e9d |
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02-Aug-2010 |
Dave Airlie <airlied@redhat.com> |
r600g: initial alpha test state
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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7bcd39ce50b7b710bb8561c430f345ebe91ab9a3 |
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02-Aug-2010 |
Dave Airlie <airlied@redhat.com> |
r600g: add initial blend state. migrates cb_cntl to be regenerated
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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919750a55771cfd731e2f90d1385cbb4265e4cf4 |
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02-Aug-2010 |
Dave Airlie <airlied@redhat.com> |
r600g: make r600_db_format static. this isn't used anywhere else yet.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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7a73390f9126fd270d9891cd9d2bf38ef56d9b80 |
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29-Jul-2010 |
Jerome Glisse <jglisse@redhat.com> |
r600g: mipmap early support + EX2/ABS instruction + culling Add mipmap support (demos/src/redbook/mipmap is working) Add EX2/ABS shader instruction support. Add face culling support. Misc fixes. Signed-off-by: Jerome Glisse <jglisse@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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6d28bf917fb1d741d90fd3f05c22769376021fca |
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15-Jul-2010 |
Chia-I Wu <olv@lunarg.com> |
gallium: Implement draw_vbo and set_index_buffer for all drivers. Some drivers define a generic function that is called by all drawing functions. To implement draw_vbo for such drivers, either draw_vbo calls the generic function or the prototype of the generic function is changed to match draw_vbo. Other drivers have no such generic function. draw_vbo is implemented by calling either draw_arrays and draw_elements. For most drivers, set_index_buffer does not mark the state dirty for tracking. Instead, the index buffer state is emitted whenever draw_vbo is called, just like the case with draw_elements. It surely can be improved.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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42c1f27149828e5b5143f5e53ca3bd7c04a4e762 |
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29-Jul-2010 |
Jerome Glisse <jglisse@redhat.com> |
r600g: state context ptr in sampler_view & add I8/L8 buffer format Signed-off-by: Jerome Glisse <jglisse@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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35e044ab562b65aa53f9d9d7b5885e6a887774bb |
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29-Jul-2010 |
Jerome Glisse <jglisse@redhat.com> |
r600g: switch btw flat/linear interpolation I am not sure how to properly handle flat shading regarding non color parameter to fragment shader. It seems we should still interpolate non color using linear interpolation and flat shade only apply to color. Signed-off-by: Jerome Glisse <jglisse@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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6f0f6c64596b7bbbfa96e8af6715565e37efa91e |
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29-Jul-2010 |
Jerome Glisse <jglisse@redhat.com> |
r600g: split pipe state creating/binding from hw state creation Split hw vs pipe states creation handling as hw states group doesn't match pipe state group exactly. Right now be dumb about that and rebuild all hw states on each draw call. More optimization on that side coming. Signed-off-by: Jerome Glisse <jglisse@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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742ee7935da60dda974795243d2e0fcf31accb59 |
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28-Jul-2010 |
Jerome Glisse <jglisse@redhat.com> |
r600g: cleanup resource buffer/texture mess Use a common function, fix the mess it was before. Signed-off-by: Jerome Glisse <jglisse@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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2ab24a6faedb0f9b93055cbf3d52be1120353ee1 |
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28-Jul-2010 |
Dave Airlie <airlied@redhat.com> |
r600g: fix up segfault with variation between views and count. For some reason gallium hands us something with lots of empty views, and we are expected to deal with it, just do what r300g does for this bit.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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f514ad0a9b9bebde0808eadb1e63ea548260be1e |
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28-Jul-2010 |
Dave Airlie <airlied@redhat.com> |
r600g: use gallium util for float->ui conversion
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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641c9adb09e8707f659d42be600d16902ebf8895 |
|
28-Jul-2010 |
Jerome Glisse <jglisse@redhat.com> |
r600g: texture support Add texture mapping support, redbook/texbind works if you comment out glClear and second checkboard. Need to fix : - texture overwritting - lod & mip/map handling - unormalized coordinate handling - texture view with first leve > 0 - and many other things Signed-off-by: Jerome Glisse <jglisse@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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de553d906b4a205d811a9e1651f14212ec284e29 |
|
23-Jul-2010 |
Jerome Glisse <jglisse@redhat.com> |
r600g: drop compiler stuff and switch over dumb tgsi assembler Writing a compiler is time consuming and error prone in order to allow r600g to further progress in the meantime i wrote a simple tgsi assembler, it does stupid thing but i would rather keep the code simple than having people trying to optimize code it does. Signed-off-by: Jerome Glisse <jglisse@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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ffd0a2e215d83222f5e1e148b8e7cddeac6025d2 |
|
04-Jun-2010 |
Marek Olšák <maraeo@gmail.com> |
r600g: use cast wrappers
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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42aad574f2536d8bf0dc38a2e02d9ddd0630d895 |
|
04-Jun-2010 |
Vinson Lee <vlee@vmware.com> |
r600g: Move declaration before code. Fixes SCons build.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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d6ba70c658d05033f04dd73bc40a3e2d29892121 |
|
24-May-2010 |
Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> |
r600g: added code for depthtesting - added code to configure the depth buffer and to set up depth testing.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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1d57b6ebd186217a5c480245a36d169d357b8e67 |
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29-May-2010 |
Marek Olšák <maraeo@gmail.com> |
r600g: make a local copy of viewport state
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
|
9e8a6f801d360f85cc7bb53b85f15129b07b26da |
|
19-May-2010 |
Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> |
r600g: various fixes - enabled flushing a buffer more than once - enabled the blitter for r600_clear - added some more colors to r600_is_format_supported (copied from r600_conv_pipe_format) - r600_set_framebuffer_state now sets rctx->fb_state - more states are saved before a blit (had to add some accounting for the viewport and the vertex elements state) - fixed a few errors with reference counting
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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e68b4e50536b3438a3bb8c3d12acebc6845461a8 |
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27-May-2010 |
Jerome Glisse <jglisse@redhat.com> |
r600g: fix driver + shader compiler backend change Change the way we translate from c_compiler to the asic specific representation. Should make things simpler. Signed-off-by: Jerome Glisse <jglisse@redhat.com>
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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b8fb1d75ce95fe5d404b301ab31ca0c323967d14 |
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10-May-2010 |
Marek Olšák <maraeo@gmail.com> |
r600g: adapt to latest interfaces changes - Wrapped the buffer and texture create/destroy/transfer/... functions using u_resource, which is then used to implement the resource functions. - Implemented texture transfers. I left the buffer and texture transfers separate because one day we'll need a special codepath for textures. - Added index_bias to the draw_*elements functions. - Removed nonexistent *REP and *FOR instructions. - Some pipe formats have changed channel ordering, so I've removed/fixed nonexistent ones. - Added stubs for create/set/destroy sampler views. - Added a naive implementation of vertex elements state (new CSO). - Reworked {texture,buffer}_{from,to}_handle. - Reorganized winsys files, removed dri,egl,python directories. - Added a new build target dri-r600.
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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72128962d640846472c1b0dc22cf4ac6ce875dc9 |
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08-May-2010 |
Jerome Glisse <glisse@freedesktop.org> |
r600g: Initial import
/external/mesa3d/src/gallium/drivers/r600/r600_state.c
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