/external/deqp/framework/egl/ |
H A D | egluStaticES20Library.inl | 60 { "glGetAttachedShaders", (deFunctionPtr)glGetAttachedShaders },
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/external/deqp/framework/opengl/wrapper/ |
H A D | glwInitES20Direct.inl | 60 gl->getAttachedShaders = &glGetAttachedShaders;
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H A D | glwInitES30Direct.inl | 60 gl->getAttachedShaders = &glGetAttachedShaders;
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H A D | glwApi.inl | 126 #define glGetAttachedShaders glwGetAttachedShaders
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/external/chromium_org/gpu/GLES2/ |
H A D | gl2chromium_autogen.h | 72 #define glGetAttachedShaders GLES2_GET_FUN(GetAttachedShaders) macro
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/external/deqp/modules/gles2/functional/ |
H A D | es2fNegativeStateApiTests.cpp | 118 ES2F_ADD_API_CASE(get_attached_shaders, "Invalid glGetAttachedShaders() usage", 126 glGetAttachedShaders(-1, 1, &count[0], &shaders[0]); 131 glGetAttachedShaders(shaderObject, 1, &count[0], &shaders[0]); 136 glGetAttachedShaders(program, -1, &count[0], &shaders[0]);
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H A D | es2fShaderStateQueryTests.cpp | 1145 glGetAttachedShaders(program, DE_LENGTH_OF_ARRAY(shaders), &count, shaders); 1168 glGetAttachedShaders(program, 0, &count, shaders); 1177 glGetAttachedShaders(program, 1, &count, shaders);
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/external/deqp/modules/gles3/functional/ |
H A D | es3fNegativeStateApiTests.cpp | 181 ES3F_ADD_API_CASE(get_attached_shaders, "Invalid glGetAttachedShaders() usage", 189 glGetAttachedShaders(-1, 1, &count[0], &shaders[0]); 194 glGetAttachedShaders(shaderObject, 1, &count[0], &shaders[0]); 199 glGetAttachedShaders(program, -1, &count[0], &shaders[0]);
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H A D | es3fShaderStateQueryTests.cpp | 1371 glGetAttachedShaders(program, DE_LENGTH_OF_ARRAY(shaders), &count, shaders); 1394 glGetAttachedShaders(program, 0, &count, shaders); 1403 glGetAttachedShaders(program, 1, &count, shaders);
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/external/deqp/modules/gles31/functional/ |
H A D | es31fNegativeStateApiTests.cpp | 188 ctx.glGetAttachedShaders(-1, 1, &count[0], &shaders[0]); 193 ctx.glGetAttachedShaders(shaderObject, 1, &count[0], &shaders[0]); 198 ctx.glGetAttachedShaders(program, -1, &count[0], &shaders[0]); 1104 {get_attached_shaders, "get_attached_shaders", "Invalid glGetAttachedShaders() usage" },
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/external/chromium_org/ppapi/lib/gl/include/GLES2/ |
H A D | gl2.h | 546 #define glGetAttachedShaders GLES2_GET_FUN(GetAttachedShaders) macro 695 GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
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/external/deqp/framework/platform/null/ |
H A D | tcuNullRenderContextInitFuncs.inl | 126 gl->getAttachedShaders = glGetAttachedShaders;
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/external/chromium_org/third_party/angle/include/GLES2/ |
H A D | gl2.h | 529 GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
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/external/chromium_org/third_party/khronos/GLES2/ |
H A D | gl2.h | 434 GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders);
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/external/chromium_org/third_party/mesa/src/include/GLES2/ |
H A D | gl2.h | 530 GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
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/external/deqp/framework/opengl/simplereference/ |
H A D | sglrContextWrapper.hpp | 106 void glGetAttachedShaders (deUint32 program, int maxcount, int* count, deUint32* shaders);
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/external/mesa3d/include/GLES2/ |
H A D | gl2.h | 530 GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
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/external/chromium_org/mojo/examples/pepper_container_app/ |
H A D | ppb_opengles2_thunk.cc | 542 glGetAttachedShaders(program, maxcount, count, shaders);
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/external/chromium_org/ppapi/lib/gl/gles2/ |
H A D | gles2.c | 382 void GL_APIENTRY glGetAttachedShaders(GLuint program, function
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/external/chromium_org/gpu/command_buffer/client/ |
H A D | gles2_c_lib_autogen.h | 1176 "glGetAttachedShaders", 1177 reinterpret_cast<GLES2FunctionPointer>(glGetAttachedShaders),
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/external/chromium_org/third_party/angle/include/GLES3/ |
H A D | gl3.h | 863 GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
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/external/chromium_org/third_party/mesa/src/chromium_gensrc/mesa/ |
H A D | glprocs.h | 469 "glGetAttachedShaders\0" 1883 NAME_FUNC_OFFSET( 5861, glGetAttachedShaders, glGetAttachedShaders, NULL, 414),
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/external/deqp/framework/opengl/ |
H A D | gluCallLogWrapperApi.inl | 126 void glGetAttachedShaders (glw::GLuint program, glw::GLsizei maxCount, glw::GLsizei* count, glw::GLuint* obj);
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/external/chromium_org/third_party/mesa/src/include/GL/ |
H A D | gl_mangle.h | 596 #define glGetAttachedShaders MANGLE(GetAttachedShaders) macro
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/external/mesa3d/include/GL/ |
H A D | gl_mangle.h | 596 #define glGetAttachedShaders MANGLE(GetAttachedShaders) macro
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