/external/deqp/framework/egl/ |
H A D | egluStaticES20Library.inl | 125 { "glUniform3i", (deFunctionPtr)glUniform3i },
|
/external/chromium_org/third_party/skia/src/gpu/gl/android/ |
H A D | GrGLCreateNativeInterface_android.cpp | 163 } else if (0 == strcmp("glUniform3i", name)) { 164 return (GrGLFuncPtr) glUniform3i; 357 } else if (0 == strcmp("glUniform3i", name)) { 358 return (GrGLFuncPtr) glUniform3i;
|
/external/deqp/framework/opengl/wrapper/ |
H A D | glwInitES20Direct.inl | 125 gl->uniform3i = &glUniform3i;
|
H A D | glwInitES30Direct.inl | 125 gl->uniform3i = &glUniform3i;
|
/external/chromium_org/gpu/skia_bindings/ |
H A D | gl_bindings_skia_cmd_buffer.cc | 106 functions->fUniform3i = glUniform3i;
|
/external/deqp/modules/gles2/functional/ |
H A D | es2fNegativeShaderApiTests.cpp | 694 glUniform3i(-1, 0, 0, 0); 720 glUniform3i(fUnif, 0, 0, 0); 745 glUniform3i(-2, 0, 0, 0); 755 glUniform3i(-1, 0, 0, 0);
|
H A D | es2fShaderStateQueryTests.cpp | 1864 glUniform3i(location, 1, 2, 3); 1925 glUniform3i(location, 0, 1, 2);
|
/external/skia/src/gpu/gl/iOS/ |
H A D | GrGLCreateNativeInterface_iOS.cpp | 103 functions->fUniform3i = glUniform3i;
|
/external/deqp/modules/gles3/functional/ |
H A D | es3fNegativeShaderApiTests.cpp | 980 glUniform3i(-1, 0, 0, 0); 1009 glUniform3i(ivec4_f, 0, 0, 0); 1021 glUniform3i(uvec4_f, 0, 0, 0); 1033 glUniform3i(vec4_v, 0, 0, 0); 1054 glUniform3i(-2, 0, 0, 0); 1064 glUniform3i(-1, 0, 0, 0); 1302 glUniform3i(-2, 0, 0, 0); 1312 glUniform3i(-1, 0, 0, 0);
|
/external/deqp/modules/gles31/functional/ |
H A D | es31fNegativeShaderApiTests.cpp | 1016 ctx.glUniform3i(-1, 0, 0, 0); 1046 ctx.glUniform3i(ivec4_f, 0, 0, 0); 1058 ctx.glUniform3i(uvec4_f, 0, 0, 0); 1070 ctx.glUniform3i(vec4_v, 0, 0, 0); 1092 ctx.glUniform3i(-2, 0, 0, 0); 1102 ctx.glUniform3i(-1, 0, 0, 0); 1345 ctx.glUniform3i(-2, 0, 0, 0); 1355 ctx.glUniform3i(-1, 0, 0, 0);
|
/external/chromium_org/gpu/GLES2/ |
H A D | gl2chromium_autogen.h | 140 #define glUniform3i GLES2_GET_FUN(Uniform3i) macro
|
/external/skia/src/gpu/gl/android/ |
H A D | GrGLCreateNativeInterface_android.cpp | 132 functions->fUniform3i = glUniform3i;
|
/external/chromium_org/ui/gl/ |
H A D | gl_bindings_skia_in_process.cc | 502 glUniform3i(location, v0, v1, v2); 506 glUniform3i(location, v0, v1, v2);
|
/external/chromium_org/ppapi/lib/gl/include/GLES2/ |
H A D | gl2.h | 611 #define glUniform3i GLES2_GET_FUN(Uniform3i) macro 760 GL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint x, GLint y, GLint z);
|
/external/deqp/framework/platform/null/ |
H A D | tcuNullRenderContextInitFuncs.inl | 151 gl->uniform3i = glUniform3i;
|
/external/chromium_org/third_party/angle/include/GLES2/ |
H A D | gl2.h | 594 GL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint x, GLint y, GLint z);
|
/external/chromium_org/third_party/khronos/GLES2/ |
H A D | gl2.h | 499 GL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2);
|
/external/chromium_org/third_party/mesa/src/include/GLES2/ |
H A D | gl2.h | 595 GL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint x, GLint y, GLint z);
|
/external/deqp/framework/opengl/simplereference/ |
H A D | sglrContextWrapper.hpp | 173 void glUniform3i (int location, int x, int y, int z);
|
/external/mesa3d/include/GLES2/ |
H A D | gl2.h | 595 GL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint x, GLint y, GLint z);
|
/external/chromium_org/mojo/examples/pepper_container_app/ |
H A D | ppb_opengles2_thunk.cc | 1173 glUniform3i(location, x, y, z);
|
/external/chromium_org/ppapi/lib/gl/gles2/ |
H A D | gles2.c | 765 void GL_APIENTRY glUniform3i(GLint location, GLint x, GLint y, GLint z) { function
|
/external/chromium_org/gpu/command_buffer/client/ |
H A D | gles2_c_lib_autogen.h | 1404 "glUniform3i", reinterpret_cast<GLES2FunctionPointer>(glUniform3i),
|
/external/chromium_org/third_party/angle/include/GLES3/ |
H A D | gl3.h | 928 GL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint x, GLint y, GLint z);
|
/external/deqp/modules/glshared/ |
H A D | glsLongStressCase.cpp | 820 case glu::TYPE_INT_VEC3: glUniform3i(location, val[0], val[1], val[2]); break;
|