93bcf7825d023d3d7108bc47a7a0929338bba6b9 |
|
09-May-2012 |
Brian Paul <brianp@vmware.com> |
mesa: add DEBUG_INCOMPLETE_TEXTURE, DEBUG_INCOMPLETE_FBO flags Instead of having to hack the code to enable these debugging options, set them through the MESA_DEBUG env var. Reviewed-by: Eric Anholt <eric@anholt.net>
/external/mesa3d/src/mesa/main/debug.c
|
da35c2b38c1419690b6647fbc2f930cb04c6877f |
|
09-May-2012 |
Brian Paul <brianp@vmware.com> |
mesa: define DEBUG_SILENT flag, use in output_if_debug()
/external/mesa3d/src/mesa/main/debug.c
|
88cd47187c35fab89f5868d90a87a2d88232f871 |
|
09-May-2012 |
Brian Paul <brianp@vmware.com> |
mesa: clean-up the debug/verbose flag setup code Split the verbose and debug flag setup code into separate functions.
/external/mesa3d/src/mesa/main/debug.c
|
741bfef26c1f0d4f7c3d3a32479752cb6ee55ab6 |
|
12-Mar-2012 |
Brian Paul <brianp@vmware.com> |
mesa: remove unused DD_TRI_CULL_FRONT_BACK Reviewed-by: José Fonseca <jfonseca@vmware.com> Reviewed-by: Eric Anholt <eric@anholt.net>
/external/mesa3d/src/mesa/main/debug.c
|
d710bbcd7458f6d48cf86586865f91e47c30feb2 |
|
12-Mar-2012 |
Brian Paul <brianp@vmware.com> |
mesa: remove unused DD_FLATSHADE Reviewed-by: José Fonseca <jfonseca@vmware.com> Reviewed-by: Eric Anholt <eric@anholt.net>
/external/mesa3d/src/mesa/main/debug.c
|
d269b1f3107ed569663b96bfd6832c177df0050e |
|
12-Mar-2012 |
Brian Paul <brianp@vmware.com> |
mesa: remove unused DD_TRI_TWOSTENCIL Reviewed-by: José Fonseca <jfonseca@vmware.com> Reviewed-by: Eric Anholt <eric@anholt.net>
/external/mesa3d/src/mesa/main/debug.c
|
aed51e3e6a90dd667bd9915817d16ba14a79720c |
|
07-Feb-2012 |
Brian Paul <brianp@vmware.com> |
mesa: support more format/type combos in _mesa_dump_image()
/external/mesa3d/src/mesa/main/debug.c
|
0c87f16817ff0bf1f05e0d634944fd47b097faee |
|
23-Oct-2011 |
Chia-I Wu <olv@lunarg.com> |
mesa: add support for GL_OES_EGL_image_external This is an OpenGL ES specific extension. External textures are textures that may be sampled from, but not be updated (no glTexSubImage* and etc.). The image data are taken from an EGLImage. Reviewed-by: Brian Paul <brianp@vmware.com> Acked-by: Jakob Bornecrantz <jakob@vmware.com>
/external/mesa3d/src/mesa/main/debug.c
|
4368a657670f1f3f13d8497f749cb5439f91529e |
|
30-Sep-2011 |
Brian Paul <brianp@vmware.com> |
mesa: simplify parameters to GetTexImage() driver hook The target, level and texObj can be obtained through the texImage parameter. We could make similar changes for the TexImage() hooks too. Reviewed-by: Eric Anholt <eric@anholt.net>
/external/mesa3d/src/mesa/main/debug.c
|
ef275f907c94be776bb5eed14ae97bfb6b537173 |
|
18-Sep-2011 |
Brian Paul <brianp@vmware.com> |
mesa: remove CHAN_TYPE cruft from debug.c
/external/mesa3d/src/mesa/main/debug.c
|
55d232a81566cf7ab8855c42e2ef1a280276a04c |
|
26-Aug-2011 |
Ian Romanick <ian.d.romanick@intel.com> |
mesa: Remove all mention of MESA_FORMAT_CI8 Nothing in Mesa supports color-index textures, and most of the other infrastructure that could allow such support has already been removed. This puts the final nail in the coffin. Also clean out some GL_COLOR_INDEX comments in formats.c. Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
/external/mesa3d/src/mesa/main/debug.c
|
b8950c2225930c928bd727424201a1e95410626d |
|
01-Aug-2011 |
Brian Paul <brianp@vmware.com> |
mesa: Convert texture debug dump function to using MapTextureImage(). Reviewed-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/src/mesa/main/debug.c
|
eb0ff1a1c0f1978d867c748bf2525f717a56bfce |
|
15-Aug-2011 |
Chad Versace <chad@chad-versace.us> |
mesa: Remove use of fpu_control.h Remove the inclusion of fpu_control.h from compiler.h. Since Bionic lacks fpu_control.h, this fixes the Android build. Also remove the sole use of the fpu_control bits, which was in debug.c. Those were brianp's debug bits, and he approved of their removal. Reviewed-by: Eric Anholt <eric@anholt.net> Signed-off-by: Chad Versace <chad@chad-versace.us>
/external/mesa3d/src/mesa/main/debug.c
|
740282b417caca6c1f223f488ee9a6f9bff81164 |
|
06-Apr-2011 |
José Fonseca <jose.r.fonseca@gmail.com> |
mesa: Recognize MESA_VERBOSE=all as shortcut for all debug options.
/external/mesa3d/src/mesa/main/debug.c
|
e1a9ef2304e9dc688b604fab889964922e76b6fe |
|
24-Mar-2011 |
Brian Paul <brianp@vmware.com> |
mesa: added _mesa_dump_image() for debugging
/external/mesa3d/src/mesa/main/debug.c
|
30ed4ced1161ef61efd10de81ff3324d0e7ff39e |
|
17-Feb-2011 |
Brian Paul <brianp@vmware.com> |
mesa: remove the MESA_NO_DITHER env var This was sometimes useful back when 16-bit framebuffers were prominent.
/external/mesa3d/src/mesa/main/debug.c
|
e162f28228ed56ff041ae870b96b813a52dd6b54 |
|
15-Feb-2011 |
Brian Paul <brianp@vmware.com> |
mesa: make _mesa_write_renderbuffer_image() non-static
/external/mesa3d/src/mesa/main/debug.c
|
fb7efb1b194831cc6cb0b69291949ac693f20f25 |
|
23-Jan-2011 |
Brian Paul <brianp@vmware.com> |
mesa: get rid of _NEW_ACCUM, clean-up _NEW_* #defines The _NEW_ACCUM flag was only set when changing the accumulation buffer clear color and never used anywhere. Reclaim that dirty bit. Clean up the definitions of the other dirty bit flags.
/external/mesa3d/src/mesa/main/debug.c
|
887d2b647bae7f6536bab08649bad9f799995d08 |
|
20-Jan-2011 |
Brian Paul <brianp@vmware.com> |
mesa: clean-up _mesa_lookup_prim_by_nr() Remove the redundant public _mesa_prim_name[] array.
/external/mesa3d/src/mesa/main/debug.c
|
dc524adee2cfd0f115800cd4ec3f8384010f154e |
|
11-Nov-2010 |
Vinson Lee <vlee@vmware.com> |
mesa: Fix printf format warnings.
/external/mesa3d/src/mesa/main/debug.c
|
aad65fa112754074d24d0b5a8397db2663dc9454 |
|
08-Nov-2010 |
Roland Scheidegger <sroland@vmware.com> |
mesa: remove unneeded DD_POINT_SIZE and DD_LINE_WIDTH tricaps DD_POINT_SIZE was broken for quite some time, and the only driver (r200) relying on this no longer needs it. Both DD_POINT_SIZE and DD_LINE_WIDTH have no users left outside of debugging output, hence instead of fixing DD_POINT_SIZE setting just drop both of them - there was a plan to remove tricaps flags entirely at some point.
/external/mesa3d/src/mesa/main/debug.c
|
f9995b30756140724f41daf963fa06167912be7f |
|
12-Oct-2010 |
Kristian Høgsberg <krh@bitplanet.net> |
Drop GLcontext typedef and use struct gl_context instead
/external/mesa3d/src/mesa/main/debug.c
|
73578ba9c4938db3a23198c3a2ddf843cfc4f700 |
|
10-Sep-2010 |
Eric Anholt <eric@anholt.net> |
mesa: Remove SGI_color_matrix. Another optional ARB_imaging subset extension.
/external/mesa3d/src/mesa/main/debug.c
|
042a333028eba49f21b45cafaf9dd15d34c68033 |
|
10-Sep-2010 |
Kristian Høgsberg <krh@bitplanet.net> |
Revert "glapi: Implement optional dispatch logging" This reverts commit b9abc6139a310677a37754ea7172d976dbf56979 and the follow on fixes (7aae704 and 6fe1b47). It's changing the glapi/driver ABI and causes a number of problems for debug/non-debug builds.
/external/mesa3d/src/mesa/main/debug.c
|
b9abc6139a310677a37754ea7172d976dbf56979 |
|
09-Sep-2010 |
Kristian Høgsberg <krh@bitplanet.net> |
glapi: Implement optional dispatch logging There's a useful feature buried in glapi to log all API calls to stderr. Unfortunately it requires editing the code and then it's enabled unconditionally for that build. This patch builds in API logging for debug builds and makes it run-time switchable by setting MESA_DEBUG=dispatch.
/external/mesa3d/src/mesa/main/debug.c
|
fc1be4a99425d09103bba9e06026f31f2b0142d2 |
|
02-May-2010 |
Vinson Lee <vlee@vmware.com> |
mesa: s/sprintf/_mesa_snprintf/
/external/mesa3d/src/mesa/main/debug.c
|
57edf6b1fc6d126821f9395b35a27462c3d94202 |
|
23-Mar-2010 |
Kristian Høgsberg <krh@bitplanet.net> |
mesa: Also print _NEW_STENCIL in _mesa_print_state()
/external/mesa3d/src/mesa/main/debug.c
|
8de5a292f70dba854a4bf06a2210bc38381e6bcf |
|
19-Feb-2010 |
Brian Paul <brianp@vmware.com> |
mesa: casts to silence new warnings from printf()
/external/mesa3d/src/mesa/main/debug.c
|
298be2b028263b2c343a707662c6fbfa18293cb2 |
|
19-Feb-2010 |
Kristian Høgsberg <krh@bitplanet.net> |
Replace the _mesa_*printf() wrappers with the plain libc versions
/external/mesa3d/src/mesa/main/debug.c
|
32f2fd1c5d6088692551c80352b7d6fa35b0cd09 |
|
19-Feb-2010 |
Kristian Høgsberg <krh@bitplanet.net> |
Replace _mesa_malloc, _mesa_calloc and _mesa_free with plain libc versions
/external/mesa3d/src/mesa/main/debug.c
|
0aecdb638322c81ce30f201f12e1f268acd1a64c |
|
19-Feb-2010 |
Kenneth Graunke <kenneth@whitecape.org> |
Remove _mesa_strstr in favor of plain strstr.
/external/mesa3d/src/mesa/main/debug.c
|
08063ba4499c47c9b55c80878a668050c6272c30 |
|
19-Jan-2010 |
Vinson Lee <vlee@vmware.com> |
mesa: Fix typo of 'unknown' in debug.c.
/external/mesa3d/src/mesa/main/debug.c
|
b36b85f9d0c721188582e6daa3328ab9766f85c0 |
|
19-Jan-2010 |
Vinson Lee <vlee@vmware.com> |
mesa: Remove unnecessary headers from debug.c.
/external/mesa3d/src/mesa/main/debug.c
|
67df4fb56bcb72eddcfc187454d95b663cc43578 |
|
29-Oct-2009 |
Brian Paul <brianp@vmware.com> |
mesa: move, clean-up _mesa_print_texture()
/external/mesa3d/src/mesa/main/debug.c
|
1f196b786d6bd0c6a5dbdc638574ff716cc3d4de |
|
29-Oct-2009 |
Brian Paul <brianp@vmware.com> |
Merge branch 'texformat-rework' Conflicts: src/mesa/drivers/dri/radeon/radeon_fbo.c src/mesa/drivers/dri/s3v/s3v_tex.c src/mesa/drivers/dri/s3v/s3v_xmesa.c src/mesa/drivers/dri/trident/trident_context.c src/mesa/main/debug.c src/mesa/main/mipmap.c src/mesa/main/texformat.c src/mesa/main/texgetimage.c
|
403181b91355c733883d0a6d7f48440212226d45 |
|
27-Oct-2009 |
Brian Paul <brianp@vmware.com> |
mesa: more texture debug code changes, improvements
/external/mesa3d/src/mesa/main/debug.c
|
488e67bab267dd687dbe83e52974ad4519906fcc |
|
22-Oct-2009 |
Brian Paul <brianp@vmware.com> |
mesa: added _mesa_dump_texture()
/external/mesa3d/src/mesa/main/debug.c
|
2cc5a0e6bb8fe2aa0733d70fec65df934b1093f6 |
|
21-Oct-2009 |
Brian Paul <brianp@vmware.com> |
mesa: added _mesa_dump_renderbuffers() debug code
/external/mesa3d/src/mesa/main/debug.c
|
2fd5cb713338e91999a036399a4bea4406687ca0 |
|
15-Oct-2009 |
Brian Paul <brianp@vmware.com> |
mesa: added VERBOSE_SWAPBUFFERS
/external/mesa3d/src/mesa/main/debug.c
|
ade1cc992410c8696fdfe0f84fb613fd0dc8099f |
|
15-Oct-2009 |
Brian Paul <brianp@vmware.com> |
mesa: added MESA_VERBOSE option 'draw' to debug glDrawArrays/Elements, etc.
/external/mesa3d/src/mesa/main/debug.c
|
d9099f8602eb6d15e9fc2e0b0987e7a58fb98b68 |
|
14-Oct-2009 |
Brian Paul <brianp@vmware.com> |
mesa: rename VERBOSE_IMMEDIATE->VERBOSE_MATERIAL to reflect what it does
/external/mesa3d/src/mesa/main/debug.c
|
90cd968300b8490f6efd75ef751fd3b6554f16d3 |
|
06-Oct-2009 |
Brian Paul <brianp@vmware.com> |
mesa: don't include texformat.h
/external/mesa3d/src/mesa/main/debug.c
|
1f7c914ad0beea8a29c1a171c7cd1a12f2efe0fa |
|
01-Oct-2009 |
Brian Paul <brianp@vmware.com> |
mesa: replace gl_texture_format with gl_format Now gl_texture_image::TexFormat is a simple MESA_FORMAT_x enum. ctx->Driver.ChooseTexture format also returns a MESA_FORMAT_x. gl_texture_format will go away next.
/external/mesa3d/src/mesa/main/debug.c
|
b98f0f2d51494d3f766bc53941fff754fce8bd0f |
|
04-Aug-2009 |
Brian Paul <brianp@vmware.com> |
mesa: better texture dump/debug code
/external/mesa3d/src/mesa/main/debug.c
|
ee98ae5a29ca870149c4a0d2a8f25f55e0fd333a |
|
09-Jun-2009 |
Jakob Bornecrantz <jakob@vmware.com> |
Merge branch 'mesa_7_5_branch' Conflicts: Makefile src/mesa/main/version.h src/mesa/shader/slang/slang_preprocess.c src/mesa/state_tracker/st_cb_bufferobjects.c
|
e09f78d8dc7f20bb11f84206b6f1d71418332d8a |
|
08-Jun-2009 |
José Fonseca <jfonseca@vmware.com> |
mesa: Use matching signedness for the counter as upper bound.
/external/mesa3d/src/mesa/main/debug.c
|
185fbcce3644ff861c60cd73923ef7187c623564 |
|
04-Jun-2009 |
Brian Paul <brianp@vmware.com> |
mesa: call _mesa_ funcs, not gl funcs for debugging
/external/mesa3d/src/mesa/main/debug.c
|
02f73c43b4060b58fa0d9b3da4753cbbccde3c84 |
|
21-May-2009 |
Brian Paul <brianp@vmware.com> |
mesa: added debug functions for dumping color/depth/stencil buffers
/external/mesa3d/src/mesa/main/debug.c
|
8ee6ab6acb8f89fbc87865751573fcbffb4695ef |
|
22-Apr-2009 |
Brian Paul <brianp@vmware.com> |
mesa: fix _mesa_dump_textures(), add null ptr check Calling _mesa_dump_textures() deleted the textures... oops!!!
/external/mesa3d/src/mesa/main/debug.c
|
433f2ab2ec4685328c3ee4802fab84fd12671eb3 |
|
03-Mar-2009 |
Brian Paul <brianp@vmware.com> |
mesa: more tex image debug/dumping code
/external/mesa3d/src/mesa/main/debug.c
|
8cadf6c0a152a5945e34ea8f6d9935ee399e6ae1 |
|
11-Feb-2009 |
José Fonseca <jfonseca@vmware.com> |
mesa: Move statements after declarations.
/external/mesa3d/src/mesa/main/debug.c
|
266fe93a87d5c0c21e9e7960699104e0e8bd54b4 |
|
07-Feb-2009 |
Brian Paul <brianp@vmware.com> |
mesa: debug code for printing info about textures, writing teximages to disk
/external/mesa3d/src/mesa/main/debug.c
|
e01a03d2220199a4541f2cb8b42035237a571aa4 |
|
06-Feb-2009 |
Brian Paul <brianp@vmware.com> |
glsl: new MESA_GLSL env var for GLSL debugging features Replaces the VERBOSE_GLSL, VERBOSE_GLSL_DUMP flags which only worked in debug builds. MESA_GLSL will work both in debug and non-debug builds. Also add facility to dump glUniform() calls to stdout.
/external/mesa3d/src/mesa/main/debug.c
|
aafcc26642d5243944a1abb816c2657f644c0649 |
|
06-Feb-2009 |
Brian Paul <brianp@vmware.com> |
Revert "mesa: meaningless whitespace change to see if git's working (ignore)" This reverts commit b2e779988eeb595187933fe2122d86f8ccfe059c. I didn't mean to push this stuff yet. I'm having a bad git day...
/external/mesa3d/src/mesa/main/debug.c
|
b2e779988eeb595187933fe2122d86f8ccfe059c |
|
06-Feb-2009 |
Brian Paul <brianp@vmware.com> |
mesa: meaningless whitespace change to see if git's working (ignore)
/external/mesa3d/src/mesa/main/debug.c
|
131d42573ce1fc120c8ef75634979b6206e1eb0a |
|
01-Nov-2008 |
Brian Paul <brian.paul@tungstengraphics.com> |
mesa: additional debug flags for glsl debug/disassembly
/external/mesa3d/src/mesa/main/debug.c
|
1984aabe8362ee2b29711d2fa08e56e341eafddd |
|
10-Nov-2005 |
Brian Paul <brian.paul@tungstengraphics.com> |
Move code to enable FP exceptions into debug.c (set MESA_DEBUG=fpexceptions). Get rid of MESA_DEBUG preprocessor symbol, just use DEBUG instead.
/external/mesa3d/src/mesa/main/debug.c
|
a96f889a57cd8f304dc60cd75f8660c440f36c0e |
|
13-Sep-2005 |
Brian Paul <brian.paul@tungstengraphics.com> |
Move the ctx->FirstTimeCurrent initialization
/external/mesa3d/src/mesa/main/debug.c
|
269e3895d9837ac7303b91948f003ca5c12c0fe4 |
|
12-May-2005 |
Keith Whitwell <keith@tungstengraphics.com> |
new MESA_DEBUG option: disassem
/external/mesa3d/src/mesa/main/debug.c
|
885f10706a096037eea815803dbf4b4d28c3bd27 |
|
12-Nov-2004 |
Daniel Borca <dborca@users.sourceforge.net> |
added DD_TRI_TWOSTENCIL to ease EXT_stencil_two_side in device drivers
/external/mesa3d/src/mesa/main/debug.c
|
a6c423d95663cfd8601cf84e10e8e1b12fa6ef15 |
|
25-Aug-2004 |
Brian Paul <brian.paul@tungstengraphics.com> |
Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch 1015696)
/external/mesa3d/src/mesa/main/debug.c
|
a999e809af97e32cc1198ca816dcacc735a0a4af |
|
21-Jan-2004 |
Brian Paul <brian.paul@tungstengraphics.com> |
remove _mesa_check_driver_hooks() - it's really not too useful anymore
/external/mesa3d/src/mesa/main/debug.c
|
bd3096edc30530a2b77770b773d725081c4d804f |
|
18-Sep-2003 |
Brian Paul <brian.paul@tungstengraphics.com> |
removed unused NoRaster and Rendering fields from GLcontext
/external/mesa3d/src/mesa/main/debug.c
|
6dc85575000127630489b407c50a4b3ea87c9acb |
|
17-Jul-2003 |
Keith Whitwell <keith@tungstengraphics.com> |
Merge Jose's documentation and core Mesa changes from embedded branch
/external/mesa3d/src/mesa/main/debug.c
|
9ac51f57efe07ed43a1e4224a7f5daddec401b36 |
|
05-Jun-2003 |
Ian Romanick <idr@us.ibm.com> |
Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything.
/external/mesa3d/src/mesa/main/debug.c
|
3c63452e64df7e10aa073c6c3b9492b1d7dabbb8 |
|
25-Oct-2002 |
Brian Paul <brian.paul@tungstengraphics.com> |
Header file clean-up: 1. Remove all.h and PC_HEADER junk. 2. Rolled mem.c and mem.h into imports.c and imports.h 3. Include imports.h instead of mem.h Restore _mesa_create/initialize_context() to be like they were in 4.0.4 New wrappers for a few std C functions: _mesa_atoi(), _mesa_strstr(), etc.
/external/mesa3d/src/mesa/main/debug.c
|
4e9676fb13f60ecdbc247b120031f18cd3febcb0 |
|
29-Jun-2002 |
Brian Paul <brian.paul@tungstengraphics.com> |
Applied Matt Sealey's patch to remove/isolate all stdio.h function calls. Instead of mstdio.[ch], use imports.[ch] to isolate these functions.
/external/mesa3d/src/mesa/main/debug.c
|
ed39a43b8cb2e1cf69b097fc89365cde470ebf51 |
|
29-Mar-2001 |
Keith Whitwell <keith@tungstengraphics.com> |
Remove ENABLE_* flags, ctx->_Enabled. Replace with ctx->Texture._TexMatEnabled, ctx->Texture._TexGenEnabled.
/external/mesa3d/src/mesa/main/debug.c
|
3d5815f4636be0aa9f1788ca80908d5809d26481 |
|
29-Mar-2001 |
Keith Whitwell <keith@tungstengraphics.com> |
Removed DD_STENCIL, DD_FEEDBACK, DD_SELECT. Added some switchable debug to s_context.c
/external/mesa3d/src/mesa/main/debug.c
|
ee403ff0ba272f5be539ddc921d3fffb3d250cc4 |
|
29-Mar-2001 |
Brian Paul <brian.paul@tungstengraphics.com> |
Removed DD_Z_NEVER. Replaced SEPERATE with SEPARATE. Renumbered _NEW_ flags. Removed _NEW_COLORTABLE.
/external/mesa3d/src/mesa/main/debug.c
|
22144ab7552f0799bcfca506bf4ffa7f70a06649 |
|
12-Mar-2001 |
Gareth Hughes <gareth@valinux.com> |
Consistent copyright info (version number, date) across all files.
/external/mesa3d/src/mesa/main/debug.c
|
08836341788a9f9d638d9dc8328510ccd18ddeb5 |
|
03-Mar-2001 |
Brian Paul <brian.paul@tungstengraphics.com> |
lots of gl_*() to _mesa_*() namespace clean-up
/external/mesa3d/src/mesa/main/debug.c
|
e5d6fb20a5c2519ac216a9fa247b5922e76528c1 |
|
28-Dec-2000 |
Keith Whitwell <keith@tungstengraphics.com> |
try and force a log message
/external/mesa3d/src/mesa/main/debug.c
|
123ff6549b89f0450653a80832c68f1e6a1141b6 |
|
28-Dec-2000 |
Keith Whitwell <keith@tungstengraphics.com> |
try and force a log message
/external/mesa3d/src/mesa/main/debug.c
|
bc28306f4a6d1c5543444c85b29ec4876f1a9316 |
|
28-Dec-2000 |
Keith Whitwell <keith@tungstengraphics.com> |
try and force a log message
/external/mesa3d/src/mesa/main/debug.c
|
a884b4b81168df26b2e049ea765af92c393b850b |
|
28-Dec-2000 |
Keith Whitwell <keith@tungstengraphics.com> |
try and force a log message
/external/mesa3d/src/mesa/main/debug.c
|
cab974cf6c2dbfbf5dd5d291e1aae0f8eeb34290 |
|
26-Dec-2000 |
Keith Whitwell <keith@tungstengraphics.com> |
Major rework of tnl module New array_cache module Support 8 texture units in core mesa (now support 8 everywhere) Rework core mesa statechange operations to avoid flushing on many noop statechanges.
/external/mesa3d/src/mesa/main/debug.c
|
5e3bc0c2a2bcdf59949410f94c9b705fc1281ce8 |
|
22-Nov-2000 |
Jouk Jansen <joukj@hrem.stm.tudelft.nl> |
Committing in . Modified Files: Mesa/macos/gli_api/gliapi1.h Mesa/macos/gli_api/gliapi2.h Mesa/macos/gli_api/gliapiext.h Mesa/macos/src-gli/fxgli.c Mesa/macos/src-gli/fxgli.h Mesa/macos/src-gli/fxgli2.c Mesa/macos/src-gli/fxgli_tridebug.c Mesa/src/accum.c Mesa/src/accum.h Mesa/src/all.h Mesa/src/alpha.c Mesa/src/alpha.h Mesa/src/attrib.c Mesa/src/attrib.h Mesa/src/bitmap.c Mesa/src/bitmap.h Mesa/src/blend.c Mesa/src/blend.h Mesa/src/buffers.c Mesa/src/buffers.h Mesa/src/clip.c Mesa/src/clip.h Mesa/src/colortab.h Mesa/src/config.c Mesa/src/context.c Mesa/src/context.h Mesa/src/convolve.c Mesa/src/convolve.h Mesa/src/copypix.c Mesa/src/copypix.h Mesa/src/debug.c Mesa/src/depth.c Mesa/src/depth.h Mesa/src/dlist.c Mesa/src/dlist.h Mesa/src/drawpix.c Mesa/src/drawpix.h Mesa/src/enable.c Mesa/src/enable.h Mesa/src/eval.c Mesa/src/eval.h Mesa/src/extensions.c Mesa/src/extensions.h Mesa/src/feedback.c Mesa/src/feedback.h Mesa/src/fog.c Mesa/src/fog.h Mesa/src/get.c Mesa/src/get.h Mesa/src/glapi.c Mesa/src/glthread.h Mesa/src/highpc.c Mesa/src/hint.h Mesa/src/histogram.h Mesa/src/image.c Mesa/src/image.h Mesa/src/imports.c Mesa/src/light.c Mesa/src/light.h Mesa/src/lines.c Mesa/src/lines.h Mesa/src/logic.c Mesa/src/logic.h Mesa/src/masking.c Mesa/src/masking.h Mesa/src/matrix.c Mesa/src/matrix.h Mesa/src/pixel.c Mesa/src/pixel.h Mesa/src/points.c Mesa/src/points.h Mesa/src/polygon.c Mesa/src/polygon.h Mesa/src/rastpos.c Mesa/src/readpix.c Mesa/src/scissor.c Mesa/src/scissor.h Mesa/src/state.c Mesa/src/state.h Mesa/src/stencil.c Mesa/src/stencil.h Mesa/src/teximage.c Mesa/src/teximage.h Mesa/src/texobj.c Mesa/src/texobj.h Mesa/src/texstate.c Mesa/src/texstate.h Mesa/src/texture.c Mesa/src/texture.h Mesa/src/texutil.c Mesa/src/texutil.h Mesa/src/varray.c Mesa/src/varray.h Mesa/src/X/fakeglx.c Mesa/src/X/xm_api.c Mesa/src/X/xm_dd.c Mesa/src/X/xm_line.c Mesa/src/X/xm_span.c Mesa/src/X/xm_tri.c Mesa/src/swrast/s_aaline.c Mesa/src/swrast/s_aaline.h Mesa/src/swrast/s_aatriangle.h Mesa/src/swrast/s_accum.h Mesa/src/swrast/s_alpha.h Mesa/src/swrast/s_alphabuf.h Mesa/src/swrast/s_blend.h Mesa/src/swrast/s_context.c Mesa/src/swrast/s_context.h Mesa/src/swrast/s_depth.h Mesa/src/swrast/s_drawpix.h Mesa/src/swrast/s_feedback.h Mesa/src/swrast/s_fog.h Mesa/src/swrast/s_histogram.h Mesa/src/swrast/s_lines.h Mesa/src/swrast/s_logic.h Mesa/src/swrast/s_masking.h Mesa/src/swrast/s_pb.h Mesa/src/swrast/s_pixeltex.h Mesa/src/swrast/s_points.h Mesa/src/swrast/s_quads.c Mesa/src/swrast/s_quads.h Mesa/src/swrast/s_scissor.h Mesa/src/swrast/s_span.h Mesa/src/swrast/s_stencil.h Mesa/src/swrast/s_texture.h Mesa/src/swrast/s_triangle.h Mesa/src/swrast/s_zoom.h Mesa/src/swrast/swrast.h Mesa/src/swrast_setup/ss_context.h Mesa/src/swrast_setup/ss_triangle.c Mesa/src/swrast_setup/ss_triangle.h Mesa/src/swrast_setup/ss_vb.h Mesa/src/tnl/t_clip.c Mesa/src/tnl/t_clip.h Mesa/src/tnl/t_context.c Mesa/src/tnl/t_context.h Mesa/src/tnl/t_cva.c Mesa/src/tnl/t_cva.h Mesa/src/tnl/t_debug.c Mesa/src/tnl/t_debug.h Mesa/src/tnl/t_dlist.h Mesa/src/tnl/t_eval.c Mesa/src/tnl/t_eval.h Mesa/src/tnl/t_fog.c Mesa/src/tnl/t_fog.h Mesa/src/tnl/t_light.c Mesa/src/tnl/t_light.h Mesa/src/tnl/t_pipeline.c Mesa/src/tnl/t_pipeline.h Mesa/src/tnl/t_shade.c Mesa/src/tnl/t_shade.h Mesa/src/tnl/t_stages.c Mesa/src/tnl/t_stages.h Mesa/src/tnl/t_texture.c Mesa/src/tnl/t_texture.h Mesa/src/tnl/t_trans_elt.c Mesa/src/tnl/t_trans_elt.h Mesa/src/tnl/t_varray.c Mesa/src/tnl/t_varray.h Mesa/src/tnl/t_vb.c Mesa/src/tnl/t_vb.h Mesa/src/tnl/t_vbcull.c Mesa/src/tnl/t_vbcull.h Mesa/src/tnl/t_vbfill.c Mesa/src/tnl/t_vbfill.h Mesa/src/tnl/t_vbindirect.c Mesa/src/tnl/t_vbindirect.h Mesa/src/tnl/t_vbrender.c Mesa/src/tnl/t_vbrender.h Mesa/src/tnl/t_vbxform.c Mesa/src/tnl/t_vbxform.h Mesa/src/tnl/tnl.h Added Files: Mesa/src/mtypes.h Removed Files: Mesa/src/types.h Changed Mesa/src/types to Mesa/src/mtypes.h to avoid conflicts while compiling on a VMS system. ----------------------------------------------------------------------
/external/mesa3d/src/mesa/main/debug.c
|
23caf20169ac38436ee9c13914f1d6aa7cf6bb5e |
|
16-Nov-2000 |
Keith Whitwell <keith@tungstengraphics.com> |
Move the transform and lighting code to two new directories math: Provides basic matrix and vector functionality that might be useful to multiple software t&l implementations, and is used by core mesa to manage the Model, Project, etc matrices. tnl: The real transform & lighting code from core mesa, including everything from glVertex3f through vertex buffer handling, transformation, clipping, lighting and handoff to a driver for rasterization. The interfaces of these can be further tightened up, but the basic splitting up of state and code move is done.
/external/mesa3d/src/mesa/main/debug.c
|